Player Matchup

Agni
Agni
Bahulaa
Agni
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,534 Elo+
Solo
Bacchus
Bacchus
Papapooi
Bacchus
Level 182
God Stats
1W - 0L
1,870 SR
Queue Stats
35W - 29L
1,541 Elo+
Solo
Thor
Thor
TsViperForce
Thor
Level 110
God Stats
4W - 1L
1,609 SR
Queue Stats
38W - 25L
1,627 Elo+
Solo
Apollo
Apollo
hnaD
Apollo
Level 155
God Stats
2W - 0L
1,821 SR
Queue Stats
193W - 167L
1,535 Elo+
Solo
Awilix
Awilix
ooohyeahhh
Awilix
Level 107
God Stats
30W - 23L
1,647 SR
Queue Stats
559W - 508L
1,612 Elo+
Solo
Team Averages
Level 132
1,689 SR
1,570 Elo+

VS

Team Averages
Level 108
1,410 SR
1,514 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ChangEBest
Hera
Level 149
God Stats
0W - 8L
1,355 SR
Queue Stats
204W - 182L
1,504 Elo+
Party 1
Heimdallr
Heimdallr
Harikeno
Heimdallr
Level 57
God Stats
1W - 3L
1,517 SR
Queue Stats
113W - 122L
1,569 Elo+
Solo
Lancelot
Lancelot
Texasman1211564
Lancelot
Level 67
God Stats
1W - 5L
1,146 SR
Queue Stats
93W - 96L
1,509 Elo+
Party 1
Bake Kujira
Bake Kujira
White Pikmin 37
Bake Kujira
Level 123
God Stats
3W - 7L
1,532 SR
Queue Stats
46W - 50L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bahulaa
Agni
12
2 / 4 / 7
6,829
569
3,066
6,731
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Papapooi
Bacchus
12
7 / 0 / 4
7,964
664
5,010
7,731
7,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 2 / 5
7,205
600
7,276
12,243
6,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
hnaD
Apollo
13
1 / 1 / 2
7,344
612
2,831
4,287
1,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
ooohyeahhh
Awilix
13
6 / 2 / 7
7,400
617
9,396
10,286
3,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
2 / 4 / 0
7,157
596
7,595
11,714
5,333
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
4 / 6 / 1
7,704
642
7,861
7,041
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
Harikeno
Heimdallr
11
0 / 0 / 1
6,132
511
2,403
4,318
1,528
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
11
2 / 3 / 1
5,977
498
1,802
6,007
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bake Kujira
White Pikmin 37
Bake Kujira
9
1 / 5 / 2
5,778
482
3,837
11,085
8,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
18
Kills
9
9
Deaths
18
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
4
0
0.5
W
Agni
Bahulaa
Agni
2
4
7
1.38
L
4
6
1
0.75
L
Heimdallr
Harikeno
Heimdallr
0
0
1
0.5
W
Bacchus
Papapooi
Bacchus
7
0
4
9
L
Lancelot
2
3
1
0.83
W
2
2
5
2.25
L
Bake Kujira
White Pikmin 37
Bake Kujira
1
5
2
0.4
W
Apollo
hnaD
Apollo
1
1
2
2
W
Awilix
ooohyeahhh
Awilix
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,579
Damage
23,498
41,278
Taken
40,165
20,791
Mitigated
19,209
13,733
Healing
11,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
7,595
904
0
5,260
11,714
5,333
0
1,057
9,933
50,366
2,039
W
Agni
Bahulaa
Agni
3,066
186
0
150
6,731
1,793
0
4,238
2,100
31,093
0
L
7,861
2,375
0
371
7,041
2,209
114
2,245
4,530
53,633
1,506
L
Heimdallr
Harikeno
Heimdallr
2,403
1,095
0
1,983
4,318
1,528
0
691
3,627
0
38,120
W
Bacchus
Papapooi
Bacchus
5,010
536
0
2,807
7,731
7,819
0
3,183
4,426
25,378
0
L
Lancelot
1,802
318
0
2,137
6,007
2,025
0
590
5,329
0
31,070
W
7,276
1,338
0
4,422
12,243
6,686
0
7,630
4,561
0
46,100
L
Bake Kujira
White Pikmin 37
Bake Kujira
3,837
2,180
0
1,687
11,085
8,114
12
3,057
7,855
19,411
0
W
Apollo
hnaD
Apollo
2,831
1,372
0
1,563
4,287
1,181
0
833
3,454
0
54,466
W
Awilix
ooohyeahhh
Awilix
9,396
4,066
0
4,791
10,286
3,312
0
3,189
7,024
0
59,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,742
Gold Earned
32,748
360
Minions Killed
360
0
Camps Cleared
0
1,236,522
Distance Traveled
1,128,670
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,157
596
90
8
0
197,001
2
W
Agni
6,829
569
57
5
0
240,058
0
L
Hera
7,704
642
113
9
0
217,175
0
L
Heimdallr
6,132
511
77
6
0
189,131
0
W
Bacchus
7,964
664
37
3
0
255,671
4
L
Lancelot
5,977
498
60
5
0
254,820
0
W
Thor
7,205
600
74
6
0
211,141
1
L
Bake Kujira
5,778
482
20
2
0
270,543
0
W
Apollo
7,344
612
99
8
0
243,976
0
W
Awilix
7,400
617
93
8
0
285,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role