Player Matchup

Jormungandr
Jormungandr
B K Ledo
Jormungandr
Level 115
God Stats
14W - 15L
1,438 SR
Queue Stats
1,202W - 1,271L
1,463 Elo+
Party 2
Mercury
Mercury
Datmado57
Mercury
Level 46
God Stats
8W - 9L
1,560 SR
Queue Stats
65W - 66L
1,425 Elo+
Solo
Ullr
Ullr
Jzof
Ullr
Level 127
God Stats
22W - 24L
1,806 SR
Queue Stats
182W - 195L
1,404 Elo+
Party 2
Olorun
Olorun
StoredDoozers
Olorun
Level 31
God Stats
4W - 7L
1,500 SR
Queue Stats
153W - 184L
1,212 Elo+
Solo
Janus
Janus
agustin_Maestro1
Janus
Level 40
God Stats
1W - 0L
1,212 SR
Queue Stats
4W - 8L
1,366 Elo+
Solo
Team Averages
Level 72
1,503 SR
1,374 Elo+

VS

Team Averages
Level 93
1,531 SR
1,531 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AtlasInWonder
Izanami
Level 45
God Stats
67W - 95L
1,433 SR
Queue Stats
68W - 101L
1,365 Elo+
Solo
Thanatos
Thanatos
JohnnyBanshee
Thanatos
Level 146
God Stats
4W - 4L
1,466 SR
Queue Stats
31W - 26L
1,665 Elo+
Party 1
Mulan
Mulan
Sprizzley
Mulan
Level 98
God Stats
3W - 3L
1,755 SR
Queue Stats
25W - 27L
1,643 Elo+
Party 1
Ares
Ares
TheFinalCanvas
Ares
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
B K Ledo
Jormungandr
11
1 / 1 / 5
6,030
1,206
5,136
5,432
3,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Datmado57
Mercury
11
0 / 1 / 4
5,634
1,127
3,212
3,913
2,898
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ullr
Jzof
Ullr
11
3 / 0 / 3
6,483
1,297
3,636
3,705
1,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 4
5,472
1,094
1,226
1,683
522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 1 / 3
6,820
1,364
5,151
1,906
548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

382

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 2 / 1
5,461
1,092
4,181
2,857
976
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
11
0 / 2 / 3
5,847
1,169
1,697
4,990
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
JohnnyBanshee
Thanatos
11
3 / 1 / 1
6,456
1,291
2,955
3,605
1,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Sprizzley
Mulan
10
1 / 2 / 3
5,895
1,179
5,086
7,207
5,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 1 / 0
5,118
1,024
468
1,880
1,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
8
Kills
4
4
Deaths
8
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
1
0.25
L
Izanami
0
2
3
0.75
W
Jormungandr
B K Ledo
Jormungandr
1
1
5
3.5
W
Mercury
Datmado57
Mercury
0
1
4
2
L
Thanatos
JohnnyBanshee
Thanatos
3
1
1
3.5
W
Ullr
Jzof
Ullr
3
0
3
4.5
L
Mulan
Sprizzley
Mulan
1
2
3
1.25
W
0
1
4
2
L
0
1
0
0
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,361
Damage
14,387
16,639
Taken
20,539
9,112
Mitigated
10,449
1,148
Healing
3,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,181
1,081
0
216
2,857
976
0
1,480
1,359
11,536
0
L
Izanami
1,697
1,066
0
399
4,990
1,534
0
3,009
1,773
0
19,568
W
Jormungandr
B K Ledo
Jormungandr
5,136
660
0
302
5,432
3,872
0
2,089
3,196
17,222
201
W
Mercury
Datmado57
Mercury
3,212
670
0
0
3,913
2,898
0
478
3,318
0
7,302
L
Thanatos
JohnnyBanshee
Thanatos
2,955
108
0
1,455
3,605
1,243
0
1,226
2,339
0
7,740
W
Ullr
Jzof
Ullr
3,636
1,220
0
519
3,705
1,272
0
860
2,746
0
16,035
L
Mulan
Sprizzley
Mulan
5,086
593
0
538
7,207
5,634
0
4,004
2,936
0
7,850
W
1,226
704
180
147
1,683
522
0
902
750
6,934
0
L
468
0
0
430
1,880
1,062
0
989
877
2,664
0
W
5,151
158
0
0
1,906
548
0
320
1,553
15,335
203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,439
Gold Earned
28,777
109
Minions Killed
85
3
Camps Cleared
3
437,224
Distance Traveled
398,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,461
1,092
18
4
1
79,622
0
L
Izanami
5,847
1,169
48
10
0
86,413
0
W
Jormungandr
6,030
1,206
21
4
0
102,652
0
W
Mercury
5,634
1,127
9
2
0
80,118
0
L
Thanatos
6,456
1,291
13
3
1
110,672
0
W
Ullr
6,483
1,297
28
6
1
100,228
0
L
Mulan
5,895
1,179
5
1
0
102,125
0
W
Olorun
5,472
1,094
16
3
2
62,337
0
L
Ares
5,118
1,024
1
0
1
19,718
0
W
Janus
6,820
1,364
35
7
0
91,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role