Player Matchup

Bellona
Bellona
Dýss
Bellona
Level 148
God Stats
2W - 1L
1,581 SR
Queue Stats
72W - 62L
1,535 Elo+
Party 3
Arachne
Arachne
EatMyHouse
Arachne
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,758 Elo+
Party 1
Hercules
Hercules
Godception
Hercules
Level 148
God Stats
12W - 8L
1,435 SR
Queue Stats
394W - 409L
1,584 Elo+
Solo
Heimdallr
Heimdallr
Jing-is-the-wei
Heimdallr
Level 152
God Stats
1W - 1L
1,285 SR
Queue Stats
33W - 26L
1,586 Elo+
Party 1
Ravana
Ravana
Stronauta
Ravana
Level 128
God Stats
1W - 0L
1,359 SR
Queue Stats
88W - 64L
1,594 Elo+
Party 3
Team Averages
Level 122
1,432 SR
1,611 Elo+

VS

Team Averages
Level 125
1,641 SR
1,541 Elo+
Kukulkan
Kukulkan
Fatal_Tide
Kukulkan
Level 69
God Stats
1W - 2L
1,581 SR
Queue Stats
77W - 78L
1,501 Elo+
Party 2
Persephone
Persephone
Hotsauce543
Persephone
Level 149
God Stats
1W - 3L
1,519 SR
Queue Stats
127W - 121L
1,549 Elo+
Party 2
Xing Tian
Xing Tian
Kappakappappa
Xing Tian
Level 128
God Stats
4W - 2L
1,941 SR
Queue Stats
100W - 74L
1,624 Elo+
Solo
Nut
Nut
Scwreck
Nut
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 60L
1,479 Elo+
Solo
Surtr
Surtr
VxzzioN-
Surtr
Level 153
God Stats
2W - 2L
1,662 SR
Queue Stats
238W - 208L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dýss
Bellona
19
9 / 2 / 14
11,674
778
14,743
20,542
19,733
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Arachne
EatMyHouse
Arachne
16
5 / 5 / 3
10,934
729
7,754
13,550
7,240
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Godception
Hercules
19
2 / 1 / 17
11,158
744
17,117
16,410
17,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Jing-is-the-wei
Heimdallr
19
4 / 4 / 16
11,921
795
20,606
13,746
6,161
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ravana
Stronauta
Ravana
19
6 / 1 / 13
11,658
777
15,598
12,974
11,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fatal_Tide
Kukulkan
16
3 / 6 / 5
9,784
652
9,348
9,687
4,797
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
Hotsauce543
Persephone
15
1 / 6 / 5
9,693
646
11,780
11,341
4,963
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Kappakappappa
Xing Tian
18
4 / 5 / 6
10,581
705
11,585
23,640
31,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nut
17
2 / 6 / 7
9,589
639
9,494
13,322
7,184
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Surtr
VxzzioN-
Surtr
18
2 / 3 / 7
10,114
674
16,515
21,842
34,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
42
26
Kills
12
13
Deaths
26
63
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bellona
Dýss
Bellona
9
2
14
8
W
Arachne
EatMyHouse
Arachne
5
5
3
1.3
L
Kukulkan
Fatal_Tide
Kukulkan
3
6
5
0.92
W
Hercules
Godception
Hercules
2
1
17
10.5
L
Persephone
Hotsauce543
Persephone
1
6
5
0.58
W
Heimdallr
Jing-is-the-wei
Heimdallr
4
4
16
3
L
Xing Tian
Kappakappappa
Xing Tian
4
5
6
1.4
L
Nut
2
6
7
0.92
W
Ravana
Stronauta
Ravana
6
1
13
12.5
L
Surtr
VxzzioN-
Surtr
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,818
Damage
58,722
77,222
Taken
79,832
62,198
Mitigated
83,082
37,308
Healing
16,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Dýss
Bellona
14,743
2,203
304
8,408
20,542
19,733
651
8,332
12,210
4,745
18,957
W
Arachne
EatMyHouse
Arachne
7,754
4,729
992
6,069
13,550
7,240
157
5,535
8,015
0
17,724
L
Kukulkan
Fatal_Tide
Kukulkan
9,348
339
705
135
9,687
4,797
0
122
9,313
33,656
0
W
Hercules
Godception
Hercules
17,117
3,576
468
9,733
16,410
17,173
863
4,940
11,282
0
26,533
L
Persephone
Hotsauce543
Persephone
11,780
478
219
863
11,341
4,963
0
270
10,837
21,664
730
W
Heimdallr
Jing-is-the-wei
Heimdallr
20,606
8,612
1,032
5,386
13,746
6,161
4,033
7,030
6,716
0
64,296
L
Xing Tian
Kappakappappa
Xing Tian
11,585
641
4,047
3,179
23,640
31,469
0
773
21,987
18,021
0
L
Nut
9,494
5,299
137
1,593
13,322
7,184
0
193
12,857
0
25,455
W
Ravana
Stronauta
Ravana
15,598
2,071
2,367
2,549
12,974
11,891
1,390
7,027
5,947
0
29,496
L
Surtr
VxzzioN-
Surtr
16,515
6,935
1,607
4,346
21,842
34,669
0
1,257
19,113
689
25,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,345
Gold Earned
49,761
213
Minions Killed
182
0
Camps Cleared
0
1,545,229
Distance Traveled
1,482,060
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,674
778
13
1
0
293,000
0
W
Arachne
10,934
729
34
2
0
335,939
0
L
Kukulkan
9,784
652
65
4
0
288,798
0
W
Hercules
11,158
744
34
2
0
328,926
8
L
Persephone
9,693
646
36
2
0
313,227
0
W
Heimdallr
11,921
795
100
7
0
280,039
0
L
Xing Tian
10,581
705
19
1
0
348,514
0
L
Nut
9,589
639
30
2
0
235,375
0
W
Ravana
11,658
777
32
2
0
307,325
0
L
Surtr
10,114
674
32
2
0
296,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role