Player Matchup

Athena
Athena
Klamator4549
Athena
Level 29
God Stats
1W - 1L
1,759 SR
Queue Stats
33W - 46L
1,528 Elo+
Party 2
Medusa
Medusa
Marinhobd
Medusa
Level 126
God Stats
6W - 8L
1,511 SR
Queue Stats
87W - 109L
1,485 Elo+
Solo
Janus
Janus
SeufertBeast
Janus
Level 163
God Stats
7W - 10L
1,368 SR
Queue Stats
49W - 54L
1,276 Elo+
Solo
Mercury
Mercury
kaky7
Mercury
Level 155
God Stats
0W - 3L
1,266 SR
Queue Stats
37W - 38L
1,556 Elo+
Party 2
Mulan
Mulan
pedrosierrab
Mulan
Level 120
God Stats
5W - 7L
1,680 SR
Queue Stats
274W - 300L
1,499 Elo+
Solo
Team Averages
Level 119
1,517 SR
1,469 Elo+

VS

Team Averages
Level 158
1,582 SR
1,573 Elo+
Anhur
Anhur
FGHTORFLGHT
Anhur
Level 149
God Stats
2W - 1L
1,317 SR
Queue Stats
112W - 101L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
G_Lucky7_
Zhong Kui
Level 129
God Stats
29W - 24L
1,590 SR
Queue Stats
782W - 711L
1,479 Elo+
Solo
Loki
Loki
Itz-Huanidi-PR
Loki
Level 205
God Stats
6W - 2L
1,854 SR
Queue Stats
281W - 248L
1,528 Elo+
Party 1
Scylla
Scylla
brahmacf
Scylla
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
115W - 113L
1,502 Elo+
Party 1
King Arthur
King Arthur
jorgefrt3
King Arthur
Level 147
God Stats
7W - 1L
1,650 SR
Queue Stats
40W - 21L
1,846 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
0 / 4 / 3
6,885
430
2,889
12,361
9,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Marinhobd
Medusa
13
2 / 5 / 1
7,663
479
8,446
9,681
2,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
0 / 4 / 1
8,024
502
1,900
5,947
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
kaky7
Mercury
16
3 / 4 / 3
8,385
524
5,226
11,153
4,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 8 / 2
8,299
519
9,441
19,438
11,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 2
8,831
552
7,079
12,187
3,742
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
G_Lucky7_
Zhong Kui
16
3 / 5 / 7
9,863
616
11,848
14,434
11,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
14 / 0 / 3
10,491
656
14,037
10,384
3,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Scylla
brahmacf
Scylla
14
2 / 0 / 3
8,358
522
2,664
3,860
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
jorgefrt3
King Arthur
13
2 / 1 / 5
8,174
511
6,951
12,096
7,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
8
Kills
25
25
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
W
Zhong Kui
G_Lucky7_
Zhong Kui
3
5
7
1.3
W
14
0
3
15.5
L
Athena
0
4
3
0.38
L
Medusa
Marinhobd
Medusa
2
5
1
0.5
L
0
4
1
0.13
W
Scylla
brahmacf
Scylla
2
0
3
3.5
W
King Arthur
jorgefrt3
King Arthur
2
1
5
4.5
L
Mercury
kaky7
Mercury
3
4
3
1.13
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,902
Damage
42,579
58,580
Taken
52,961
29,919
Mitigated
27,218
9,190
Healing
21,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,079
3,978
0
3,995
12,187
3,742
559
1,278
10,869
0
63,576
W
Zhong Kui
G_Lucky7_
Zhong Kui
11,848
630
0
5,698
14,434
11,085
0
170
14,264
62,834
756
W
14,037
4,576
0
5,389
10,384
3,876
0
1,099
9,205
0
84,423
L
Athena
2,889
811
0
2,564
12,361
9,329
0
561
11,793
16,002
2,246
L
Medusa
Marinhobd
Medusa
8,446
3,244
0
1,412
9,681
2,811
0
53
9,628
0
59,236
L
1,900
116
0
290
5,947
1,859
0
2,045
3,892
62,267
0
W
Scylla
brahmacf
Scylla
2,664
98
0
1,454
3,860
1,004
0
483
3,295
54,700
957
W
King Arthur
jorgefrt3
King Arthur
6,951
905
2,002
3,015
12,096
7,511
0
1,246
10,810
0
32,741
L
Mercury
kaky7
Mercury
5,226
2,149
0
910
11,153
4,136
0
1,450
9,703
0
75,576
L
9,441
797
0
4,014
19,438
11,784
0
9,843
9,586
0
50,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,256
Gold Earned
45,717
458
Minions Killed
522
0
Camps Cleared
0
1,613,642
Distance Traveled
1,700,313
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,831
552
124
8
0
307,256
0
W
Zhong Kui
9,863
616
124
8
0
280,495
0
W
Loki
10,491
656
117
7
0
398,328
2
L
Athena
6,885
430
26
2
0
307,608
2
L
Medusa
7,663
479
93
6
0
314,474
0
L
Janus
8,024
502
141
9
0
341,341
4
W
Scylla
8,358
522
113
7
0
330,528
7
W
King Arthur
8,174
511
44
3
0
383,706
8
L
Mercury
8,385
524
116
7
0
382,594
2
L
Mulan
8,299
519
82
5
0
267,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role