Player Matchup

Kukulkan
Kukulkan
Cloedly
Kukulkan
Level 2
God Stats
1W - 1L
1,713 SR
Queue Stats
1W - 1L
1,717 Elo+
Party 1
Ishtar
Ishtar
ColdBloodedJorns
Ishtar
Level 6
God Stats
1W - 1L
1,713 SR
Queue Stats
4W - 5L
1,496 Elo+
Party 1
King Arthur
King Arthur
IAMBLOODKN16HT
King Arthur
Level 15
God Stats
4W - 4L
1,605 SR
Queue Stats
23W - 17L
1,621 Elo+
Party 1
Ao Kuang
Ao Kuang
JakubMaybe
Ao Kuang
Level 124
God Stats
9W - 11L
1,439 SR
Queue Stats
299W - 283L
1,558 Elo+
Party 1
Bacchus
Bacchus
Karningul
Bacchus
Level 49
God Stats
5W - 3L
1,777 SR
Queue Stats
72W - 72L
1,477 Elo+
Party 1
Team Averages
Level 39
1,650 SR
1,574 Elo+

VS

Team Averages
Level 121
1,563 SR
1,504 Elo+
Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Golden__Gauntlet
Ao Kuang
Level 145
God Stats
12W - 12L
1,554 SR
Queue Stats
108W - 97L
1,512 Elo+
Solo
Hel
Hel
SammyC6
Hel
Level 155
God Stats
2W - 1L
1,558 SR
Queue Stats
168W - 172L
1,519 Elo+
Solo
Ganesha
Ganesha
SethAoki
Ganesha
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 148L
1,528 Elo+
Solo
Lancelot
Lancelot
Twitch_FazeImo
Lancelot
Level 155
God Stats
1W - 0L
1,704 SR
Queue Stats
13W - 15L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cloedly
Kukulkan
13
1 / 5 / 2
7,658
479
8,860
8,912
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
0 / 4 / 1
6,975
436
3,262
11,826
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
IAMBLOODKN16HT
King Arthur
4
1 / 0 / 0
5,663
354
1,096
2,000
656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
JakubMaybe
Ao Kuang
16
3 / 1 / 0
8,551
534
11,668
12,300
4,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
Karningul
Bacchus
10
1 / 4 / 2
6,694
418
4,661
16,054
13,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 1 / 1
9,616
601
9,603
7,801
2,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 2 / 1
10,432
652
7,392
14,465
7,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
15
4 / 2 / 4
8,696
544
10,549
9,397
4,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ganesha
SethAoki
Ganesha
14
1 / 0 / 9
9,058
566
8,476
14,229
11,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
4
0 / 1 / 0
5,076
317
541
1,014
258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
14
14
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
1
3.5
L
Kukulkan
Cloedly
Kukulkan
1
5
2
0.4
L
0
4
1
0.13
W
6
2
1
3.25
L
King Arthur
IAMBLOODKN16HT
King Arthur
1
0
0
1
L
Ao Kuang
JakubMaybe
Ao Kuang
3
1
0
3
L
Bacchus
Karningul
Bacchus
1
4
2
0.5
W
Hel
4
2
4
3
W
Ganesha
SethAoki
Ganesha
1
0
9
5.5
W
Lancelot
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,547
Damage
36,561
51,092
Taken
46,906
24,122
Mitigated
26,338
9,661
Healing
23,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,603
3,809
0
4,051
7,801
2,827
51
2,125
5,676
0
83,919
L
Kukulkan
Cloedly
Kukulkan
8,860
1,625
0
1,127
8,912
2,126
0
6,252
2,460
59,230
0
L
3,262
2,038
0
2,650
11,826
3,139
0
2,767
9,023
0
45,273
W
7,392
1,937
0
6,673
14,465
7,612
1,098
5,812
8,653
77,760
3,318
L
King Arthur
IAMBLOODKN16HT
King Arthur
1,096
241
0
765
2,000
656
0
544
1,456
0
10,502
L
Ao Kuang
JakubMaybe
Ao Kuang
11,668
1,666
0
3,334
12,300
4,604
0
5,107
7,109
88,391
1,655
L
Bacchus
Karningul
Bacchus
4,661
191
0
1,785
16,054
13,597
0
10,821
4,678
15,646
0
W
Hel
10,549
736
3,345
5,368
9,397
4,442
135
6,910
2,487
54,257
0
W
Ganesha
SethAoki
Ganesha
8,476
1,451
0
4,327
14,229
11,199
34
9,529
4,700
34,171
0
W
Lancelot
541
273
0
189
1,014
258
0
406
608
0
3,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,541
Gold Earned
42,878
389
Minions Killed
464
0
Camps Cleared
0
1,322,204
Distance Traveled
1,285,346
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,616
601
163
10
0
299,374
6
L
Kukulkan
7,658
479
98
6
0
270,925
0
L
Ishtar
6,975
436
85
5
0
280,858
0
W
Ao Kuang
10,432
652
147
9
0
307,519
0
L
King Arthur
5,663
354
20
1
0
57,241
0
L
Ao Kuang
8,551
534
160
10
0
393,268
0
L
Bacchus
6,694
418
26
2
0
319,912
0
W
Hel
8,696
544
128
8
0
306,647
1
W
Ganesha
9,058
566
20
1
0
329,281
7
W
Lancelot
5,076
317
6
0
0
42,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role