Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Paredes2002
Bacchus
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 14L
1,657 Elo+
Party 1
Cthulhu
Cthulhu
Petazeta2413
Cthulhu
Level 47
God Stats
2W - 1L
1,351 SR
Queue Stats
78W - 85L
1,530 Elo+
Party 1
Persephone
Persephone
TOT_coolmen360YT
Persephone
Level 128
God Stats
10W - 4L
1,699 SR
Queue Stats
305W - 291L
1,530 Elo+
Solo
Anhur
Anhur
widi66
Anhur
Level 130
God Stats
16W - 8L
1,712 SR
Queue Stats
124W - 102L
1,594 Elo+
Solo
Team Averages
Level 97
1,552 SR
1,562 Elo+

VS

Team Averages
Level 133
1,464 SR
1,575 Elo+
Maui
Maui
RUSweaty
Maui
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 170L
1,590 Elo+
Party 2
Mulan
Mulan
TheJehovaWitness
Mulan
Level 84
God Stats
26W - 15L
1,707 SR
Queue Stats
158W - 148L
1,561 Elo+
Party 2
Scylla
Scylla
ThePantz
Scylla
Level 192
God Stats
4W - 5L
1,494 SR
Queue Stats
267W - 253L
1,568 Elo+
Party 2
Lancelot
Lancelot
cmkjr44
Lancelot
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,641 Elo+
Solo
Anhur
Anhur
lestwins200000
Anhur
Level 148
God Stats
0W - 4L
1,119 SR
Queue Stats
43W - 40L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
5 / 0 / 2
6,646
604
3,991
7,192
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
Paredes2002
Bacchus
10
0 / 2 / 5
5,725
520
2,685
6,848
4,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Petazeta2413
Cthulhu
12
1 / 1 / 1
6,897
627
6,926
6,080
4,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
TOT_coolmen360YT
Persephone
12
2 / 1 / 3
7,523
684
5,552
3,467
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
widi66
Anhur
12
4 / 0 / 3
6,810
619
6,853
6,718
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
8
0 / 3 / 1
5,083
462
2,072
9,474
4,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 0
5,482
498
3,143
8,591
3,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
ThePantz
Scylla
11
0 / 2 / 1
5,650
514
1,885
4,789
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
cmkjr44
Lancelot
10
1 / 3 / 0
5,485
499
3,305
6,903
2,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 3 / 0
5,585
508
5,022
6,812
1,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
12
Kills
4
4
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
0
2
6
W
Bacchus
Paredes2002
Bacchus
0
2
5
1.25
W
Cthulhu
Petazeta2413
Cthulhu
1
1
1
1.5
L
Maui
0
3
1
0.17
W
Persephone
TOT_coolmen360YT
Persephone
2
1
3
3.5
L
1
1
0
1
L
Scylla
ThePantz
Scylla
0
2
1
0.25
L
Lancelot
cmkjr44
Lancelot
1
3
0
0.33
L
2
3
0
0.67
W
Anhur
widi66
Anhur
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,007
Damage
15,427
30,305
Taken
36,569
14,487
Mitigated
13,873
13,662
Healing
8,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
3,991
465
0
4,307
7,192
2,564
0
1,287
5,905
0
48,604
W
Bacchus
Paredes2002
Bacchus
2,685
514
0
2,379
6,848
4,686
0
448
6,400
15,325
0
W
Cthulhu
Petazeta2413
Cthulhu
6,926
311
0
1,660
6,080
4,691
0
329
5,423
42,563
408
L
Maui
2,072
463
1,139
2,588
9,474
4,427
0
3,443
5,921
10,955
0
W
Persephone
TOT_coolmen360YT
Persephone
5,552
124
0
1,488
3,467
922
578
673
2,774
53,020
952
L
3,143
400
0
2,176
8,591
3,921
0
5,172
2,633
0
32,759
L
Scylla
ThePantz
Scylla
1,885
168
0
797
4,789
1,247
0
2,527
2,066
42,966
972
L
Lancelot
cmkjr44
Lancelot
3,305
594
0
328
6,903
2,760
0
1,540
5,177
0
31,123
L
5,022
3,343
0
1,887
6,812
1,518
0
1,072
5,740
0
39,094
W
Anhur
widi66
Anhur
6,853
3,240
0
3,828
6,718
1,624
26
1,081
5,637
0
46,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,601
Gold Earned
27,285
395
Minions Killed
300
0
Camps Cleared
0
1,137,865
Distance Traveled
1,114,552
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,646
604
80
7
0
276,133
0
W
Bacchus
5,725
520
19
2
0
222,478
7
W
Cthulhu
6,897
627
88
8
0
232,262
3
L
Maui
5,083
462
16
1
0
227,335
3
W
Persephone
7,523
684
114
10
0
205,063
2
L
Mulan
5,482
498
64
6
0
215,908
0
L
Scylla
5,650
514
85
8
0
220,368
0
L
Lancelot
5,485
499
58
5
0
259,434
0
L
Anhur
5,585
508
77
7
0
191,507
1
W
Anhur
6,810
619
94
9
0
201,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role