Player Matchup

Artemis
Artemis
Bronze III
Rip kermit
Artemis
Bronze III
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Horus
Horus
Silver III
alexaroo
Horus
Silver III
Level 108
God Stats
3W - 3L
1,410 SR
Queue Stats
4W - 7L
1,437 MMR
Party 1
Chang'e
Chang'e
Bronze V
kxlbr
Chang'e
Bronze V
Level 127
God Stats
1W - 0L
1,741 SR
Queue Stats
3W - 4L
1,451 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 116
1,550 SR
1,463 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,687 SR
1,393 MMR
Mulan
Mulan
Silver IV
ATN_Killer
Mulan
Silver IV
Level 123
God Stats
3W - 8L
1,771 SR
Queue Stats
103W - 144L
1,131 MMR
Solo
Sylvanus
Sylvanus
Gold III
xXxMcCrackenXxX
Sylvanus
Gold III
Level 147
God Stats
6W - 6L
1,561 SR
Queue Stats
11W - 11L
1,636 MMR
Solo
Ra
Ra
Silver I
yPbm
Ra
Silver I
Level 44
God Stats
7W - 3L
1,730 SR
Queue Stats
53W - 76L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Rip kermit
Artemis
13
2 / 1 / 10
8,142
814
6,972
6,089
2,053
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Horus
alexaroo
Horus
14
4 / 2 / 7
8,387
839
8,921
11,741
6,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chang'e
kxlbr
Chang'e
15
8 / 0 / 5
8,929
893
13,510
8,495
2,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
NutBake KujiraAchillesPersephoneZeus

VS

Bans
HeraAh Muzen CabBaba YagaCernunnosCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
0 / 3 / 3
6,745
675
5,665
12,734
6,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
12
1 / 2 / 1
6,656
666
7,354
9,385
7,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
yPbm
Ra
11
2 / 9 / 1
7,441
744
4,960
10,550
2,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
3
3
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
3
3
0.5
W
Artemis
Rip kermit
Artemis
2
1
10
7
W
Horus
alexaroo
Horus
4
2
7
3.75
W
Chang'e
kxlbr
Chang'e
8
0
5
10.5
L
Sylvanus
1
2
1
0.75
L
Ra
yPbm
Ra
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,403
Damage
17,979
26,325
Taken
32,669
11,561
Mitigated
16,497
13,245
Healing
7,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
5,665
518
0
1,566
12,734
6,757
0
5,256
7,080
0
23,457
W
Artemis
Rip kermit
Artemis
6,972
3,484
0
1,368
6,089
2,053
472
3,593
2,418
0
36,104
W
Horus
alexaroo
Horus
8,921
2,815
950
3,109
11,741
6,752
841
5,207
6,111
676
17,729
W
Chang'e
kxlbr
Chang'e
13,510
1,295
3,022
4,796
8,495
2,756
962
3,346
4,914
39,023
0
L
Sylvanus
7,354
777
2,014
2,059
9,385
7,405
0
4,647
4,702
16,225
2,001
L
Ra
yPbm
Ra
4,960
119
436
1,596
10,550
2,335
320
4,345
5,936
23,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,458
Gold Earned
20,842
141
Minions Killed
96
0
Camps Cleared
0
568,172
Distance Traveled
505,723
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,745
675
45
5
0
185,070
1
W
Artemis
8,142
814
56
6
0
189,682
0
W
Horus
8,387
839
39
4
0
189,385
0
W
Chang'e
8,929
893
46
5
0
189,105
0
L
Sylvanus
6,656
666
18
2
0
181,030
2
L
Ra
7,441
744
33
3
0
139,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role