Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Clatsio
Sobek
Level 147
God Stats
6W - 5L
1,676 SR
Queue Stats
123W - 125L
1,514 Elo+
Party 1
Merlin
Merlin
FunkBears
Merlin
Level 126
God Stats
0W - 1L
1,263 SR
Queue Stats
145W - 148L
1,483 Elo+
Party 1
Medusa
Medusa
LaFatalite
Medusa
Level 147
God Stats
406W - 371L
1,514 SR
Queue Stats
453W - 443L
1,472 Elo+
Solo
Thanatos
Thanatos
Metzi95
Thanatos
Level 69
God Stats
7W - 12L
1,449 SR
Queue Stats
118W - 116L
1,479 Elo+
Solo
Team Averages
Level 136
1,480 SR
1,490 Elo+

VS

Team Averages
Level 130
1,507 SR
1,496 Elo+
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Conyback
Chiron
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 42L
1,495 Elo+
Solo
Sylvanus
Sylvanus
Forskarn
Sylvanus
Level 120
God Stats
86W - 77L
1,552 SR
Queue Stats
314W - 313L
1,456 Elo+
Solo
Ne Zha
Ne Zha
mikorozis
Ne Zha
Level 143
God Stats
2W - 2L
1,370 SR
Queue Stats
172W - 161L
1,513 Elo+
Solo
Ra
Ra
vixisurius
Ra
Level 124
God Stats
7W - 5L
1,616 SR
Queue Stats
125W - 119L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
0 / 1 / 1
6,589
507
2,269
9,575
2,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
Clatsio
Sobek
11
0 / 1 / 8
6,532
502
6,417
11,358
8,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
FunkBears
Merlin
11
1 / 5 / 2
5,991
461
2,623
6,743
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
LaFatalite
Medusa
13
5 / 1 / 3
6,992
538
7,159
7,000
2,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
Metzi95
Thanatos
11
5 / 3 / 2
6,456
497
6,566
10,410
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
0 / 2 / 1
7,505
577
5,856
7,435
3,193
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chiron
Conyback
Chiron
12
2 / 2 / 2
7,083
545
4,781
8,519
2,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Forskarn
Sylvanus
11
0 / 5 / 3
5,640
434
6,267
9,715
4,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
mikorozis
Ne Zha
12
1 / 2 / 7
6,550
504
6,713
10,883
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
8 / 0 / 0
9,147
704
4,905
4,671
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
11
Kills
11
11
Deaths
11
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
1
1
0.5
W
Anubis
 
Anubis
0
2
1
0.25
L
Sobek
Clatsio
Sobek
0
1
8
4
W
Chiron
Conyback
Chiron
2
2
2
1.5
W
Sylvanus
Forskarn
Sylvanus
0
5
3
0.3
L
Merlin
FunkBears
Merlin
1
5
2
0.4
L
Medusa
LaFatalite
Medusa
5
1
3
6.5
L
Thanatos
Metzi95
Thanatos
5
3
2
2
W
Ne Zha
mikorozis
Ne Zha
1
2
7
2.25
W
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,034
Damage
28,522
45,086
Taken
41,223
18,489
Mitigated
15,746
17,395
Healing
18,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,269
1,682
0
2,460
9,575
2,950
124
5,386
4,189
0
30,220
W
Anubis
 
Anubis
5,856
293
0
4,053
7,435
3,193
390
255
6,881
57,902
1,658
L
Sobek
Clatsio
Sobek
6,417
870
0
5,102
11,358
8,734
348
3,722
7,594
21,219
0
W
Chiron
Conyback
Chiron
4,781
1,396
317
2,096
8,519
2,824
0
2,653
5,866
0
46,123
W
Sylvanus
Forskarn
Sylvanus
6,267
1,945
895
2,121
9,715
4,455
0
2,415
7,300
23,431
8,659
L
Merlin
FunkBears
Merlin
2,623
226
0
560
6,743
1,843
16
1,699
4,896
31,903
0
L
Medusa
LaFatalite
Medusa
7,159
2,358
0
1,316
7,000
2,157
275
2,155
4,845
0
56,716
L
Thanatos
Metzi95
Thanatos
6,566
1,411
0
7,957
10,410
2,805
0
3,245
6,961
0
37,759
W
Ne Zha
mikorozis
Ne Zha
6,713
1,532
0
6,001
10,883
3,324
0
2,439
8,444
0
42,915
W
4,905
301
630
2,324
4,671
1,950
336
1,278
3,393
66,563
1,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,560
Gold Earned
35,925
338
Minions Killed
480
0
Camps Cleared
0
1,337,676
Distance Traveled
1,243,481
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,589
507
82
6
0
297,091
0
W
Anubis
7,505
577
126
10
0
175,885
0
L
Sobek
6,532
502
30
2
0
277,240
2
W
Chiron
7,083
545
85
7
0
246,746
2
W
Sylvanus
5,640
434
58
4
0
236,113
2
L
Merlin
5,991
461
73
6
0
245,291
4
L
Medusa
6,992
538
97
7
0
246,412
4
L
Thanatos
6,456
497
56
4
0
271,642
0
W
Ne Zha
6,550
504
67
5
0
294,108
0
W
Ra
9,147
704
144
11
0
290,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role