Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Clo0t
Hachiman
Level 158
God Stats
57W - 40L
1,666 SR
Queue Stats
513W - 437L
1,544 Elo+
Solo
Awilix
Awilix
Lucafetao
Awilix
Level 148
God Stats
1W - 1L
1,306 SR
Queue Stats
28W - 28L
1,426 Elo+
Solo
Bastet
Bastet
Real0ceanMan
Bastet
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 191L
1,502 Elo+
Party 1
Cerberus
Cerberus
bobing555
Cerberus
Level 124
God Stats
1W - 1L
1,290 SR
Queue Stats
55W - 51L
1,503 Elo+
Party 1
Team Averages
Level 142
1,452 SR
1,495 Elo+

VS

Team Averages
Level 124
1,510 SR
1,528 Elo+
Zeus
Zeus
 
Zeus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BILGENIUSYT
Kuzenbo
Level 125
God Stats
1W - 2L
1,714 SR
Queue Stats
703W - 696L
1,600 Elo+
Solo
Hou Yi
Hou Yi
CaffeinatedSloth
Hou Yi
Level 153
God Stats
1W - 4L
1,323 SR
Queue Stats
339W - 324L
1,546 Elo+
Party 2
Sun Wukong
Sun Wukong
CinnamonCap8645
Sun Wukong
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 160L
1,504 Elo+
Party 2
Thor
Thor
iDxnss
Thor
Level 131
God Stats
7W - 8L
1,513 SR
Queue Stats
549W - 561L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
3 / 1 / 3
7,598
691
6,256
4,752
1,478
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
Clo0t
Hachiman
14
5 / 2 / 2
8,314
756
6,459
6,394
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Lucafetao
Awilix
12
4 / 3 / 3
6,733
612
3,994
8,848
2,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bastet
12
3 / 1 / 0
7,404
673
5,386
10,040
3,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
bobing555
Cerberus
9
2 / 1 / 8
6,467
588
3,547
9,889
5,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
6 / 3 / 1
6,848
623
9,864
5,553
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
BILGENIUSYT
Kuzenbo
9
1 / 4 / 1
5,295
481
3,084
8,218
5,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
1 / 4 / 2
6,291
572
4,090
8,289
2,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
CinnamonCap8645
Sun Wukong
11
0 / 1 / 1
6,228
566
5,225
7,067
5,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thor
iDxnss
Thor
10
0 / 5 / 5
5,654
514
3,443
9,734
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
17
Kills
8
8
Deaths
17
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
1
3
4.5
L
Zeus
 
Zeus
6
3
1
2.17
L
Kuzenbo
BILGENIUSYT
Kuzenbo
1
4
1
0.38
L
1
4
2
0.5
L
Sun Wukong
CinnamonCap8645
Sun Wukong
0
1
1
0.5
W
Hachiman
Clo0t
Hachiman
5
2
2
3
W
Awilix
Lucafetao
Awilix
4
3
3
1.83
W
Bastet
3
1
0
3
W
Cerberus
bobing555
Cerberus
2
1
8
6
L
Thor
iDxnss
Thor
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,642
Damage
25,706
39,923
Taken
38,861
16,001
Mitigated
17,397
13,183
Healing
7,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
6,256
1,106
1,160
2,557
4,752
1,478
0
2,618
1,880
53,542
1,497
L
Zeus
 
Zeus
9,864
1,302
0
298
5,553
1,501
0
1,928
3,625
38,642
245
L
Kuzenbo
BILGENIUSYT
Kuzenbo
3,084
1,047
0
1,897
8,218
5,735
0
3,218
5,000
16,520
0
L
4,090
2,536
0
1,365
8,289
2,217
0
317
7,972
0
37,699
L
Sun Wukong
CinnamonCap8645
Sun Wukong
5,225
1,108
0
2,792
7,067
5,040
0
410
6,657
0
36,047
W
Hachiman
Clo0t
Hachiman
6,459
4,185
0
2,308
6,394
2,239
0
957
5,395
0
62,673
W
Awilix
Lucafetao
Awilix
3,994
1,182
0
467
8,848
2,913
0
4,636
3,988
0
42,185
W
Bastet
5,386
700
0
4,689
10,040
3,493
0
945
9,059
0
47,326
W
Cerberus
bobing555
Cerberus
3,547
250
0
2,002
9,889
5,878
0
2,965
6,708
23,214
0
L
Thor
iDxnss
Thor
3,443
761
0
1,168
9,734
2,904
0
3,665
6,069
0
33,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,516
Gold Earned
30,316
433
Minions Killed
321
0
Camps Cleared
0
1,232,438
Distance Traveled
1,177,278
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,598
691
94
9
0
242,400
0
L
Zeus
6,848
623
74
7
0
226,963
0
L
Kuzenbo
5,295
481
36
3
0
255,188
2
L
Hou Yi
6,291
572
72
7
0
220,037
3
L
Sun Wukong
6,228
566
83
8
0
234,860
0
W
Hachiman
8,314
756
114
10
0
222,796
5
W
Awilix
6,733
612
70
6
0
279,746
3
W
Bastet
7,404
673
104
9
0
252,403
0
W
Cerberus
6,467
588
51
5
0
235,093
1
L
Thor
5,654
514
56
5
0
240,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role