Player Matchup

Sobek
Sobek
MX9miguelSCT
Sobek
Level 69
God Stats
57W - 43L
1,549 SR
Queue Stats
554W - 559L
1,418 Elo+
Solo
Surtr
Surtr
Shadow_Odachi
Surtr
Level 29
God Stats
6W - 5L
1,500 SR
Queue Stats
72W - 80L
1,388 Elo+
Party 1
Pele
Pele
Xazil-_-
Pele
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 35L
1,366 Elo+
Party 1
Artemis
Artemis
Zepirox
Artemis
Level 114
God Stats
4W - 2L
1,620 SR
Queue Stats
219W - 229L
1,430 Elo+
Solo
Zeus
Zeus
ethanf65
Zeus
Level 106
God Stats
101W - 94L
1,512 SR
Queue Stats
511W - 493L
1,402 Elo+
Solo
Team Averages
Level 73
1,536 SR
1,401 Elo+

VS

Team Averages
Level 118
1,415 SR
1,429 Elo+
Cabrakan
Cabrakan
B1gPaPaR1ch1
Cabrakan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 76L
1,461 Elo+
Solo
Thanatos
Thanatos
Charles444
Thanatos
Level 108
God Stats
109W - 128L
1,492 SR
Queue Stats
211W - 218L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
CommanderCummer
Sun Wukong
Level 118
God Stats
0W - 1L
1,300 SR
Queue Stats
135W - 133L
1,469 Elo+
Solo
Agni
Agni
Makai25
Agni
Level 148
God Stats
0W - 3L
1,268 SR
Queue Stats
24W - 31L
1,399 Elo+
Solo
The Morrigan
The Morrigan
xTruthxTTV
The Morrigan
Level 148
God Stats
42W - 39L
1,512 SR
Queue Stats
1,077W - 1,108L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
8,587
613
3,106
9,850
8,305
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 4 / 3
8,331
595
7,349
11,330
6,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pele
14
2 / 0 / 0
8,209
586
4,074
7,932
3,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Zepirox
Artemis
13
0 / 1 / 6
7,272
519
4,837
5,243
1,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
14
5 / 0 / 2
8,697
621
6,465
7,437
2,319
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
B1gPaPaR1ch1
Cabrakan
9
0 / 4 / 0
6,122
437
2,039
10,052
8,014
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Charles444
Thanatos
9
1 / 3 / 1
5,816
415
2,582
7,520
2,044
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
CommanderCummer
Sun Wukong
14
4 / 2 / 1
8,122
580
9,286
15,204
9,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
Makai25
Agni
11
0 / 3 / 0
6,145
439
3,411
5,191
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
xTruthxTTV
The Morrigan
11
0 / 2 / 1
6,190
442
1,883
6,527
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
5
5
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
B1gPaPaR1ch1
Cabrakan
0
4
0
0
L
Thanatos
Charles444
Thanatos
1
3
1
0.5
L
Sun Wukong
CommanderCummer
Sun Wukong
4
2
1
2.25
W
4
0
2
5
L
Agni
Makai25
Agni
0
3
0
0
W
3
4
3
1.13
W
Pele
2
0
0
2
W
Artemis
Zepirox
Artemis
0
1
6
3
W
Zeus
5
0
2
6
L
The Morrigan
xTruthxTTV
The Morrigan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,831
Damage
19,201
41,792
Taken
44,494
22,511
Mitigated
23,182
14,184
Healing
14,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
B1gPaPaR1ch1
Cabrakan
2,039
77
0
1,446
10,052
8,014
0
2,224
7,728
17,465
355
L
Thanatos
Charles444
Thanatos
2,582
147
265
3,328
7,520
2,044
0
1,064
6,456
0
17,901
L
Sun Wukong
CommanderCummer
Sun Wukong
9,286
943
0
6,047
15,204
9,594
0
2,308
12,277
0
58,344
W
3,106
383
0
5,274
9,850
8,305
156
2,378
7,472
31,518
3,656
L
Agni
Makai25
Agni
3,411
190
0
827
5,191
1,449
0
2,209
2,982
34,912
0
W
7,349
2,812
0
2,987
11,330
6,867
180
300
11,030
573
45,254
W
Pele
4,074
976
0
1,000
7,932
3,064
288
289
7,643
0
74,136
W
Artemis
Zepirox
Artemis
4,837
2,254
0
1,230
5,243
1,956
854
680
4,563
0
49,254
W
Zeus
6,465
502
0
3,693
7,437
2,319
176
3,643
3,794
58,018
1,244
L
The Morrigan
xTruthxTTV
The Morrigan
1,883
372
0
2,773
6,527
2,081
0
1,476
5,043
35,987
263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,096
Gold Earned
32,395
431
Minions Killed
301
0
Camps Cleared
0
1,428,647
Distance Traveled
1,206,490
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,122
437
23
2
0
225,507
0
L
Thanatos
5,816
415
31
2
0
224,479
0
L
Sun Wukong
8,122
580
106
8
0
261,816
5
W
Sobek
8,587
613
46
3
0
293,713
1
L
Agni
6,145
439
72
5
0
224,007
0
W
Surtr
8,331
595
79
6
0
283,421
0
W
Pele
8,209
586
125
9
0
327,976
0
W
Artemis
7,272
519
77
6
0
228,670
1
W
Zeus
8,697
621
104
7
0
294,867
6
L
The Morrigan
6,190
442
69
5
0
270,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role