Player Matchup

Kukulkan
Kukulkan
LEARCH XL
Kukulkan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Slurpan
Jing Wei
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,333 Elo+
Solo
Bacchus
Bacchus
livingartifart
Bacchus
Level 80
God Stats
11W - 6L
1,639 SR
Queue Stats
322W - 360L
1,529 Elo+
Solo
Neith
Neith
lziome
Neith
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 15L
1,478 Elo+
Solo
Hercules
Hercules
oly29
Hercules
Level 139
God Stats
6W - 5L
1,525 SR
Queue Stats
328W - 355L
1,431 Elo+
Solo
Team Averages
Level 82
1,533 SR
1,454 Elo+

VS

Team Averages
Level 75
1,599 SR
1,426 Elo+
Nike
Nike
DrobinaQkac1989
Nike
Level 107
God Stats
3W - 2L
1,696 SR
Queue Stats
87W - 98L
1,449 Elo+
Solo
Achilles
Achilles
GAEFLUMPY
Achilles
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,191 Elo+
Solo
Yu Huang
Yu Huang
HayesJosh
Yu Huang
Level 55
God Stats
4W - 1L
1,509 SR
Queue Stats
46W - 53L
1,464 Elo+
Solo
Nu Wa
Nu Wa
HrlC8
Nu Wa
Level 44
God Stats
5W - 2L
1,608 SR
Queue Stats
156W - 143L
1,511 Elo+
Solo
Bacchus
Bacchus
Lrs92_
Bacchus
Level 119
God Stats
5W - 2L
1,681 SR
Queue Stats
148W - 157L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LEARCH XL
Kukulkan
12
1 / 5 / 3
6,354
908
7,281
6,195
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Slurpan
Jing Wei
12
2 / 3 / 3
6,690
956
3,937
4,312
1,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 2 / 3
5,161
737
1,511
3,380
3,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
lziome
Neith
14
4 / 3 / 5
7,524
1,075
5,878
7,143
2,471
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
oly29
Hercules
12
2 / 4 / 6
6,785
969
5,108
9,817
5,768
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 5
9,237
1,320
7,978
10,696
8,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Achilles
GAEFLUMPY
Achilles
13
0 / 2 / 9
7,247
1,035
3,301
7,259
7,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yu Huang
HayesJosh
Yu Huang
12
3 / 3 / 6
7,812
1,116
5,802
4,881
2,063
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
HrlC8
Nu Wa
13
1 / 1 / 7
7,320
1,046
4,906
3,274
1,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Lrs92_
Bacchus
14
3 / 2 / 12
8,410
1,201
6,337
10,083
12,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
9
Kills
17
17
Deaths
11
20
Assists
39
Player
Kills
Deaths
Assists
KDA
W
10
3
5
4.17
W
Achilles
GAEFLUMPY
Achilles
0
2
9
2.25
W
Yu Huang
HayesJosh
Yu Huang
3
3
6
2
W
Nu Wa
HrlC8
Nu Wa
1
1
7
4.5
L
Kukulkan
LEARCH XL
Kukulkan
1
5
3
0.5
W
Bacchus
Lrs92_
Bacchus
3
2
12
4.5
L
Jing Wei
Slurpan
Jing Wei
2
3
3
1.17
L
0
2
3
0.75
L
Neith
lziome
Neith
4
3
5
2.17
L
Hercules
oly29
Hercules
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,715
Damage
28,324
30,847
Taken
36,193
15,256
Mitigated
31,534
7,123
Healing
10,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,978
485
442
2,269
10,696
8,488
236
2,153
8,543
0
14,503
W
Achilles
GAEFLUMPY
Achilles
3,301
394
0
808
7,259
7,675
687
1,825
5,434
0
6,313
W
Yu Huang
HayesJosh
Yu Huang
5,802
586
345
703
4,881
2,063
771
2,321
2,560
22,447
0
W
Nu Wa
HrlC8
Nu Wa
4,906
1,363
1,376
908
3,274
1,199
1,172
1,130
2,144
12,543
0
L
Kukulkan
LEARCH XL
Kukulkan
7,281
330
274
42
6,195
2,040
0
3,830
2,325
15,417
0
W
Bacchus
Lrs92_
Bacchus
6,337
686
769
3,359
10,083
12,109
135
1,363
8,720
9,171
1,177
L
Jing Wei
Slurpan
Jing Wei
3,937
2,307
130
69
4,312
1,366
0
2,373
1,897
0
9,635
L
1,511
217
160
715
3,380
3,611
0
1,914
1,344
1,666
0
L
Neith
lziome
Neith
5,878
2,674
680
2,094
7,143
2,471
0
3,875
3,231
0
18,469
L
Hercules
oly29
Hercules
5,108
1,134
816
2,143
9,817
5,768
0
4,715
4,981
0
13,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,514
Gold Earned
40,026
81
Minions Killed
79
0
Camps Cleared
0
560,680
Distance Traveled
785,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,237
1,320
12
2
0
150,394
0
W
Achilles
7,247
1,035
15
2
0
170,634
0
W
Yu Huang
7,812
1,116
25
4
0
152,174
0
W
Nu Wa
7,320
1,046
16
2
0
142,346
0
L
Kukulkan
6,354
908
20
3
0
137,088
0
W
Bacchus
8,410
1,201
11
2
0
169,992
0
L
Jing Wei
6,690
956
13
2
0
104,010
0
L
Bacchus
5,161
737
0
0
0
59,788
0
L
Neith
7,524
1,075
35
5
0
120,210
0
L
Hercules
6,785
969
13
2
0
139,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role