Player Matchup

Hachiman
Hachiman
Illithune
Hachiman
Level 101
God Stats
2W - 1L
1,625 SR
Queue Stats
110W - 114L
1,576 Elo+
Party 2
Ymir
Ymir
Scalpel666
Ymir
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 78L
1,510 Elo+
Party 2
Ix Chel
Ix Chel
messi75
Ix Chel
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,546 Elo+
Solo
Team Averages
Level 113
1,542 SR
1,544 Elo+

VS

Team Averages
Level 125
1,559 SR
1,561 Elo+
Hera
Hera
 
Hera
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Armytille
Tsukuyomi
Level 148
God Stats
6W - 1L
1,785 SR
Queue Stats
84W - 29L
1,602 Elo+
Party 1
King Arthur
King Arthur
Ividici
King Arthur
Level 125
God Stats
21W - 31L
1,393 SR
Queue Stats
1,258W - 1,311L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Illithune
Hachiman
14
4 / 5 / 3
9,581
798
9,203
10,229
3,210
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 5
9,430
786
5,196
15,531
15,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ix Chel
messi75
Ix Chel
12
1 / 7 / 3
7,719
643
4,332
10,385
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
6 / 1 / 6
10,060
838
10,469
5,250
1,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tsukuyomi
Armytille
Tsukuyomi
15
8 / 3 / 6
10,397
866
15,217
10,792
4,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Ividici
King Arthur
15
2 / 3 / 7
9,385
782
5,050
11,868
9,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
7
Kills
16
16
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
1
6
9
W
Tsukuyomi
Armytille
Tsukuyomi
8
3
6
3.67
L
Hachiman
Illithune
Hachiman
4
5
3
1.1
W
King Arthur
Ividici
King Arthur
2
3
7
1.83
L
2
4
5
1.13
L
Ix Chel
messi75
Ix Chel
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,731
Damage
30,736
36,145
Taken
27,910
21,850
Mitigated
15,461
2,759
Healing
8,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,469
1,489
0
300
5,250
1,875
658
1,583
3,625
47,002
0
W
Tsukuyomi
Armytille
Tsukuyomi
15,217
3,615
0
3,165
10,792
4,558
931
3,181
7,317
0
45,099
L
Hachiman
Illithune
Hachiman
9,203
6,634
0
728
10,229
3,210
0
2,686
7,452
0
30,390
W
King Arthur
Ividici
King Arthur
5,050
0
0
4,631
11,868
9,028
0
3,706
7,908
0
29,799
L
5,196
422
0
1,071
15,531
15,290
0
4,575
10,787
18,726
1,861
L
Ix Chel
messi75
Ix Chel
4,332
101
293
667
10,385
3,350
0
3,217
7,093
23,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,730
Gold Earned
29,842
117
Minions Killed
167
0
Camps Cleared
0
616,232
Distance Traveled
673,544
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,060
838
75
6
0
225,301
1
W
Tsukuyomi
10,397
866
47
4
0
219,348
0
L
Hachiman
9,581
798
59
5
0
207,207
0
W
King Arthur
9,385
782
45
4
0
228,895
0
L
Ymir
9,430
786
27
2
0
217,611
4
L
Ix Chel
7,719
643
31
3
0
191,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role