Player Matchup

Charon
Charon
Brayan-MS
Charon
Level 28
God Stats
22W - 19L
1,421 SR
Queue Stats
41W - 62L
1,275 Elo+
Party 2
Neith
Neith
HootDiggy
Neith
Level 45
God Stats
15W - 21L
1,500 SR
Queue Stats
140W - 163L
1,297 Elo+
Solo
Kali
Kali
K1Lomano
Kali
Level 103
God Stats
27W - 23L
1,573 SR
Queue Stats
247W - 236L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
NOT_ANDRESREX333
Sun Wukong
Level 48
God Stats
8W - 11L
1,304 SR
Queue Stats
111W - 128L
1,303 Elo+
Party 2
Scylla
Scylla
Tacota-del-Norte
Scylla
Level 174
God Stats
6W - 1L
1,650 SR
Queue Stats
252W - 237L
1,488 Elo+
Solo
Team Averages
Level 80
1,490 SR
1,366 Elo+

VS

Team Averages
Level 70
1,448 SR
1,407 Elo+
Cthulhu
Cthulhu
CamelliaOSU
Cthulhu
Level 104
God Stats
20W - 19L
1,542 SR
Queue Stats
296W - 306L
1,399 Elo+
Party 1
Merlin
Merlin
Commet123123
Merlin
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
206W - 189L
1,402 Elo+
Solo
Mercury
Mercury
Jay2TD
Mercury
Level 60
God Stats
9W - 8L
1,529 SR
Queue Stats
49W - 48L
1,434 Elo+
Party 1
Cernunnos
Cernunnos
SebasDybala_xd
Cernunnos
Level 48
God Stats
0W - 4L
1,194 SR
Queue Stats
72W - 82L
1,434 Elo+
Solo
Athena
Athena
rallyyellow
Athena
Level 52
God Stats
24W - 22L
1,475 SR
Queue Stats
272W - 279L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Brayan-MS
Charon
15
4 / 0 / 12
8,748
486
9,565
8,615
4,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
HootDiggy
Neith
14
1 / 2 / 6
9,177
510
8,018
9,974
3,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
17
9 / 1 / 10
10,827
602
10,552
15,096
6,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sun Wukong
NOT_ANDRESREX333
Sun Wukong
15
7 / 1 / 10
9,237
513
11,590
11,294
5,346
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

18
12 / 0 / 10
11,625
646
14,834
8,774
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CamelliaOSU
Cthulhu
15
0 / 4 / 1
8,962
498
8,329
15,402
14,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
12
0 / 9 / 0
7,857
437
5,736
11,652
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
Jay2TD
Mercury
14
2 / 6 / 1
8,322
462
4,926
14,388
4,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
SebasDybala_xd
Cernunnos
12
0 / 9 / 3
7,077
393
6,830
15,093
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Athena
12
2 / 5 / 0
8,104
450
5,107
16,990
12,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
9
33
Kills
4
4
Deaths
33
48
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charon
Brayan-MS
Charon
4
0
12
10
L
Cthulhu
CamelliaOSU
Cthulhu
0
4
1
0.13
L
Merlin
0
9
0
0
W
Neith
HootDiggy
Neith
1
2
6
2
L
Mercury
Jay2TD
Mercury
2
6
1
0.42
W
Kali
9
1
10
14
W
Sun Wukong
NOT_ANDRESREX333
Sun Wukong
7
1
10
12
L
Cernunnos
SebasDybala_xd
Cernunnos
0
9
3
0.17
W
12
0
10
17
L
Athena
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,559
Damage
30,928
53,753
Taken
73,525
22,505
Mitigated
38,213
16,816
Healing
9,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Brayan-MS
Charon
9,565
2,174
0
2,458
8,615
4,351
132
2,166
6,370
36,894
0
L
Cthulhu
CamelliaOSU
Cthulhu
8,329
152
348
3,555
15,402
14,416
0
3,190
12,068
66,122
2,008
L
Merlin
5,736
383
0
0
11,652
2,555
0
5,218
6,161
46,932
362
W
Neith
HootDiggy
Neith
8,018
4,340
0
1,808
9,974
3,561
476
4,671
5,206
0
58,002
L
Mercury
Jay2TD
Mercury
4,926
2,247
0
1,705
14,388
4,663
0
3,674
10,515
0
53,032
W
Kali
10,552
3,677
0
10,383
15,096
6,142
424
2,787
12,113
0
92,271
W
Sun Wukong
NOT_ANDRESREX333
Sun Wukong
11,590
2,928
0
288
11,294
5,346
0
3,262
7,977
0
45,024
L
Cernunnos
SebasDybala_xd
Cernunnos
6,830
3,183
0
1,794
15,093
3,979
832
4,695
9,982
0
48,061
W
14,834
1,356
100
1,779
8,774
3,105
403
4,272
3,851
81,170
0
L
Athena
5,107
1,042
0
1,710
16,990
12,600
78
5,874
10,400
23,033
2,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,614
Gold Earned
40,322
488
Minions Killed
405
0
Camps Cleared
0
1,797,000
Distance Traveled
1,613,721
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,748
486
49
3
0
332,338
0
L
Cthulhu
8,962
498
136
8
0
310,500
0
L
Merlin
7,857
437
93
5
0
295,360
0
W
Neith
9,177
510
105
6
0
281,919
0
L
Mercury
8,322
462
66
4
0
393,730
0
W
Kali
10,827
602
121
7
0
427,058
2
W
Sun Wukong
9,237
513
66
4
0
387,795
0
L
Cernunnos
7,077
393
63
4
0
273,053
2
W
Scylla
11,625
646
147
8
0
367,890
0
L
Athena
8,104
450
47
3
0
341,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role