Player Matchup

Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Dieguito2015
Ne Zha
Level 154
God Stats
1W - 5L
1,387 SR
Queue Stats
271W - 255L
1,522 Elo+
Solo
Hel
Hel
Phil_solid
Hel
Level 157
God Stats
76W - 83L
1,490 SR
Queue Stats
213W - 207L
1,524 Elo+
Solo
Charybdis
Charybdis
Siris D Viris
Charybdis
Level 107
God Stats
62W - 69L
1,544 SR
Queue Stats
344W - 332L
1,533 Elo+
Solo
Cu Chulainn
Cu Chulainn
t5uba5a
Cu Chulainn
Level 167
God Stats
5W - 11L
1,288 SR
Queue Stats
436W - 418L
1,574 Elo+
Solo
Team Averages
Level 142
1,442 SR
1,530 Elo+

VS

Team Averages
Level 112
1,625 SR
1,582 Elo+
Janus
Janus
ArcCova
Janus
Level 140
God Stats
5W - 5L
1,496 SR
Queue Stats
121W - 104L
1,540 Elo+
Party 2
Ao Kuang
Ao Kuang
GigaSuperSaiyan
Ao Kuang
Level 44
God Stats
6W - 6L
1,522 SR
Queue Stats
25W - 22L
1,511 Elo+
Solo
Achilles
Achilles
TheTryHardX0
Achilles
Level 196
God Stats
9W - 4L
1,776 SR
Queue Stats
60W - 41L
1,662 Elo+
Party 1
Nut
Nut
TryHardsSmurfX0
Nut
Level 98
God Stats
10W - 4L
1,739 SR
Queue Stats
46W - 31L
1,690 Elo+
Party 1
Danzaburou
Danzaburou
mrclass
Danzaburou
Level 83
God Stats
5W - 5L
1,591 SR
Queue Stats
100W - 97L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
3 / 0 / 0
4,134
827
2,368
3,430
1,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
3
0 / 2 / 0
2,779
556
1,296
2,294
888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 1 / 0
3,796
759
1,405
3,081
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
Siris D Viris
Charybdis
3
0 / 7 / 0
2,787
557
3,420
5,851
890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cu Chulainn
t5uba5a
Cu Chulainn
7
1 / 3 / 1
3,650
730
3,479
6,461
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ArcCova
Janus
7
1 / 0 / 1
4,011
802
2,071
2,793
594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
4
1 / 2 / 0
3,237
647
1,759
3,242
741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
TheTryHardX0
Achilles
7
5 / 0 / 3
4,929
986
2,141
4,608
2,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
5 / 0 / 5
4,860
972
6,306
6,192
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
mrclass
Danzaburou
5
0 / 2 / 0
3,102
620
869
3,014
549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
4
Kills
12
13
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
0
0
3
W
Janus
ArcCova
Janus
1
0
1
1.5
L
Ne Zha
0
2
0
0
W
Ao Kuang
1
2
0
0.5
L
0
1
0
0
L
Charybdis
Siris D Viris
Charybdis
0
7
0
0
W
Achilles
TheTryHardX0
Achilles
5
0
3
6.5
W
5
0
5
7.5
W
Danzaburou
mrclass
Danzaburou
0
2
0
0
L
Cu Chulainn
t5uba5a
Cu Chulainn
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,968
Damage
13,146
21,117
Taken
19,849
5,529
Mitigated
6,361
7,148
Healing
9,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,368
1,117
0
1,126
3,430
1,101
0
236
3,154
0
20,719
W
Janus
ArcCova
Janus
2,071
167
0
883
2,793
594
0
782
1,873
20,093
0
L
Ne Zha
1,296
359
0
788
2,294
888
0
0
2,294
0
4,402
W
Ao Kuang
1,759
489
0
1,083
3,242
741
0
79
3,147
8,982
4,249
L
1,405
0
933
1,569
3,081
820
0
1,415
1,492
17,867
288
L
Charybdis
Siris D Viris
Charybdis
3,420
1,817
0
628
5,851
890
0
0
5,851
0
7,252
W
Achilles
TheTryHardX0
Achilles
2,141
286
0
2,220
4,608
2,977
0
348
4,134
0
11,158
W
6,306
4,944
0
4,111
6,192
1,500
0
0
6,135
0
32,993
W
Danzaburou
mrclass
Danzaburou
869
436
0
777
3,014
549
0
0
3,014
0
11,702
L
Cu Chulainn
t5uba5a
Cu Chulainn
3,479
953
0
2,104
6,461
1,830
0
1,804
4,615
0
17,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,146
Gold Earned
20,139
123
Minions Killed
158
0
Camps Cleared
0
539,280
Distance Traveled
571,147
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,134
827
29
6
0
126,258
1
W
Janus
4,011
802
52
10
0
118,100
0
L
Ne Zha
2,779
556
6
1
0
56,699
0
W
Ao Kuang
3,237
647
22
4
0
122,951
0
L
Hel
3,796
759
48
10
0
115,258
0
L
Charybdis
2,787
557
8
2
0
117,390
0
W
Achilles
4,929
986
12
2
0
128,196
0
W
Nut
4,860
972
54
11
0
103,384
0
W
Danzaburou
3,102
620
18
4
0
98,516
0
L
Cu Chulainn
3,650
730
32
6
0
123,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role