Player Matchup

Agni
Agni
 
Agni
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Floccss
Fafnir
Level 48
God Stats
2W - 5L
1,003 SR
Queue Stats
163W - 163L
1,474 Elo+
Party 1
Neith
Neith
Guerrero29128
Neith
Level 133
God Stats
2W - 1L
1,527 SR
Queue Stats
65W - 70L
1,492 Elo+
Solo
Team Averages
Level 106
1,406 SR
1,493 Elo+

VS

Team Averages
Level 153
1,567 SR
1,494 Elo+
Cerberus
Cerberus
 
Cerberus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
BrenoFabBr
Osiris
Level 129
God Stats
5W - 4L
1,574 SR
Queue Stats
239W - 238L
1,499 Elo+
Solo
Apollo
Apollo
Dathena
Apollo
Level 148
God Stats
2W - 2L
1,715 SR
Queue Stats
41W - 34L
1,544 Elo+
Solo
Mulan
Mulan
InTacT Dead
Mulan
Level 156
God Stats
29W - 19L
1,546 SR
Queue Stats
392W - 412L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
8 / 0 / 0
5,355
1,071
4,102
2,217
556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
6
0 / 0 / 1
3,482
696
1,807
4,208
1,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
 
Erlang Shen
6
0 / 1 / 1
3,358
672
946
3,333
1,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
Floccss
Fafnir
5
0 / 1 / 1
3,553
711
888
3,905
2,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 2
3,466
693
2,958
2,935
656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
0 / 2 / 1
3,670
734
2,592
6,295
2,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
 
Scylla
7
0 / 3 / 0
3,452
690
779
2,512
565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Osiris
BrenoFabBr
Osiris
7
1 / 1 / 0
4,088
818
2,258
3,861
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Dathena
Apollo
7
1 / 1 / 0
3,892
778
2,714
3,223
793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

3
0 / 1 / 0
2,852
570
962
1,848
557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
8
Kills
2
2
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
0
0
8
W
Fenrir
 
Fenrir
0
0
1
0.5
W
Erlang Shen
 
Erlang Shen
0
1
1
0.5
L
Cerberus
 
Cerberus
0
2
1
0.25
L
Scylla
 
Scylla
0
3
0
0
L
Osiris
BrenoFabBr
Osiris
1
1
0
1
L
Apollo
Dathena
Apollo
1
1
0
1
W
Fafnir
Floccss
Fafnir
0
1
1
0.5
W
0
0
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,701
Damage
9,305
16,598
Taken
17,739
6,892
Mitigated
6,038
5,373
Healing
6,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,102
999
0
817
2,217
556
0
742
1,475
22,775
0
W
Fenrir
 
Fenrir
1,807
969
0
854
4,208
1,383
0
167
4,041
0
21,067
W
Erlang Shen
 
Erlang Shen
946
414
0
925
3,333
1,903
0
486
2,847
0
10,085
L
Cerberus
 
Cerberus
2,592
139
0
2,619
6,295
2,546
0
1,641
4,587
13,893
1,895
L
Scylla
 
Scylla
779
254
0
260
2,512
565
0
1,550
962
15,812
405
L
Osiris
BrenoFabBr
Osiris
2,258
970
0
1,833
3,861
1,577
0
221
3,586
0
21,958
L
Apollo
Dathena
Apollo
2,714
1,643
0
1,250
3,223
793
0
904
2,319
0
23,281
W
Fafnir
Floccss
Fafnir
888
199
0
1,437
3,905
2,394
0
904
3,001
6,606
534
W
2,958
991
0
1,340
2,935
656
0
807
2,128
0
18,894
L
962
273
0
130
1,848
557
0
648
1,200
0
5,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,214
Gold Earned
17,954
146
Minions Killed
169
0
Camps Cleared
0
611,823
Distance Traveled
506,918
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,355
1,071
45
9
0
143,511
0
W
Fenrir
3,482
696
37
7
0
150,141
0
W
Erlang Shen
3,358
672
22
4
0
92,567
0
L
Cerberus
3,670
734
38
8
0
111,372
0
L
Scylla
3,452
690
33
7
0
109,440
0
L
Osiris
4,088
818
39
8
0
108,308
0
L
Apollo
3,892
778
50
10
0
109,560
0
W
Fafnir
3,553
711
11
2
0
121,744
1
W
Neith
3,466
693
31
6
0
103,860
0
L
Mulan
2,852
570
9
2
0
68,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role