Player Matchup

Odin
Odin
BXstaR
Odin
Level 122
God Stats
6W - 5L
1,609 SR
Queue Stats
243W - 255L
1,451 Elo+
Solo
Yu Huang
Yu Huang
Expil0nneur
Yu Huang
Level 179
God Stats
6W - 3L
1,719 SR
Queue Stats
309W - 308L
1,489 Elo+
Solo
Janus
Janus
MaRtIn239
Janus
Level 150
God Stats
2W - 1L
1,313 SR
Queue Stats
38W - 35L
1,252 Elo+
Solo
Ix Chel
Ix Chel
Tekvo
Ix Chel
Level 127
God Stats
2W - 3L
1,552 SR
Queue Stats
134W - 137L
1,572 Elo+
Solo
Tiamat
Tiamat
Zyrccaa
Tiamat
Level 178
God Stats
4W - 1L
1,517 SR
Queue Stats
153W - 152L
1,485 Elo+
Solo
Team Averages
Level 151
1,542 SR
1,450 Elo+

VS

Team Averages
Level 102
1,503 SR
1,535 Elo+
Charon
Charon
 
Charon
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Bsnowie
Sylvanus
Level 68
God Stats
1W - 3L
1,498 SR
Queue Stats
89W - 91L
1,577 Elo+
Solo
Bellona
Bellona
ChaosSauce12
Bellona
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,618 Elo+
Solo
Mulan
Mulan
Dyeson187
Mulan
Level 119
God Stats
11W - 11L
1,519 SR
Queue Stats
351W - 342L
1,481 Elo+
Solo
Chernobog
Chernobog
Pvrasite
Chernobog
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BXstaR
Odin
17
7 / 3 / 12
10,495
875
13,726
18,267
21,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
Expil0nneur
Yu Huang
17
3 / 2 / 19
9,764
814
16,281
7,845
3,312
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Janus
MaRtIn239
Janus
16
3 / 4 / 16
10,001
833
13,445
8,408
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
Tekvo
Ix Chel
18
12 / 4 / 10
10,699
892
16,168
13,672
5,708
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
Zyrccaa
Tiamat
16
3 / 4 / 15
9,516
793
12,506
10,461
7,985
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
16
0 / 4 / 13
8,387
699
15,519
21,247
15,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Bsnowie
Sylvanus
16
4 / 5 / 11
9,938
828
5,891
17,646
20,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bellona
ChaosSauce12
Bellona
14
1 / 6 / 6
7,828
652
5,527
12,902
12,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
Dyeson187
Mulan
15
6 / 7 / 6
8,881
740
10,693
14,083
10,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Pvrasite
Chernobog
15
5 / 6 / 7
8,830
736
9,019
12,485
4,728
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
59
28
Kills
16
17
Deaths
28
72
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
4
13
1.63
W
Odin
BXstaR
Odin
7
3
12
4.33
L
Sylvanus
Bsnowie
Sylvanus
4
5
11
1.9
L
Bellona
ChaosSauce12
Bellona
1
6
6
0.67
L
Mulan
Dyeson187
Mulan
6
7
6
1.29
W
Yu Huang
Expil0nneur
Yu Huang
3
2
19
6.25
W
Janus
MaRtIn239
Janus
3
4
16
2.75
L
Chernobog
Pvrasite
Chernobog
5
6
7
1.42
W
Ix Chel
Tekvo
Ix Chel
12
4
10
4.25
W
Tiamat
Zyrccaa
Tiamat
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,126
Damage
46,649
58,653
Taken
78,363
41,807
Mitigated
64,408
19,327
Healing
22,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
15,519
1,558
792
6,704
21,247
15,613
0
15,987
5,131
26,729
543
W
Odin
BXstaR
Odin
13,726
1,604
2,044
4,003
18,267
21,939
29
5,910
11,406
4,207
16,113
L
Sylvanus
Bsnowie
Sylvanus
5,891
2,100
4,784
4,710
17,646
20,440
0
13,464
3,971
11,939
0
L
Bellona
ChaosSauce12
Bellona
5,527
645
695
1,016
12,902
12,716
0
10,006
2,776
0
12,094
L
Mulan
Dyeson187
Mulan
10,693
869
447
1,041
14,083
10,911
0
10,755
3,280
0
16,073
W
Yu Huang
Expil0nneur
Yu Huang
16,281
537
967
1,347
7,845
3,312
1,040
3,602
4,030
27,907
0
W
Janus
MaRtIn239
Janus
13,445
1,024
763
733
8,408
2,863
1,014
2,024
6,129
33,604
0
L
Chernobog
Pvrasite
Chernobog
9,019
4,824
0
2,134
12,485
4,728
0
10,552
1,823
0
26,052
W
Ix Chel
Tekvo
Ix Chel
16,168
2,511
3,326
3,903
13,672
5,708
962
5,320
8,030
24,240
475
W
Tiamat
Zyrccaa
Tiamat
12,506
825
623
1,618
10,461
7,985
61
2,777
7,462
22,835
634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,475
Gold Earned
43,864
159
Minions Killed
117
0
Camps Cleared
0
1,152,088
Distance Traveled
945,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,387
699
26
2
0
205,366
0
W
Odin
10,495
875
15
1
0
247,811
0
L
Sylvanus
9,938
828
19
2
0
155,883
0
L
Bellona
7,828
652
17
1
0
207,010
0
L
Mulan
8,881
740
12
1
0
180,045
0
W
Yu Huang
9,764
814
24
2
0
240,299
0
W
Janus
10,001
833
68
6
0
219,578
0
L
Chernobog
8,830
736
43
4
0
197,505
0
W
Ix Chel
10,699
892
29
2
0
231,278
0
W
Tiamat
9,516
793
23
2
0
213,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role