Player Matchup

Tyr
Tyr
Shpimpmunk
Tyr
Level 34
God Stats
2W - 3L
1,539 SR
Queue Stats
41W - 65L
1,310 Elo+
Party 2
Janus
Janus
SunSoul94
Janus
Level 80
God Stats
1W - 3L
1,522 SR
Queue Stats
46W - 62L
1,314 Elo+
Party 2
Nut
Nut
sostevegoes
Nut
Level 43
God Stats
1W - 1L
1,534 SR
Queue Stats
16W - 15L
1,399 Elo+
Party 2
Team Averages
Level 52
1,532 SR
1,341 Elo+

VS

Team Averages
Level 81
1,449 SR
1,399 Elo+
Sylvanus
Sylvanus
Brippy2
Sylvanus
Level 27
God Stats
1W - 1L
1,341 SR
Queue Stats
4W - 9L
1,330 Elo+
Party 1
Anubis
Anubis
RarerGeming
Anubis
Level 67
God Stats
18W - 14L
1,509 SR
Queue Stats
41W - 51L
1,402 Elo+
Solo
Danzaburou
Danzaburou
TauroBean
Danzaburou
Level 149
God Stats
5W - 4L
1,496 SR
Queue Stats
58W - 56L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
7,444
573
4,040
15,234
11,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
SunSoul94
Janus
13
0 / 6 / 0
7,910
608
9,594
10,193
2,614
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 0
7,522
579
5,580
6,392
1,763
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Brippy2
Sylvanus
13
3 / 0 / 9
9,358
720
4,136
10,307
10,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
16
11 / 0 / 4
10,917
840
13,969
8,780
4,557
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
TauroBean
Danzaburou
15
1 / 0 / 13
10,138
780
9,904
7,736
3,277
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
15
15
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Brippy2
Sylvanus
3
0
9
7.5
W
Anubis
11
0
4
13
L
0
6
0
0
L
Janus
SunSoul94
Janus
0
6
0
0
W
Danzaburou
TauroBean
Danzaburou
1
0
13
7.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,214
Damage
28,009
31,819
Taken
26,823
16,077
Mitigated
18,577
7,499
Healing
10,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Brippy2
Sylvanus
4,136
1,360
3,450
2,962
10,307
10,743
116
3,668
6,639
10,129
1,668
W
Anubis
13,969
572
0
2,980
8,780
4,557
311
1,145
7,635
42,515
313
L
4,040
231
124
4,252
15,234
11,700
0
8,210
7,009
0
12,530
L
Janus
SunSoul94
Janus
9,594
419
155
2,220
10,193
2,614
0
5,205
4,972
47,608
0
W
Danzaburou
TauroBean
Danzaburou
9,904
3,133
0
1,193
7,736
3,277
2,099
4,793
2,943
0
55,469
L
5,580
3,286
0
748
6,392
1,763
0
4,173
2,219
0
20,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,876
Gold Earned
30,413
134
Minions Killed
156
0
Camps Cleared
0
650,991
Distance Traveled
670,035
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,358
720
14
1
0
210,545
0
W
Anubis
10,917
840
44
3
0
256,764
2
L
Tyr
7,444
573
18
1
0
214,705
0
L
Janus
7,910
608
77
6
0
220,758
0
W
Danzaburou
10,138
780
98
8
0
202,726
0
L
Nut
7,522
579
39
3
0
215,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role