Player Matchup

Atlas
Atlas
 
Atlas
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Atatalian
Cu Chulainn
Level 66
God Stats
70W - 42L
1,570 SR
Queue Stats
188W - 190L
1,453 Elo+
Party 2
Cernunnos
Cernunnos
LizzoK
Cernunnos
Level 48
God Stats
3W - 5L
1,631 SR
Queue Stats
75W - 82L
1,493 Elo+
Party 2
Chang'e
Chang'e
WaRRoZe_666
Chang'e
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,433 Elo+
Solo
Mulan
Mulan
x29secwonderkid
Mulan
Level 127
God Stats
20W - 22L
1,496 SR
Queue Stats
245W - 251L
1,360 Elo+
Solo
Team Averages
Level 101
1,540 SR
1,448 Elo+

VS

Team Averages
Level 88
1,588 SR
1,428 Elo+
Nu Wa
Nu Wa
Bayle59
Nu Wa
Level 100
God Stats
10W - 14L
1,378 SR
Queue Stats
236W - 219L
1,411 Elo+
Party 1
Kali
Kali
Deadpaul92
Kali
Level 125
God Stats
8W - 7L
1,912 SR
Queue Stats
400W - 362L
1,440 Elo+
Party 1
Arachne
Arachne
Kijatszikezzel
Arachne
Level 86
God Stats
12W - 7L
1,701 SR
Queue Stats
170W - 177L
1,413 Elo+
Party 1
Cupid
Cupid
jagi_es
Cupid
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,512 Elo+
Solo
Horus
Horus
void15075
Horus
Level 44
God Stats
4W - 4L
1,447 SR
Queue Stats
31W - 36L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 1 / 2
5,560
505
3,766
9,849
7,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Atatalian
Cu Chulainn
9
1 / 6 / 0
5,157
469
2,338
10,100
4,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
LizzoK
Cernunnos
9
2 / 3 / 1
5,517
502
7,485
8,518
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chang'e
WaRRoZe_666
Chang'e
12
1 / 1 / 0
6,337
576
2,614
7,024
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 0
6,558
596
7,505
10,603
5,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bayle59
Nu Wa
11
2 / 2 / 5
6,366
579
6,427
5,240
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 1
6,622
602
5,619
12,625
5,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 0 / 3
6,028
548
3,446
6,167
2,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cupid
jagi_es
Cupid
11
3 / 2 / 2
6,285
571
8,967
6,101
1,966
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Horus
void15075
Horus
10
1 / 1 / 4
5,346
486
4,685
7,988
6,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
12
13
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
1
2
2
L
Cu Chulainn
Atatalian
Cu Chulainn
1
6
0
0.17
W
Nu Wa
Bayle59
Nu Wa
2
2
5
2.25
W
3
1
1
3.5
W
3
0
3
4.5
L
Cernunnos
LizzoK
Cernunnos
2
3
1
0.83
L
Chang'e
WaRRoZe_666
Chang'e
1
1
0
1
W
Cupid
jagi_es
Cupid
3
2
2
2
W
Horus
void15075
Horus
1
1
4
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,708
Damage
29,144
46,094
Taken
38,121
22,461
Mitigated
16,964
11,411
Healing
16,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,766
1,285
0
2,559
9,849
7,632
0
1,084
8,765
13,542
0
L
Cu Chulainn
Atatalian
Cu Chulainn
2,338
491
0
810
10,100
4,201
0
988
9,112
0
40,701
W
Nu Wa
Bayle59
Nu Wa
6,427
1,038
0
1,882
5,240
1,348
0
2,126
3,114
39,503
0
W
5,619
2,640
0
7,534
12,625
5,130
0
0
12,625
0
37,423
W
3,446
2,321
0
598
6,167
2,182
0
803
5,364
0
34,398
L
Cernunnos
LizzoK
Cernunnos
7,485
3,195
0
1,482
8,518
3,227
0
644
7,874
0
36,125
L
Chang'e
WaRRoZe_666
Chang'e
2,614
0
320
3,020
7,024
2,026
0
3,224
3,800
44,465
1,547
W
Cupid
jagi_es
Cupid
8,967
4,493
161
2,462
6,101
1,966
557
1,557
4,544
0
50,054
W
Horus
void15075
Horus
4,685
2,360
530
3,126
7,988
6,338
75
1,853
6,135
0
13,834
L
7,505
1,529
0
3,220
10,603
5,375
0
487
10,116
0
46,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,129
Gold Earned
30,647
312
Minions Killed
298
0
Camps Cleared
0
1,098,270
Distance Traveled
1,144,001
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,560
505
21
2
0
219,597
6
L
Cu Chulainn
5,157
469
61
6
0
244,527
1
W
Nu Wa
6,366
579
73
7
0
211,955
0
W
Kali
6,622
602
63
6
0
225,170
0
W
Arachne
6,028
548
64
6
0
249,135
0
L
Cernunnos
5,517
502
57
5
0
189,264
1
L
Chang'e
6,337
576
93
8
0
229,220
0
W
Cupid
6,285
571
75
7
0
208,891
0
W
Horus
5,346
486
23
2
0
248,850
2
L
Mulan
6,558
596
80
7
0
215,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role