Player Matchup

Terra
Terra
Silver I
Alvare123
Terra
Silver I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 71L
1,317 MMR
Solo
Lancelot
Lancelot
Silver I
BeserkerGuts
Lancelot
Silver I
Level 215
God Stats
79W - 84L
1,451 SR
Queue Stats
196W - 206L
1,249 MMR
Solo
Ne Zha
Ne Zha
Gold III
Davonte105
Ne Zha
Gold III
Level 179
God Stats
18W - 14L
1,641 SR
Queue Stats
227W - 234L
1,318 MMR
Solo
Chronos
Chronos
Gold V
GSDawg
Chronos
Gold V
Level 118
God Stats
8W - 11L
1,500 SR
Queue Stats
135W - 142L
1,323 MMR
Solo
Rama
Rama
Silver I
MassaNook
Rama
Silver I
Level 134
God Stats
7W - 2L
1,827 SR
Queue Stats
87W - 93L
1,241 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 161
1,584 SR
1,290 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,511 SR
1,290 MMR
Kuzenbo
Kuzenbo
Silver I
CatfishBenny
Kuzenbo
Silver I
Level 114
God Stats
9W - 10L
1,451 SR
Queue Stats
218W - 229L
1,234 MMR
Solo
Osiris
Osiris
Gold IV
JdotIsJustHim
Osiris
Gold IV
Level 69
God Stats
7W - 9L
1,433 SR
Queue Stats
200W - 209L
1,291 MMR
Solo
Ix Chel
Ix Chel
Gold II
Libbraa
Ix Chel
Gold II
Level 180
God Stats
6W - 5L
1,549 SR
Queue Stats
180W - 177L
1,467 MMR
Party 1
Skadi
Skadi
Silver I
LordllRaiden
Skadi
Silver I
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 46L
1,138 MMR
Party 1
Nemesis
Nemesis
Gold V
eaturbabiez
Nemesis
Gold V
Level 115
God Stats
21W - 9L
1,624 SR
Queue Stats
76W - 82L
1,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Alvare123
Terra
5
0 / 1 / 1
3,789
632
1,274
3,293
1,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
BeserkerGuts
Lancelot
7
0 / 4 / 1
3,663
611
2,185
6,985
2,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
Davonte105
Ne Zha
8
0 / 0 / 0
4,298
716
742
4,576
1,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chronos
GSDawg
Chronos
8
2 / 1 / 0
4,720
787
2,201
4,395
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
7
1 / 1 / 0
4,219
703
1,369
2,349
562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
MulanSun WukongMedusaNu WaChang'e

VS

Bans
ThanatosVulcanAgniAthenaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CatfishBenny
Kuzenbo
7
0 / 0 / 1
4,048
675
1,315
3,267
1,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 1
4,860
810
1,694
2,821
1,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
Libbraa
Ix Chel
8
1 / 0 / 2
4,227
705
3,233
2,259
566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 1 / 3
3,668
611
1,272
2,356
547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nemesis
eaturbabiez
Nemesis
7
5 / 2 / 2
4,531
755
3,641
5,086
1,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
6
7
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Terra
Alvare123
Terra
0
1
1
0.5
L
Lancelot
BeserkerGuts
Lancelot
0
4
1
0.13
W
Kuzenbo
CatfishBenny
Kuzenbo
0
0
1
0.5
L
Ne Zha
Davonte105
Ne Zha
0
0
0
0
L
Chronos
GSDawg
Chronos
2
1
0
2
W
0
0
1
0.5
W
Ix Chel
Libbraa
Ix Chel
1
0
2
2
W
0
1
3
1.5
L
Rama
1
1
0
1
W
Nemesis
eaturbabiez
Nemesis
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,771
Damage
11,155
21,598
Taken
15,789
6,397
Mitigated
5,857
6,279
Healing
4,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Alvare123
Terra
1,274
272
180
1,361
3,293
1,296
0
1,028
2,265
8,519
0
L
Lancelot
BeserkerGuts
Lancelot
2,185
556
0
1,550
6,985
2,402
0
1,256
5,692
0
22,892
W
Kuzenbo
CatfishBenny
Kuzenbo
1,315
569
0
1,549
3,267
1,993
0
452
2,815
15,660
1,224
L
Ne Zha
Davonte105
Ne Zha
742
0
0
2,383
4,576
1,110
0
0
4,392
0
21,870
L
Chronos
GSDawg
Chronos
2,201
301
0
225
4,395
1,027
0
2,019
2,376
22,864
940
W
1,694
180
0
893
2,821
1,515
0
0
2,821
0
28,504
W
Ix Chel
Libbraa
Ix Chel
3,233
578
110
470
2,259
566
0
549
1,710
23,700
0
W
1,272
396
0
560
2,356
547
0
822
1,534
0
16,207
L
Rama
1,369
1,164
0
580
2,349
562
0
245
2,104
0
23,035
W
Nemesis
eaturbabiez
Nemesis
3,641
1,292
0
1,067
5,086
1,236
0
1,652
3,434
0
12,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,689
Gold Earned
21,334
218
Minions Killed
188
0
Camps Cleared
0
644,595
Distance Traveled
699,965
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
3,789
632
8
1
0
107,796
0
L
Lancelot
3,663
611
37
6
0
144,729
0
W
Kuzenbo
4,048
675
32
5
0
131,289
2
L
Ne Zha
4,298
716
59
10
0
151,957
0
L
Chronos
4,720
787
59
10
0
123,640
0
W
Osiris
4,860
810
58
10
0
135,941
2
W
Ix Chel
4,227
705
47
8
0
134,738
1
W
Skadi
3,668
611
30
5
0
140,373
0
L
Rama
4,219
703
55
9
0
116,473
1
W
Nemesis
4,531
755
21
4
0
157,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role