Player Matchup

King Arthur
King Arthur
LightningNioh
King Arthur
Level 157
God Stats
7W - 7L
1,290 SR
Queue Stats
378W - 388L
1,556 Elo+
Solo
Xbalanque
Xbalanque
Max_Titanica
Xbalanque
Level 147
God Stats
3W - 0L
1,799 SR
Queue Stats
403W - 430L
1,411 Elo+
Solo
Surtr
Surtr
RSWANSON
Surtr
Level 158
God Stats
11W - 7L
1,743 SR
Queue Stats
1,373W - 1,189L
1,553 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SUGARSAM
Tsukuyomi
Level 174
God Stats
24W - 22L
1,520 SR
Queue Stats
601W - 641L
1,537 Elo+
Party 1
Zeus
Zeus
ºCalliopeº
Zeus
Level 191
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 89L
1,567 Elo+
Solo
Team Averages
Level 165
1,570 SR
1,525 Elo+

VS

Team Averages
Level 141
1,621 SR
1,559 Elo+
Agni
Agni
Bet y0u Lose
Agni
Level 153
God Stats
1W - 3L
1,386 SR
Queue Stats
288W - 268L
1,529 Elo+
Solo
Anhur
Anhur
CreatureNob
Anhur
Level 157
God Stats
5W - 3L
1,787 SR
Queue Stats
162W - 85L
1,648 Elo+
Party 2
Chaac
Chaac
Hammy69
Chaac
Level 124
God Stats
2W - 1L
1,864 SR
Queue Stats
59W - 60L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
S1M0XAU
Sun Wukong
Level 124
God Stats
5W - 11L
1,265 SR
Queue Stats
415W - 439L
1,528 Elo+
Solo
Tyr
Tyr
TheWhiteEffect
Tyr
Level 145
God Stats
1W - 1L
1,801 SR
Queue Stats
55W - 32L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LightningNioh
King Arthur
15
0 / 2 / 10
8,403
764
6,057
11,165
12,748
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Max_Titanica
Xbalanque
13
0 / 5 / 9
7,956
723
4,420
8,626
3,003
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
RSWANSON
Surtr
16
3 / 3 / 12
9,154
832
9,112
13,707
12,017
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
SUGARSAM
Tsukuyomi
16
7 / 4 / 7
9,620
875
11,337
8,757
3,686
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
8 / 1 / 10
11,048
1,004
19,283
8,015
3,436
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 5
9,400
855
11,053
8,538
2,587
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
7 / 4 / 7
9,244
840
8,891
9,699
5,996
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Hammy69
Chaac
13
2 / 5 / 8
7,903
718
8,412
15,432
14,820
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
S1M0XAU
Sun Wukong
12
1 / 3 / 9
7,617
692
3,685
8,559
5,018
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
0 / 3 / 9
7,657
696
6,909
9,696
9,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
53
18
Kills
15
15
Deaths
18
48
Assists
38
Player
Kills
Deaths
Assists
KDA
L
5
3
5
2.5
L
7
4
7
2.63
L
Chaac
Hammy69
Chaac
2
5
8
1.2
W
King Arthur
LightningNioh
King Arthur
0
2
10
2.5
W
Xbalanque
Max_Titanica
Xbalanque
0
5
9
0.9
W
Surtr
RSWANSON
Surtr
3
3
12
3
L
Sun Wukong
S1M0XAU
Sun Wukong
1
3
9
1.83
W
Tsukuyomi
SUGARSAM
Tsukuyomi
7
4
7
2.63
L
0
3
9
1.5
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,209
Damage
38,950
50,270
Taken
51,924
34,890
Mitigated
38,309
8,803
Healing
12,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,053
460
678
1,609
8,538
2,587
0
3,577
4,726
32,379
0
L
8,891
4,459
602
950
9,699
5,996
0
2,631
6,891
0
23,571
L
Chaac
Hammy69
Chaac
8,412
806
1,156
3,283
15,432
14,820
0
5,360
9,556
2,402
15,923
W
King Arthur
LightningNioh
King Arthur
6,057
286
111
1,870
11,165
12,748
0
1,656
9,434
402
9,879
W
Xbalanque
Max_Titanica
Xbalanque
4,420
1,015
221
344
8,626
3,003
171
2,663
5,924
0
15,946
W
Surtr
RSWANSON
Surtr
9,112
1,929
0
1,114
13,707
12,017
152
4,001
9,631
637
18,080
L
Sun Wukong
S1M0XAU
Sun Wukong
3,685
259
509
1,418
8,559
5,018
0
3,083
5,368
0
14,210
W
Tsukuyomi
SUGARSAM
Tsukuyomi
11,337
1,909
918
944
8,757
3,686
386
1,664
7,017
0
30,063
L
6,909
630
697
1,692
9,696
9,888
0
4,289
4,881
0
10,252
W
19,283
1,404
991
2,290
8,015
3,436
707
2,726
5,120
36,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,181
Gold Earned
41,821
154
Minions Killed
149
0
Camps Cleared
0
1,108,214
Distance Traveled
1,019,592
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,400
855
52
5
0
208,623
0
L
Anhur
9,244
840
38
3
0
200,966
0
L
Chaac
7,903
718
20
2
0
204,012
0
W
King Arthur
8,403
764
13
1
0
204,558
0
W
Xbalanque
7,956
723
29
3
0
178,876
0
W
Surtr
9,154
832
25
2
0
239,888
0
L
Sun Wukong
7,617
692
22
2
0
212,907
0
W
Tsukuyomi
9,620
875
32
3
0
263,163
0
L
Tyr
7,657
696
17
2
0
193,084
0
W
Zeus
11,048
1,004
55
5
0
221,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role