Player Matchup

Nox
Nox
AlfaceAzul
Nox
Level 166
God Stats
5W - 2L
1,991 SR
Queue Stats
212W - 70L
1,776 Elo+
Party 1
Athena
Athena
FilhoDoZendtsu
Athena
Level 83
God Stats
20W - 5L
1,846 SR
Queue Stats
931W - 183L
1,735 Elo+
Party 1
Sun Wukong
Sun Wukong
Hastuur
Sun Wukong
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,256 Elo+
Party 2
Bellona
Bellona
StormApproaching
Bellona
Level 156
God Stats
2W - 2L
1,632 SR
Queue Stats
1,034W - 578L
1,775 Elo+
Party 1
Hel
Hel
trakiun16
Hel
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,547 Elo+
Party 2
Team Averages
Level 97
1,694 SR
1,618 Elo+

VS

Team Averages
Level 131
1,571 SR
1,545 Elo+
Nike
Nike
 
Nike
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Godofredo65
Hel
Level 138
God Stats
9W - 1L
1,923 SR
Queue Stats
596W - 170L
1,736 Elo+
Solo
Chronos
Chronos
KabalSchutzêr
Chronos
Level 174
God Stats
5W - 14L
1,358 SR
Queue Stats
913W - 815L
1,529 Elo+
Solo
Cthulhu
Cthulhu
Rooftop_tombeats
Cthulhu
Level 61
God Stats
11W - 8L
1,575 SR
Queue Stats
348W - 349L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 3
7,443
744
8,479
3,913
1,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 4 / 4
7,332
733
5,452
12,372
12,786
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Hastuur
Sun Wukong
10
0 / 6 / 3
6,160
616
5,984
10,828
9,376
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
3 / 3 / 2
7,027
703
8,336
9,837
11,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 7 / 3
6,247
625
3,351
8,887
2,758
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
5 / 0 / 14
9,202
920
11,047
12,430
7,117
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ah Puch
 
Ah Puch
14
4 / 2 / 9
8,418
842
12,133
7,271
4,078
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 17
8,040
804
3,805
8,963
4,425
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

13
3 / 3 / 14
8,065
807
5,526
11,221
5,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

16
7 / 1 / 10
9,423
942
11,084
9,569
9,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
84
6
Kills
20
20
Deaths
6
15
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
0
14
12
W
Ah Puch
 
Ah Puch
4
2
9
4.25
L
2
0
3
3.5
L
1
4
4
0.75
W
1
0
17
9.5
L
Sun Wukong
Hastuur
Sun Wukong
0
6
3
0.25
W
3
3
14
3.33
W
7
1
10
12
L
3
3
2
1.33
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,602
Damage
43,595
45,837
Taken
49,454
37,602
Mitigated
30,739
14,054
Healing
31,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
11,047
1,553
993
984
12,430
7,117
447
2,388
9,926
0
20,944
W
Ah Puch
 
Ah Puch
12,133
392
0
675
7,271
4,078
733
2,553
4,648
25,168
0
L
8,479
308
223
751
3,913
1,391
0
3,000
913
28,759
0
L
5,452
1,330
161
3,134
12,372
12,786
0
8,202
4,170
9,479
0
W
3,805
537
18,151
7,392
8,963
4,425
478
5,398
3,482
10,595
604
L
Sun Wukong
Hastuur
Sun Wukong
5,984
401
269
1,203
10,828
9,376
0
6,934
3,894
0
7,534
W
5,526
2,076
370
828
11,221
5,435
4,461
4,315
6,738
14,743
0
W
11,084
480
983
932
9,569
9,684
136
2,628
6,664
21,959
1,312
L
8,336
1,685
0
734
9,837
11,291
0
6,677
3,160
0
10,437
L
3,351
431
5,418
2,161
8,887
2,758
0
7,087
1,800
11,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,209
Gold Earned
43,148
90
Minions Killed
121
0
Camps Cleared
0
827,815
Distance Traveled
942,958
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,202
920
28
3
0
210,382
0
W
Ah Puch
8,418
842
30
3
0
152,556
0
L
Nox
7,443
744
50
5
0
159,928
0
L
Athena
7,332
733
14
1
0
175,559
0
W
Hel
8,040
804
18
2
0
209,936
0
L
Sun Wukong
6,160
616
5
1
0
159,242
0
W
Chronos
8,065
807
23
2
0
163,861
7
W
Cthulhu
9,423
942
22
2
0
206,223
0
L
Bellona
7,027
703
5
1
0
164,323
0
L
Hel
6,247
625
16
2
0
168,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role