Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Alathenia
Yu Huang
Level 126
God Stats
2W - 0L
1,726 SR
Queue Stats
30W - 36L
1,467 Elo+
Party 1
Mulan
Mulan
ChromaIVK
Mulan
Level 107
God Stats
3W - 0L
1,553 SR
Queue Stats
48W - 55L
1,491 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KiryainIVK
Kumbhakarna
Level 78
God Stats
1W - 1L
1,246 SR
Queue Stats
56W - 64L
1,506 Elo+
Party 1
Hera
Hera
Kreuz999
Hera
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,441 Elo+
Solo
Team Averages
Level 84
1,505 SR
1,481 Elo+

VS

Team Averages
Level 137
1,536 SR
1,507 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
GIGGGGEEDY
Lancelot
Level 155
God Stats
0W - 3L
1,146 SR
Queue Stats
170W - 160L
1,559 Elo+
Party 2
Nut
Nut
MXandy
Nut
Level 147
God Stats
3W - 1L
1,817 SR
Queue Stats
169W - 155L
1,563 Elo+
Party 2
Tsukuyomi
Tsukuyomi
nmsvenin
Tsukuyomi
Level 143
God Stats
3W - 3L
1,715 SR
Queue Stats
243W - 256L
1,462 Elo+
Solo
Agni
Agni
odinseti
Agni
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
7 / 4 / 9
9,212
837
9,396
10,258
6,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
Alathenia
Yu Huang
17
3 / 1 / 14
9,187
835
12,077
7,195
3,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mulan
ChromaIVK
Mulan
16
10 / 2 / 10
9,369
852
10,814
13,637
15,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
KiryainIVK
Kumbhakarna
15
2 / 2 / 17
9,263
842
6,299
14,057
17,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hera
13
3 / 3 / 14
8,405
764
12,026
6,849
2,803
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
3 / 5 / 6
8,010
728
6,738
15,715
13,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
GIGGGGEEDY
Lancelot
15
4 / 5 / 5
9,169
834
6,649
12,481
5,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nut
MXandy
Nut
14
0 / 3 / 7
7,335
667
4,971
7,795
2,283
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
nmsvenin
Tsukuyomi
17
3 / 4 / 7
8,504
773
14,568
11,359
4,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
11
1 / 8 / 3
7,225
657
6,222
8,157
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
39
25
Kills
11
12
Deaths
25
64
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
4
9
2.88
L
Gilgamesh
 
Gilgamesh
3
5
6
1.2
W
Yu Huang
Alathenia
Yu Huang
3
1
14
10
W
Mulan
ChromaIVK
Mulan
10
2
10
7.5
L
Lancelot
GIGGGGEEDY
Lancelot
4
5
5
1.3
W
Kumbhakarna
KiryainIVK
Kumbhakarna
2
2
17
5.25
W
Hera
3
3
14
3.33
L
Nut
MXandy
Nut
0
3
7
1.17
L
Tsukuyomi
nmsvenin
Tsukuyomi
3
4
7
1.63
L
Agni
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,612
Damage
39,148
51,996
Taken
55,507
46,299
Mitigated
28,070
13,353
Healing
12,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,396
873
207
176
10,258
6,169
69
1,522
8,551
0
23,526
L
Gilgamesh
 
Gilgamesh
6,738
1,654
337
2,511
15,715
13,648
15
6,820
8,895
0
13,279
W
Yu Huang
Alathenia
Yu Huang
12,077
1,203
2,055
843
7,195
3,684
601
1,409
5,596
24,807
0
W
Mulan
ChromaIVK
Mulan
10,814
1,832
1,225
2,497
13,637
15,682
429
1,164
12,263
0
16,590
L
Lancelot
GIGGGGEEDY
Lancelot
6,649
492
1,508
1,891
12,481
5,807
0
7,100
5,381
0
14,363
W
Kumbhakarna
KiryainIVK
Kumbhakarna
6,299
285
1,171
3,568
14,057
17,961
116
1,719
12,248
16,324
1,506
W
Hera
12,026
2,531
1,188
423
6,849
2,803
47
408
6,405
19,459
86
L
Nut
MXandy
Nut
4,971
1,299
966
2,046
7,795
2,283
0
4,965
2,830
0
14,879
L
Tsukuyomi
nmsvenin
Tsukuyomi
14,568
1,954
599
2,586
11,359
4,249
0
6,402
4,957
0
34,351
L
Agni
6,222
110
271
91
8,157
2,083
0
4,715
3,442
10,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,436
Gold Earned
40,243
115
Minions Killed
94
0
Camps Cleared
0
1,050,229
Distance Traveled
931,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,212
837
26
2
0
221,100
0
L
Gilgamesh
8,010
728
11
1
0
184,394
0
W
Yu Huang
9,187
835
29
3
0
210,581
0
W
Mulan
9,369
852
20
2
0
206,870
0
L
Lancelot
9,169
834
23
2
0
197,961
0
W
Kumbhakarna
9,263
842
22
2
0
217,925
0
W
Hera
8,405
764
18
2
0
193,753
0
L
Nut
7,335
667
19
2
0
184,151
0
L
Tsukuyomi
8,504
773
30
3
0
224,095
0
L
Agni
7,225
657
11
1
0
140,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role