Player Matchup

Fenrir
Fenrir
GreeneSnipes
Fenrir
Level 189
God Stats
7W - 3L
1,448 SR
Queue Stats
121W - 111L
1,496 Elo+
Solo
Artemis
Artemis
HardBrawl
Artemis
Level 124
God Stats
5W - 1L
1,641 SR
Queue Stats
214W - 201L
1,533 Elo+
Party 1
Skadi
Skadi
MANUX117
Skadi
Level 61
God Stats
6W - 1L
1,949 SR
Queue Stats
80W - 71L
1,547 Elo+
Party 1
Scylla
Scylla
WreckdemRuiner
Scylla
Level 155
God Stats
9W - 8L
1,476 SR
Queue Stats
237W - 247L
1,477 Elo+
Party 2
Chiron
Chiron
Xx Cata1yst xX
Chiron
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
193W - 193L
1,480 Elo+
Party 2
Team Averages
Level 131
1,603 SR
1,507 Elo+

VS

Team Averages
Level 106
1,504 SR
1,446 Elo+
Heimdallr
Heimdallr
KozieKai
Heimdallr
Level 88
God Stats
1W - 1L
1,611 SR
Queue Stats
97W - 113L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
Nubsinator89
Gilgamesh
Level 89
God Stats
4W - 5L
1,407 SR
Queue Stats
501W - 523L
1,502 Elo+
Solo
Fafnir
Fafnir
SwaggyJay277835
Fafnir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,297 Elo+
Solo
Tiamat
Tiamat
Zxlus
Tiamat
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 62L
1,469 Elo+
Solo
The Morrigan
The Morrigan
hrod7x
The Morrigan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 263L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
15 / 2 / 20
12,732
979
14,847
14,575
13,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
HardBrawl
Artemis
16
5 / 4 / 19
10,162
782
13,856
9,595
3,868
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
MANUX117
Skadi
19
5 / 3 / 23
11,228
864
18,368
10,409
3,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
7 / 2 / 24
11,251
865
13,788
12,578
4,558
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 3 / 21
10,797
831
12,815
10,429
3,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KozieKai
Heimdallr
16
2 / 9 / 5
9,760
751
9,551
14,190
5,596
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Nubsinator89
Gilgamesh
13
0 / 10 / 6
7,890
607
8,873
20,701
12,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 7 / 6
10,032
772
6,851
19,246
26,881
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tiamat
Zxlus
Tiamat
17
2 / 7 / 6
10,203
785
11,908
14,020
10,806
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Morrigan
hrod7x
The Morrigan
15
5 / 7 / 1
9,721
748
9,674
11,642
4,763
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
36
40
Kills
12
14
Deaths
40
107
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
15
2
20
12.5
W
Artemis
HardBrawl
Artemis
5
4
19
3.63
L
Heimdallr
KozieKai
Heimdallr
2
9
5
0.5
W
Skadi
MANUX117
Skadi
5
3
23
5.5
L
Gilgamesh
Nubsinator89
Gilgamesh
0
10
6
0.3
L
3
7
6
0.86
W
7
2
24
9.5
W
8
3
21
6.17
L
Tiamat
Zxlus
Tiamat
2
7
6
0.71
L
The Morrigan
hrod7x
The Morrigan
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,674
Damage
46,857
57,586
Taken
79,799
29,183
Mitigated
60,410
19,869
Healing
11,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
14,847
2,819
2,118
4,580
14,575
13,011
224
5,435
8,954
0
26,986
W
Artemis
HardBrawl
Artemis
13,856
6,391
1,457
1,505
9,595
3,868
1,302
5,834
3,718
0
22,734
L
Heimdallr
KozieKai
Heimdallr
9,551
2,045
184
1,325
14,190
5,596
0
2,397
11,793
0
24,050
W
Skadi
MANUX117
Skadi
18,368
6,674
1,199
1,375
10,409
3,874
1,304
6,080
4,175
0
43,447
L
Gilgamesh
Nubsinator89
Gilgamesh
8,873
687
149
1,789
20,701
12,364
0
3,516
17,185
0
16,571
L
6,851
1,553
277
1,677
19,246
26,881
0
4,513
14,733
13,353
849
W
13,788
1,490
599
3,139
12,578
4,558
824
5,960
6,505
32,400
0
W
12,815
3,755
1,916
1,981
10,429
3,872
751
4,855
5,450
0
26,351
L
Tiamat
Zxlus
Tiamat
11,908
512
875
2,244
14,020
10,806
0
2,469
11,551
27,959
200
L
The Morrigan
hrod7x
The Morrigan
9,674
399
365
2,242
11,642
4,763
0
893
10,533
23,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,170
Gold Earned
47,606
179
Minions Killed
132
0
Camps Cleared
0
1,295,495
Distance Traveled
1,028,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,732
979
32
2
0
340,978
0
W
Artemis
10,162
782
21
2
0
212,644
0
L
Heimdallr
9,760
751
31
2
0
199,410
0
W
Skadi
11,228
864
52
4
0
242,726
0
L
Gilgamesh
7,890
607
7
1
0
191,840
0
L
Fafnir
10,032
772
14
1
0
209,352
0
W
Scylla
11,251
865
46
4
0
276,607
0
W
Chiron
10,797
831
28
2
0
222,540
0
L
Tiamat
10,203
785
50
4
0
212,647
0
L
The Morrigan
9,721
748
30
2
0
214,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role