Player Matchup

Awilix
Awilix
AKA_DCreech
Awilix
Level 155
God Stats
5W - 6L
1,315 SR
Queue Stats
130W - 121L
1,515 Elo+
Party 1
Jing Wei
Jing Wei
CloudyHippoHead
Jing Wei
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 39L
1,510 Elo+
Party 1
He Bo
He Bo
KnottyChief
He Bo
Level 127
God Stats
1W - 4L
1,433 SR
Queue Stats
86W - 64L
1,575 Elo+
Solo
Jormungandr
Jormungandr
Painbygod33
Jormungandr
Level 115
God Stats
2W - 6L
1,448 SR
Queue Stats
33W - 46L
1,408 Elo+
Party 1
Surtr
Surtr
bigeyes23
Surtr
Level 140
God Stats
2W - 2L
1,370 SR
Queue Stats
45W - 51L
1,511 Elo+
Party 1
Team Averages
Level 137
1,413 SR
1,504 Elo+

VS

Team Averages
Level 85
1,526 SR
1,499 Elo+
Charon
Charon
Kaiixa
Charon
Level 102
God Stats
3W - 0L
1,831 SR
Queue Stats
186W - 171L
1,435 Elo+
Solo
Hades
Hades
Lobamynyqa
Hades
Level 41
God Stats
1W - 2L
1,176 SR
Queue Stats
55W - 58L
1,502 Elo+
Party 2
Neith
Neith
Probable_Nym
Neith
Level 148
God Stats
15W - 11L
1,568 SR
Queue Stats
306W - 303L
1,499 Elo+
Solo
Surtr
Surtr
Reaper382
Surtr
Level 102
God Stats
53W - 32L
1,708 SR
Queue Stats
194W - 158L
1,576 Elo+
Solo
Ne Zha
Ne Zha
SealedMyth
Ne Zha
Level 33
God Stats
4W - 6L
1,345 SR
Queue Stats
115W - 98L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
5 / 5 / 5
7,855
524
9,524
15,858
5,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jing Wei
14
0 / 3 / 2
8,131
542
3,611
9,580
3,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
5 / 3 / 2
8,098
540
14,096
8,619
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
Painbygod33
Jormungandr
10
1 / 8 / 6
6,364
424
5,866
13,992
7,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
bigeyes23
Surtr
13
2 / 8 / 0
8,066
538
7,991
17,657
9,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Kaiixa
Charon
13
3 / 2 / 11
8,810
587
6,593
12,405
9,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
11
1 / 6 / 2
6,603
440
1,512
11,757
3,704
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
11 / 1 / 4
10,419
695
11,913
8,656
3,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Surtr
Reaper382
Surtr
15
6 / 1 / 6
9,738
649
15,525
14,173
10,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
SealedMyth
Ne Zha
16
5 / 3 / 14
9,158
611
10,927
14,853
5,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
13
Kills
26
27
Deaths
13
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Awilix
5
5
5
1.5
L
Jing Wei
0
3
2
0.33
W
Charon
Kaiixa
Charon
3
2
11
4.25
L
5
3
2
2
W
Hades
1
6
2
0.33
L
Jormungandr
Painbygod33
Jormungandr
1
8
6
0.5
W
11
1
4
13
W
Surtr
Reaper382
Surtr
6
1
6
9
W
Ne Zha
SealedMyth
Ne Zha
5
3
14
4
L
Surtr
bigeyes23
Surtr
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,088
Damage
46,470
65,706
Taken
61,844
28,234
Mitigated
32,191
10,931
Healing
21,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
9,524
3,523
0
3,878
15,858
5,574
0
2,157
13,701
0
46,240
L
Jing Wei
3,611
1,827
0
2,293
9,580
3,100
296
923
8,657
0
63,987
W
Charon
Kaiixa
Charon
6,593
1,732
0
2,895
12,405
9,448
201
6,399
5,646
25,964
1,364
L
14,096
376
0
1,039
8,619
2,420
29
1,327
7,292
61,547
1,194
W
Hades
1,512
274
379
3,075
11,757
3,704
0
5,942
5,425
23,607
0
L
Jormungandr
Painbygod33
Jormungandr
5,866
1,839
0
350
13,992
7,923
0
3,167
10,825
30,246
0
W
11,913
4,041
0
2,829
8,656
3,236
381
2,133
6,477
0
82,215
W
Surtr
Reaper382
Surtr
15,525
5,125
0
4,426
14,173
10,512
401
1,276
12,843
3,745
66,434
W
Ne Zha
SealedMyth
Ne Zha
10,927
4,693
0
8,260
14,853
5,291
0
3,618
11,035
0
71,942
L
Surtr
bigeyes23
Surtr
7,991
2,229
0
3,371
17,657
9,217
0
1,863
15,794
985
53,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,514
Gold Earned
44,728
432
Minions Killed
458
0
Camps Cleared
0
1,500,859
Distance Traveled
1,525,539
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,855
524
73
5
0
316,276
0
L
Jing Wei
8,131
542
125
8
0
306,745
0
W
Charon
8,810
587
39
3
0
296,012
2
L
He Bo
8,098
540
97
6
0
310,661
1
W
Hades
6,603
440
57
4
0
287,658
0
L
Jormungandr
6,364
424
33
2
0
297,520
0
W
Neith
10,419
695
135
9
0
293,842
2
W
Surtr
9,738
649
123
8
0
310,516
0
W
Ne Zha
9,158
611
104
7
0
337,511
0
L
Surtr
8,066
538
104
7
0
269,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role