Player Matchup

Loki
Loki
Gogagagagigo
Loki
Level 68
God Stats
27W - 18L
1,652 SR
Queue Stats
256W - 240L
1,488 Elo+
Party 2
Ra
Ra
NJWARRIOR56
Ra
Level 119
God Stats
5W - 2L
1,836 SR
Queue Stats
71W - 56L
1,507 Elo+
Solo
Olorun
Olorun
Prot0type99
Olorun
Level 107
God Stats
17W - 11L
1,645 SR
Queue Stats
44W - 36L
1,540 Elo+
Solo
Erlang Shen
Erlang Shen
SmilesMcFart
Erlang Shen
Level 89
God Stats
11W - 13L
1,543 SR
Queue Stats
74W - 54L
1,532 Elo+
Solo
Fafnir
Fafnir
TooCrunchy
Fafnir
Level 103
God Stats
26W - 10L
1,796 SR
Queue Stats
277W - 252L
1,506 Elo+
Party 2
Team Averages
Level 97
1,694 SR
1,514 Elo+

VS

Team Averages
Level 137
1,730 SR
1,479 Elo+
Hera
Hera
Frankin94
Hera
Level 159
God Stats
5W - 1L
1,923 SR
Queue Stats
98W - 82L
1,530 Elo+
Solo
Bacchus
Bacchus
SxKINGYxN
Bacchus
Level 134
God Stats
0W - 1L
1,715 SR
Queue Stats
28W - 47L
1,504 Elo+
Party 1
Sun Wukong
Sun Wukong
harryh2002
Sun Wukong
Level 126
God Stats
1W - 1L
1,845 SR
Queue Stats
35W - 45L
1,457 Elo+
Party 1
Thanatos
Thanatos
iNSan3 WARSTAR
Thanatos
Level 138
God Stats
0W - 1L
1,450 SR
Queue Stats
43W - 76L
1,433 Elo+
Party 1
Artemis
Artemis
snbr19
Artemis
Level 127
God Stats
43W - 27L
1,717 SR
Queue Stats
188W - 192L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 1
8,090
622
8,192
9,438
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 3 / 4
8,482
652
7,477
8,648
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
13
1 / 3 / 1
7,386
568
6,287
9,918
3,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
SmilesMcFart
Erlang Shen
15
5 / 3 / 2
8,886
684
8,003
16,635
12,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fafnir
TooCrunchy
Fafnir
11
1 / 0 / 3
7,372
567
4,202
10,236
8,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
3 / 3 / 0
7,223
556
7,770
7,176
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
SxKINGYxN
Bacchus
11
1 / 3 / 2
6,374
490
4,845
10,477
9,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
harryh2002
Sun Wukong
11
3 / 6 / 1
7,098
546
10,932
14,421
11,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
13
1 / 2 / 3
6,805
523
4,018
9,994
3,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
snbr19
Artemis
12
1 / 2 / 1
6,048
465
7,706
8,705
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
16
Kills
9
10
Deaths
16
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hera
3
3
0
1
W
8
1
1
8.5
W
1
3
4
1
W
Olorun
1
3
1
0.5
W
Erlang Shen
SmilesMcFart
Erlang Shen
5
3
2
2
L
Bacchus
SxKINGYxN
Bacchus
1
3
2
0.67
W
Fafnir
TooCrunchy
Fafnir
1
0
3
2.5
L
Sun Wukong
harryh2002
Sun Wukong
3
6
1
0.58
L
Thanatos
1
2
3
1.25
L
Artemis
snbr19
Artemis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,161
Damage
35,271
54,875
Taken
50,773
30,214
Mitigated
29,911
25,317
Healing
17,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
7,770
1,863
0
1,448
7,176
1,894
0
3,512
3,288
54,374
871
W
8,192
2,449
0
5,152
9,438
3,049
0
919
8,486
0
59,095
W
7,477
831
228
3,248
8,648
2,413
0
6,001
2,647
63,339
0
W
Olorun
6,287
2,853
254
3,533
9,918
3,517
791
3,182
6,736
58,719
5,003
W
Erlang Shen
SmilesMcFart
Erlang Shen
8,003
4,645
0
7,160
16,635
12,617
0
997
14,765
0
58,983
L
Bacchus
SxKINGYxN
Bacchus
4,845
920
0
3,223
10,477
9,385
0
4,737
5,740
27,705
0
W
Fafnir
TooCrunchy
Fafnir
4,202
999
2,093
3,649
10,236
8,618
0
1,466
8,770
15,077
0
L
Sun Wukong
harryh2002
Sun Wukong
10,932
3,680
0
2,894
14,421
11,911
0
1,492
12,799
0
44,829
L
Thanatos
4,018
540
0
7,087
9,994
3,601
0
2,760
7,062
0
52,999
L
Artemis
snbr19
Artemis
7,706
2,433
0
2,741
8,705
3,120
0
4,366
4,339
0
45,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,216
Gold Earned
33,548
422
Minions Killed
381
0
Camps Cleared
0
1,383,893
Distance Traveled
1,406,330
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,223
556
89
7
0
282,528
6
W
Loki
8,090
622
80
6
0
327,960
1
W
Ra
8,482
652
123
9
0
282,375
0
W
Olorun
7,386
568
103
8
0
241,647
0
W
Erlang Shen
8,886
684
95
7
0
250,863
2
L
Bacchus
6,374
490
42
3
0
280,897
2
W
Fafnir
7,372
567
21
2
0
281,048
3
L
Sun Wukong
7,098
546
83
6
0
270,570
0
L
Thanatos
6,805
523
95
7
0
343,889
0
L
Artemis
6,048
465
72
6
0
228,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role