Player Matchup

Bacchus
Bacchus
BenSargentt
Bacchus
Level 17
God Stats
2W - 0L
1,671 SR
Queue Stats
10W - 14L
1,328 Elo+
Party 1
Atlas
Atlas
GeebyGonzalez
Atlas
Level 21
God Stats
9W - 8L
1,354 SR
Queue Stats
16W - 23L
1,286 Elo+
Party 1
Medusa
Medusa
LegacyBalla
Medusa
Level 60
God Stats
5W - 4L
1,565 SR
Queue Stats
42W - 52L
1,280 Elo+
Party 1
Team Averages
Level 33
1,530 SR
1,298 Elo+

VS

Team Averages
Level 42
1,406 SR
1,178 Elo+
Jing Wei
Jing Wei
AnimesoulEdward
Jing Wei
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,196 Elo+
Party 2
Olorun
Olorun
DemetraDeRevel12
Olorun
Level 18
God Stats
0W - 3L
1,114 SR
Queue Stats
6W - 18L
1,160 Elo+
Party 2
Bacchus
Bacchus
raffydp
Bacchus
Level 88
God Stats
4W - 5L
1,603 SR
Queue Stats
8W - 25L
1,179 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BenSargentt
Bacchus
13
2 / 2 / 16
8,745
795
4,016
6,578
5,585
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 2 / 16
8,303
755
5,179
7,370
6,371
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Medusa
16
20 / 2 / 2
11,729
1,066
23,268
11,425
4,751
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
0 / 9 / 2
6,810
619
1,361
11,372
2,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
1 / 9 / 3
8,667
788
2,971
12,562
4,126
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
raffydp
Bacchus
12
3 / 4 / 1
7,838
713
4,622
12,199
13,222
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
22
Kills
4
6
Deaths
22
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
9
2
0.11
W
Bacchus
BenSargentt
Bacchus
2
2
16
5
L
1
9
3
0.28
W
0
2
16
4
W
Medusa
20
2
2
10.5
L
Bacchus
raffydp
Bacchus
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,463
Damage
8,954
25,373
Taken
36,133
16,707
Mitigated
20,323
7,685
Healing
1,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
1,361
1,174
0
308
11,372
2,975
0
2,246
9,042
0
9,060
W
Bacchus
BenSargentt
Bacchus
4,016
127
0
1,804
6,578
5,585
177
2,498
2,960
10,982
893
L
2,971
1,276
119
378
12,562
4,126
306
2,739
9,726
25,511
0
W
5,179
2,160
0
681
7,370
6,371
540
1,486
5,884
13,897
283
W
Medusa
23,268
12,940
0
5,200
11,425
4,751
1,164
3,746
7,679
0
64,571
L
Bacchus
raffydp
Bacchus
4,622
146
0
924
12,199
13,222
0
3,956
8,186
12,914
501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,777
Gold Earned
23,315
110
Minions Killed
90
0
Camps Cleared
0
629,173
Distance Traveled
472,831
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,810
619
25
2
0
128,428
0
W
Bacchus
8,745
795
15
1
0
220,148
0
L
Olorun
8,667
788
47
4
0
142,629
0
W
Atlas
8,303
755
18
2
0
194,474
0
W
Medusa
11,729
1,066
77
7
0
214,551
0
L
Bacchus
7,838
713
18
2
0
201,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role