Player Matchup

Bacchus
Bacchus
Gold II
Doogie24
Bacchus
Gold II
Level 184
God Stats
27W - 21L
1,670 SR
Queue Stats
294W - 299L
1,467 MMR
Solo
Janus
Janus
Gold IV
ESPrieto
Janus
Gold IV
Level 137
God Stats
7W - 6L
1,527 SR
Queue Stats
112W - 106L
1,478 MMR
Solo
Serqet
Serqet
Gold III
German935jr
Serqet
Gold III
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,483 MMR
Solo
Anhur
Anhur
Gold III
LorenTJ
Anhur
Gold III
Level 122
God Stats
17W - 7L
1,646 SR
Queue Stats
185W - 184L
1,480 MMR
Party 1
Odin
Odin
Gold III
Zequi_SB
Odin
Gold III
Level 128
God Stats
7W - 6L
1,508 SR
Queue Stats
205W - 200L
1,452 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,570 SR
1,472 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 159
1,459 SR
1,472 MMR
Discordia
Discordia
Gold IV
D1g1talFatal
Discordia
Gold IV
Level 147
God Stats
0W - 4L
1,272 SR
Queue Stats
306W - 312L
1,479 MMR
Solo
Horus
Horus
Silver III
LiteOCE
Horus
Silver III
Level 147
God Stats
7W - 9L
1,536 SR
Queue Stats
108W - 117L
1,479 MMR
Solo
Skadi
Skadi
Gold III
LockMojo
Skadi
Gold III
Level 180
God Stats
24W - 36L
1,518 SR
Queue Stats
404W - 411L
1,471 MMR
Solo
Bastet
Bastet
Gold III
MegaHealz
Bastet
Gold III
Level 201
God Stats
3W - 7L
1,403 SR
Queue Stats
72W - 69L
1,417 MMR
Solo
Jormungandr
Jormungandr
Gold I
Watermeloen69
Jormungandr
Gold I
Level 120
God Stats
43W - 43L
1,566 SR
Queue Stats
57W - 61L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Doogie24
Bacchus
16
4 / 1 / 9
10,776
567
16,224
23,538
33,166
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
ESPrieto
Janus
15
1 / 7 / 4
10,039
528
4,773
9,362
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
15
3 / 4 / 2
9,407
495
7,002
16,314
6,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
LorenTJ
Anhur
17
2 / 4 / 6
10,705
563
7,831
15,190
4,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
19
6 / 2 / 3
12,241
644
8,687
10,117
10,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AwilixFreyaMedusaSun Wukong

VS

Bans
Ao KuangThanatosAthenaIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
D1g1talFatal
Discordia
17
7 / 4 / 2
10,869
572
12,844
10,312
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
LiteOCE
Horus
12
2 / 5 / 3
8,137
428
5,404
19,790
17,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Skadi
LockMojo
Skadi
16
3 / 7 / 3
9,338
491
13,952
14,922
5,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
MegaHealz
Bastet
19
6 / 0 / 7
10,674
562
15,186
15,064
5,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jormungandr
Watermeloen69
Jormungandr
1
0 / 0 / 0
5,530
291
0
0
0
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
16
Kills
18
18
Deaths
16
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
D1g1talFatal
Discordia
7
4
2
2
W
Bacchus
Doogie24
Bacchus
4
1
9
8.5
W
Janus
ESPrieto
Janus
1
7
4
0.43
W
Serqet
3
4
2
1
L
Horus
LiteOCE
Horus
2
5
3
0.7
L
Skadi
LockMojo
Skadi
3
7
3
0.64
W
Anhur
LorenTJ
Anhur
2
4
6
1.25
L
Bastet
MegaHealz
Bastet
6
0
7
9.5
L
Jormungandr
Watermeloen69
Jormungandr
0
0
0
0
W
Odin
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,517
Damage
47,386
74,521
Taken
60,088
57,704
Mitigated
33,471
13,810
Healing
19,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
D1g1talFatal
Discordia
12,844
1,416
0
730
10,312
4,219
0
5,192
4,681
77,852
941
W
Bacchus
Doogie24
Bacchus
16,224
1,133
0
5,790
23,538
33,166
0
3,453
20,085
49,002
1,691
W
Janus
ESPrieto
Janus
4,773
93
0
585
9,362
3,013
286
4,549
4,813
63,245
46
W
Serqet
7,002
1,269
0
696
16,314
6,084
87
2,453
13,861
0
71,966
L
Horus
LiteOCE
Horus
5,404
2,299
872
6,505
19,790
17,595
0
6,232
13,216
0
18,163
L
Skadi
LockMojo
Skadi
13,952
6,142
0
1,949
14,922
5,809
671
5,237
9,627
0
84,904
W
Anhur
LorenTJ
Anhur
7,831
4,040
0
5,630
15,190
4,909
0
1,945
13,245
0
93,361
L
Bastet
MegaHealz
Bastet
15,186
4,591
0
9,509
15,064
5,848
0
3,364
11,082
0
90,808
L
Jormungandr
Watermeloen69
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Odin
8,687
676
0
1,109
10,117
10,532
0
599
9,518
0
85,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,168
Gold Earned
44,548
585
Minions Killed
422
0
Camps Cleared
0
1,850,146
Distance Traveled
1,569,600
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,869
572
144
8
0
363,124
5
W
Bacchus
10,776
567
41
2
0
422,221
0
W
Janus
10,039
528
130
7
0
285,584
0
W
Serqet
9,407
495
108
6
0
419,002
0
L
Horus
8,137
428
17
1
0
390,647
7
L
Skadi
9,338
491
123
6
0
334,897
0
W
Anhur
10,705
563
160
8
0
338,993
4
L
Bastet
10,674
562
138
7
0
480,932
0
L
Jormungandr
5,530
291
0
0
0
0
0
W
Odin
12,241
644
146
8
0
384,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role