Player Matchup

Medusa
Medusa
BIG GORILLA 16
Medusa
Level 33
God Stats
4W - 5L
1,507 SR
Queue Stats
35W - 46L
1,409 Elo+
Party 1
Baron Samedi
Baron Samedi
FroggierCat597
Baron Samedi
Level 17
God Stats
3W - 6L
1,309 SR
Queue Stats
21W - 33L
1,195 Elo+
Party 1
Kuzenbo
Kuzenbo
Wyll-Goumy
Kuzenbo
Level 108
God Stats
8W - 5L
1,529 SR
Queue Stats
90W - 95L
1,482 Elo+
Solo
Team Averages
Level 53
1,448 SR
1,362 Elo+

VS

Team Averages
Level 103
1,564 SR
1,456 Elo+
Chang'e
Chang'e
GODZILLAS_MAMA_
Chang'e
Level 97
God Stats
3W - 1L
1,673 SR
Queue Stats
82W - 83L
1,472 Elo+
Party 2
Ares
Ares
Shaddyc
Ares
Level 104
God Stats
2W - 1L
1,683 SR
Queue Stats
269W - 278L
1,464 Elo+
Solo
King Arthur
King Arthur
kxng_Osxrxs
King Arthur
Level 107
God Stats
4W - 12L
1,336 SR
Queue Stats
90W - 89L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 6
10,584
814
12,157
10,627
4,302
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baron Samedi
FroggierCat597
Baron Samedi
15
3 / 1 / 8
9,856
758
8,762
8,879
4,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
Wyll-Goumy
Kuzenbo
15
5 / 1 / 8
10,215
786
11,002
15,093
18,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
9,805
754
9,478
13,196
4,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Shaddyc
Ares
12
0 / 4 / 5
8,256
635
8,820
14,075
14,724
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
kxng_Osxrxs
King Arthur
14
2 / 6 / 3
9,054
696
8,498
15,224
13,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
13
Kills
5
6
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
4
6
2
W
Baron Samedi
FroggierCat597
Baron Samedi
3
1
8
7
L
3
3
1
1.17
L
Ares
Shaddyc
Ares
0
4
5
0.63
W
Kuzenbo
Wyll-Goumy
Kuzenbo
5
1
8
9
L
King Arthur
kxng_Osxrxs
King Arthur
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,921
Damage
26,796
34,599
Taken
42,495
27,201
Mitigated
33,325
10,062
Healing
6,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,157
4,702
0
1,141
10,627
4,302
1,536
4,755
5,199
0
39,490
W
Baron Samedi
FroggierCat597
Baron Samedi
8,762
1,392
1,637
3,646
8,879
4,223
721
5,200
3,379
27,718
0
L
9,478
206
1,695
3,056
13,196
4,841
0
5,890
6,932
42,582
0
L
Ares
Shaddyc
Ares
8,820
567
0
240
14,075
14,724
0
7,102
6,445
20,502
708
W
Kuzenbo
Wyll-Goumy
Kuzenbo
11,002
3,369
0
3,638
15,093
18,676
420
6,966
7,371
29,240
3,007
L
King Arthur
kxng_Osxrxs
King Arthur
8,498
256
0
1,229
15,224
13,760
0
5,331
9,634
0
22,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,655
Gold Earned
27,115
132
Minions Killed
140
0
Camps Cleared
0
761,784
Distance Traveled
711,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,584
814
60
5
0
251,373
0
W
Baron Samedi
9,856
758
43
3
0
228,497
0
L
Chang'e
9,805
754
87
7
0
242,641
0
L
Ares
8,256
635
17
1
0
245,240
0
W
Kuzenbo
10,215
786
29
2
0
281,914
0
L
King Arthur
9,054
696
36
3
0
223,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role