Player Matchup

Cthulhu
Cthulhu
BravoCloud
Cthulhu
Level 64
God Stats
14W - 17L
1,490 SR
Queue Stats
222W - 280L
1,464 Elo+
Party 1
Janus
Janus
D Day3030
Janus
Level 79
God Stats
3W - 0L
1,750 SR
Queue Stats
28W - 19L
1,552 Elo+
Solo
Guan Yu
Guan Yu
DeathInGeneral
Guan Yu
Level 144
God Stats
18W - 10L
1,547 SR
Queue Stats
129W - 121L
1,531 Elo+
Solo
Anubis
Anubis
Girth949
Anubis
Level 29
God Stats
14W - 26L
1,411 SR
Queue Stats
69W - 115L
1,377 Elo+
Party 1
Jing Wei
Jing Wei
Ryakugan
Jing Wei
Level 33
God Stats
1W - 2L
1,221 SR
Queue Stats
142W - 163L
1,462 Elo+
Party 1
Team Averages
Level 70
1,484 SR
1,477 Elo+

VS

Team Averages
Level 97
1,517 SR
1,477 Elo+
Thanatos
Thanatos
Astorenn
Thanatos
Level 87
God Stats
39W - 31L
1,554 SR
Queue Stats
555W - 523L
1,542 Elo+
Solo
Chaac
Chaac
Dbuck10
Chaac
Level 83
God Stats
2W - 3L
1,335 SR
Queue Stats
46W - 41L
1,472 Elo+
Solo
Sylvanus
Sylvanus
Eaglekai13
Sylvanus
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 122L
1,449 Elo+
Solo
Zeus
Zeus
Pchan2812
Zeus
Level 86
God Stats
11W - 8L
1,571 SR
Queue Stats
540W - 566L
1,478 Elo+
Party 2
Yu Huang
Yu Huang
totjava
Yu Huang
Level 86
God Stats
18W - 19L
1,624 SR
Queue Stats
546W - 563L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BravoCloud
Cthulhu
10
2 / 2 / 2
6,715
560
8,690
10,422
7,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Janus
D Day3030
Janus
11
2 / 4 / 1
6,419
535
1,713
5,914
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 2
6,975
581
2,641
6,718
5,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Girth949
Anubis
11
1 / 2 / 2
6,135
511
3,675
5,494
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Ryakugan
Jing Wei
10
0 / 3 / 1
5,752
479
2,854
8,018
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Astorenn
Thanatos
12
6 / 0 / 2
6,903
575
8,883
7,257
2,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Dbuck10
Chaac
1
0 / 0 / 0
2,352
196
0
0
0
Sylvanus
Eaglekai13
Sylvanus
11
2 / 1 / 6
5,991
499
4,424
11,207
7,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
11
4 / 4 / 4
6,230
519
6,912
8,724
2,579
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yu Huang
totjava
Yu Huang
14
1 / 0 / 4
7,413
618
5,214
4,333
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
13
13
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Astorenn
Thanatos
6
0
2
7
W
Cthulhu
BravoCloud
Cthulhu
2
2
2
1.5
W
Janus
D Day3030
Janus
2
4
1
0.63
L
Chaac
Dbuck10
Chaac
0
0
0
0
W
0
2
2
0.5
L
Sylvanus
Eaglekai13
Sylvanus
2
1
6
5
W
Anubis
Girth949
Anubis
1
2
2
1
L
Zeus
4
4
4
1.5
W
Jing Wei
Ryakugan
Jing Wei
0
3
1
0.17
L
Yu Huang
totjava
Yu Huang
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,573
Damage
25,433
36,566
Taken
31,521
18,755
Mitigated
14,028
11,006
Healing
14,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Astorenn
Thanatos
8,883
1,652
0
5,977
7,257
2,475
0
2,342
4,867
0
46,750
W
Cthulhu
BravoCloud
Cthulhu
8,690
448
0
2,888
10,422
7,942
0
5,801
4,502
31,724
0
W
Janus
D Day3030
Janus
1,713
0
0
1,000
5,914
1,052
0
2,656
2,942
32,784
0
L
Chaac
Dbuck10
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
2,641
309
68
1,585
6,718
5,637
0
1,836
4,832
0
45,097
L
Sylvanus
Eaglekai13
Sylvanus
4,424
1,520
1,020
3,362
11,207
7,689
0
4,677
6,516
20,465
7,519
W
Anubis
Girth949
Anubis
3,675
117
0
2,553
5,494
2,017
0
1,587
3,785
35,393
0
L
Zeus
6,912
1,523
0
3,075
8,724
2,579
0
5,604
3,079
32,210
1,023
W
Jing Wei
Ryakugan
Jing Wei
2,854
2,249
0
2,912
8,018
2,107
114
3,379
4,639
0
31,336
L
Yu Huang
totjava
Yu Huang
5,214
162
0
917
4,333
1,285
0
1,286
2,981
59,572
1,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,996
Gold Earned
28,889
341
Minions Killed
288
0
Camps Cleared
0
1,252,175
Distance Traveled
1,003,860
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,903
575
67
6
0
304,540
0
W
Cthulhu
6,715
560
41
3
0
286,228
2
W
Janus
6,419
535
83
7
0
224,102
1
L
Chaac
2,352
196
0
0
0
0
0
W
Guan Yu
6,975
581
91
8
0
226,478
0
L
Sylvanus
5,991
499
39
3
0
224,177
0
W
Anubis
6,135
511
59
5
0
281,244
0
L
Zeus
6,230
519
56
5
0
214,399
0
W
Jing Wei
5,752
479
67
6
0
234,123
0
L
Yu Huang
7,413
618
126
11
0
260,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role