Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Changanillas30
Mulan
Level 86
God Stats
10W - 10L
1,374 SR
Queue Stats
72W - 91L
1,403 Elo+
Solo
Kukulkan
Kukulkan
Isac1121
Kukulkan
Level 12
God Stats
2W - 0L
1,523 SR
Queue Stats
10W - 20L
1,360 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Laxdrian01
Kumbhakarna
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 73L
1,445 Elo+
Party 1
Bakasura
Bakasura
ViluDesu
Bakasura
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 81L
1,453 Elo+
Party 1
Team Averages
Level 87
1,479 SR
1,432 Elo+

VS

Team Averages
Level 110
1,630 SR
1,465 Elo+
Fenrir
Fenrir
 
Fenrir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Bantacr7
Scylla
Level 92
God Stats
4W - 1L
1,825 SR
Queue Stats
291W - 291L
1,492 Elo+
Solo
Medusa
Medusa
Degorian
Medusa
Level 115
God Stats
24W - 28L
1,435 SR
Queue Stats
116W - 120L
1,493 Elo+
Solo
Bellona
Bellona
WaRRoZe_666
Bellona
Level 107
God Stats
1W - 1L
1,674 SR
Queue Stats
44W - 46L
1,417 Elo+
Solo
Cerberus
Cerberus
barbutabaga
Cerberus
Level 133
God Stats
6W - 3L
1,714 SR
Queue Stats
161W - 156L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 2 / 2
4,937
494
3,839
5,101
1,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 0 / 0
6,846
685
5,290
8,543
4,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Isac1121
Kukulkan
9
0 / 1 / 0
5,381
538
1,922
2,699
526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Laxdrian01
Kumbhakarna
8
1 / 1 / 1
5,153
515
1,816
7,207
3,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bakasura
ViluDesu
Bakasura
9
1 / 1 / 0
4,820
482
1,069
7,475
2,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 0 / 0
5,497
550
3,280
6,059
1,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Bantacr7
Scylla
6
0 / 0 / 0
4,382
438
308
1,170
258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Degorian
Medusa
10
0 / 1 / 3
5,461
546
3,363
4,999
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
WaRRoZe_666
Bellona
10
0 / 4 / 0
5,435
544
4,712
9,196
7,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cerberus
barbutabaga
Cerberus
10
1 / 1 / 4
5,799
580
4,216
9,033
6,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
6
Kills
5
5
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
2
2
0.5
L
Fenrir
 
Fenrir
4
0
0
4
L
Scylla
Bantacr7
Scylla
0
0
0
0
W
4
0
0
4
L
Medusa
Degorian
Medusa
0
1
3
1.5
W
Kukulkan
Isac1121
Kukulkan
0
1
0
0
W
Kumbhakarna
Laxdrian01
Kumbhakarna
1
1
1
1.5
W
Bakasura
ViluDesu
Bakasura
1
1
0
1
L
Bellona
WaRRoZe_666
Bellona
0
4
0
0
L
Cerberus
barbutabaga
Cerberus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,936
Damage
15,879
31,025
Taken
30,457
12,541
Mitigated
16,825
7,428
Healing
9,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,839
3,149
0
979
5,101
1,285
0
1,201
3,900
0
29,458
L
Fenrir
 
Fenrir
3,280
727
0
2,235
6,059
1,877
0
480
5,579
0
37,827
L
Scylla
Bantacr7
Scylla
308
0
0
470
1,170
258
0
294
876
12,342
0
W
5,290
1,275
0
3,582
8,543
4,742
0
0
8,543
0
42,011
L
Medusa
Degorian
Medusa
3,363
768
0
1,916
4,999
1,556
0
1,111
3,868
0
38,621
W
Kukulkan
Isac1121
Kukulkan
1,922
317
0
0
2,699
526
0
1,390
1,309
28,013
336
W
Kumbhakarna
Laxdrian01
Kumbhakarna
1,816
23
0
1,828
7,207
3,353
0
1,486
5,721
16,222
0
W
Bakasura
ViluDesu
Bakasura
1,069
805
0
1,039
7,475
2,635
0
192
7,283
0
24,765
L
Bellona
WaRRoZe_666
Bellona
4,712
1,509
0
2,637
9,196
7,123
0
0
9,196
0
32,057
L
Cerberus
barbutabaga
Cerberus
4,216
299
0
2,723
9,033
6,011
0
1,985
7,048
22,063
2,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,137
Gold Earned
26,574
276
Minions Killed
295
0
Camps Cleared
0
1,076,580
Distance Traveled
848,499
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
4,937
494
55
6
0
184,449
0
L
Fenrir
5,497
550
58
6
0
212,236
0
L
Scylla
4,382
438
28
3
0
72,168
0
W
Mulan
6,846
685
87
9
0
221,523
0
L
Medusa
5,461
546
69
7
0
177,817
3
W
Kukulkan
5,381
538
72
7
0
190,246
2
W
Kumbhakarna
5,153
515
19
2
0
236,728
0
W
Bakasura
4,820
482
43
4
0
243,634
0
L
Bellona
5,435
544
73
7
0
188,067
0
L
Cerberus
5,799
580
67
7
0
198,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role