Player Matchup

Kukulkan
Kukulkan
GentlestEnd469
Kukulkan
Level 67
God Stats
2W - 1L
1,324 SR
Queue Stats
167W - 155L
1,407 Elo+
Solo
Zhong Kui
Zhong Kui
Van_Hoheneim
Zhong Kui
Level 123
God Stats
26W - 15L
1,747 SR
Queue Stats
170W - 169L
1,488 Elo+
Solo
Izanami
Izanami
gF-Senju
Izanami
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 166L
1,417 Elo+
Solo
Guan Yu
Guan Yu
giunti93
Guan Yu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 48L
1,512 Elo+
Party 1
Mulan
Mulan
riki04206riki004
Mulan
Level 86
God Stats
14W - 9L
1,276 SR
Queue Stats
56W - 36L
1,494 Elo+
Party 1
Team Averages
Level 93
1,469 SR
1,464 Elo+

VS

Team Averages
Level 75
1,316 SR
1,319 Elo+
Raijin
Raijin
DivineTruthAllah
Raijin
Level 151
God Stats
10W - 14L
1,261 SR
Queue Stats
217W - 214L
1,443 Elo+
Solo
Charon
Charon
EVERTEMR
Charon
Level 43
God Stats
6W - 6L
1,524 SR
Queue Stats
56W - 36L
1,434 Elo+
Solo
Charybdis
Charybdis
GrimmAllan
Charybdis
Level 43
God Stats
0W - 4L
1,206 SR
Queue Stats
20W - 44L
1,313 Elo+
Party 2
Amaterasu
Amaterasu
ladyblessedxo
Amaterasu
Level 28
God Stats
1W - 12L
1,086 SR
Queue Stats
4W - 22L
1,194 Elo+
Party 2
Ravana
Ravana
nagito0809
Ravana
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
6 / 7 / 6
10,124
596
9,473
11,333
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Zhong Kui
Van_Hoheneim
Zhong Kui
18
11 / 0 / 9
11,253
662
15,296
12,160
9,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
gF-Senju
Izanami
16
4 / 4 / 2
9,249
544
10,088
12,259
4,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Guan Yu
giunti93
Guan Yu
16
7 / 0 / 10
9,725
572
8,798
12,719
9,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 0 / 4
10,701
629
15,209
14,378
14,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 4
7,998
470
11,403
11,463
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
EVERTEMR
Charon
12
1 / 10 / 3
7,373
434
6,982
16,097
6,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
GrimmAllan
Charybdis
11
3 / 6 / 0
7,239
426
7,144
12,867
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
ladyblessedxo
Amaterasu
12
1 / 4 / 1
7,013
413
4,372
17,570
11,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
nagito0809
Ravana
13
2 / 7 / 0
7,478
440
4,075
15,170
5,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
34
Kills
11
11
Deaths
35
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
8
4
0.75
L
Charon
EVERTEMR
Charon
1
10
3
0.25
W
Kukulkan
6
7
6
1.29
L
Charybdis
GrimmAllan
Charybdis
3
6
0
0.5
W
Zhong Kui
Van_Hoheneim
Zhong Kui
11
0
9
15.5
W
Izanami
gF-Senju
Izanami
4
4
2
1.25
W
Guan Yu
giunti93
Guan Yu
7
0
10
12
L
Amaterasu
ladyblessedxo
Amaterasu
1
4
1
0.38
L
Ravana
nagito0809
Ravana
2
7
0
0.29
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,864
Damage
33,976
62,849
Taken
73,167
41,994
Mitigated
28,631
20,948
Healing
11,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,403
742
0
1,195
11,463
2,751
0
8,344
3,119
32,267
0
L
Charon
EVERTEMR
Charon
6,982
624
0
792
16,097
6,182
559
4,538
11,559
33,079
163
W
Kukulkan
9,473
1,510
0
250
11,333
3,691
596
6,113
4,494
57,636
1,556
L
Charybdis
GrimmAllan
Charybdis
7,144
2,843
0
1,276
12,867
2,710
431
941
11,926
0
31,737
W
Zhong Kui
Van_Hoheneim
Zhong Kui
15,296
4,201
0
6,234
12,160
9,044
3,041
2,196
9,706
85,016
17,243
W
Izanami
gF-Senju
Izanami
10,088
6,737
0
2,619
12,259
4,596
587
2,501
9,718
0
64,469
W
Guan Yu
giunti93
Guan Yu
8,798
513
693
4,580
12,719
9,721
548
3,654
8,923
0
41,545
L
Amaterasu
ladyblessedxo
Amaterasu
4,372
2,013
0
5,406
17,570
11,940
0
2,137
15,433
0
26,487
L
Ravana
nagito0809
Ravana
4,075
1,450
217
2,812
15,170
5,048
0
8,744
6,426
0
39,589
W
15,209
1,697
0
6,572
14,378
14,942
905
2,431
11,786
1,478
72,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,052
Gold Earned
37,101
523
Minions Killed
259
0
Camps Cleared
0
1,661,027
Distance Traveled
1,570,950
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,998
470
50
3
0
257,121
0
L
Charon
7,373
434
52
3
0
314,840
0
W
Kukulkan
10,124
596
96
6
0
298,177
1
L
Charybdis
7,239
426
48
3
0
317,057
0
W
Zhong Kui
11,253
662
139
8
0
360,575
0
W
Izanami
9,249
544
94
6
0
318,554
0
W
Guan Yu
9,725
572
76
4
0
367,633
0
L
Amaterasu
7,013
413
39
2
0
333,675
0
L
Ravana
7,478
440
70
4
0
348,257
2
W
Mulan
10,701
629
118
7
0
316,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role