Player Matchup

Thanatos
Thanatos
Axsonjay
Thanatos
Level 45
God Stats
3W - 2L
1,556 SR
Queue Stats
121W - 105L
1,581 Elo+
Party 2
Mulan
Mulan
GodsLullaby
Mulan
Level 114
God Stats
12W - 7L
1,693 SR
Queue Stats
694W - 614L
1,572 Elo+
Solo
Cerberus
Cerberus
Respawnmaster24
Cerberus
Level 157
God Stats
20W - 11L
1,597 SR
Queue Stats
239W - 213L
1,496 Elo+
Solo
Skadi
Skadi
TheWolfiePup
Skadi
Level 126
God Stats
3W - 0L
1,681 SR
Queue Stats
146W - 169L
1,489 Elo+
Party 2
Nu Wa
Nu Wa
derpybaits
Nu Wa
Level 163
God Stats
10W - 7L
1,633 SR
Queue Stats
140W - 123L
1,506 Elo+
Party 2
Team Averages
Level 121
1,632 SR
1,529 Elo+

VS

Team Averages
Level 136
1,613 SR
1,562 Elo+
Ravana
Ravana
Gorunpolla
Ravana
Level 67
God Stats
3W - 5L
1,500 SR
Queue Stats
45W - 52L
1,538 Elo+
Solo
The Morrigan
The Morrigan
Jiblomee
The Morrigan
Level 172
God Stats
2W - 2L
1,658 SR
Queue Stats
147W - 121L
1,617 Elo+
Solo
Artio
Artio
MehTheGodDeer
Artio
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 76L
1,528 Elo+
Solo
Martichoras
Martichoras
ShackMaster
Martichoras
Level 143
God Stats
2W - 3L
1,547 SR
Queue Stats
124W - 101L
1,550 Elo+
Party 1
Sylvanus
Sylvanus
theREALfatLoki
Sylvanus
Level 151
God Stats
5W - 3L
1,861 SR
Queue Stats
100W - 79L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Axsonjay
Thanatos
12
8 / 2 / 1
6,710
671
4,716
8,582
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 2 / 4
5,502
550
3,493
6,680
4,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
11
2 / 1 / 3
6,400
640
4,735
6,989
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 2
5,469
547
3,825
5,109
1,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
12
5 / 0 / 4
6,873
687
7,215
3,653
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Gorunpolla
Ravana
9
2 / 5 / 3
5,432
543
4,943
7,942
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Jiblomee
The Morrigan
11
2 / 5 / 3
6,077
608
3,206
6,673
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 1
4,942
494
3,532
9,464
6,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
ShackMaster
Martichoras
11
1 / 1 / 1
5,674
567
2,515
3,765
1,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
9
1 / 2 / 2
4,899
490
3,149
7,564
3,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
17
Kills
6
6
Deaths
17
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Axsonjay
Thanatos
8
2
1
4.25
W
0
2
4
1
L
Ravana
Gorunpolla
Ravana
2
5
3
0.7
L
The Morrigan
Jiblomee
The Morrigan
2
5
3
0.7
L
0
4
1
0.13
W
Cerberus
2
1
3
3.5
L
Martichoras
ShackMaster
Martichoras
1
1
1
1.5
W
2
1
2
3
W
Nu Wa
5
0
4
7
L
Sylvanus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,984
Damage
17,345
31,013
Taken
35,408
13,214
Mitigated
14,997
13,721
Healing
11,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Axsonjay
Thanatos
4,716
912
0
6,261
8,582
3,088
0
1,917
6,665
0
38,053
W
3,493
329
0
2,400
6,680
4,055
0
1,324
5,356
0
18,746
L
Ravana
Gorunpolla
Ravana
4,943
1,844
0
2,250
7,942
2,276
0
1,794
6,050
0
27,607
L
The Morrigan
Jiblomee
The Morrigan
3,206
361
0
960
6,673
1,491
0
2,706
3,673
38,026
841
L
3,532
704
192
3,315
9,464
6,549
0
4,257
5,108
24,367
0
W
Cerberus
4,735
633
0
3,606
6,989
4,039
0
3,439
3,550
37,945
2,918
L
Martichoras
ShackMaster
Martichoras
2,515
505
0
1,364
3,765
1,027
0
816
2,894
0
38,956
W
3,825
1,424
0
1,204
5,109
1,111
1
1,379
3,730
0
37,545
W
Nu Wa
7,215
1,458
0
250
3,653
921
0
592
3,061
49,473
0
L
Sylvanus
3,149
1,185
415
3,236
7,564
3,654
0
1,004
6,440
17,700
6,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,954
Gold Earned
27,024
362
Minions Killed
290
0
Camps Cleared
0
1,071,779
Distance Traveled
1,046,636
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,710
671
62
6
0
245,342
0
W
Mulan
5,502
550
37
4
0
217,169
0
L
Ravana
5,432
543
53
5
0
220,900
0
L
The Morrigan
6,077
608
77
8
0
209,398
0
L
Artio
4,942
494
44
4
0
209,195
2
W
Cerberus
6,400
640
101
10
0
189,611
0
L
Martichoras
5,674
567
67
7
0
194,151
0
W
Skadi
5,469
547
78
8
0
206,199
3
W
Nu Wa
6,873
687
84
8
0
213,458
0
L
Sylvanus
4,899
490
49
5
0
212,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role