Player Matchup

Medusa
Medusa
Arlois
Medusa
Level 44
God Stats
6W - 4L
1,558 SR
Queue Stats
35W - 40L
1,421 Elo+
Solo
Atlas
Atlas
Michauk
Atlas
Level 64
God Stats
2W - 1L
1,405 SR
Queue Stats
12W - 18L
1,476 Elo+
Party 2
Hel
Hel
Zumbaka
Hel
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,506 Elo+
Party 2
Team Averages
Level 65
1,488 SR
1,468 Elo+

VS

Team Averages
Level 74
1,467 SR
1,442 Elo+
Charon
Charon
Eggbette
Charon
Level 29
God Stats
39W - 36L
1,543 SR
Queue Stats
166W - 171L
1,434 Elo+
Party 1
Eset
Eset
T00Mnytoastrs
Eset
Level 144
God Stats
2W - 4L
1,440 SR
Queue Stats
308W - 317L
1,474 Elo+
Party 1
Artemis
Artemis
Useringo
Artemis
Level 48
God Stats
29W - 39L
1,419 SR
Queue Stats
136W - 151L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arlois
Medusa
16
3 / 2 / 1
11,524
768
10,120
14,930
5,047
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Michauk
Atlas
15
0 / 0 / 3
9,939
663
6,567
12,148
10,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hel
15
2 / 1 / 3
10,636
709
6,873
10,590
4,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Eggbette
Charon
17
0 / 1 / 3
9,712
647
8,740
16,105
18,530
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 4 / 0
10,106
674
12,286
10,561
4,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Useringo
Artemis
6
0 / 0 / 0
7,259
484
1,413
1,933
387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
5
Kills
3
3
Deaths
5
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
Arlois
Medusa
3
2
1
1.75
L
Charon
Eggbette
Charon
0
1
3
1.5
W
Atlas
Michauk
Atlas
0
0
3
1.5
L
3
4
0
0.75
L
Artemis
Useringo
Artemis
0
0
0
0
W
Hel
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,560
Damage
22,439
37,668
Taken
28,599
20,223
Mitigated
23,353
19,718
Healing
1,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Arlois
Medusa
10,120
3,910
0
6,692
14,930
5,047
2,188
8,347
6,581
0
71,214
L
Charon
Eggbette
Charon
8,740
561
0
230
16,105
18,530
0
7,074
9,031
23,276
1,323
W
Atlas
Michauk
Atlas
6,567
1,957
0
1,276
12,148
10,973
27
6,346
5,798
22,940
3,073
L
12,286
288
343
500
10,561
4,436
0
4,222
6,339
73,935
0
L
Artemis
Useringo
Artemis
1,413
213
0
235
1,933
387
0
1,653
280
0
6,427
W
Hel
6,873
329
5,337
6,413
10,590
4,203
906
5,894
4,692
26,596
588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,099
Gold Earned
27,077
169
Minions Killed
134
0
Camps Cleared
0
819,469
Distance Traveled
605,748
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,524
768
102
7
0
255,231
0
L
Charon
9,712
647
31
2
0
319,737
0
W
Atlas
9,939
663
27
2
0
274,844
3
L
Eset
10,106
674
98
7
0
238,686
4
L
Artemis
7,259
484
5
0
0
47,325
2
W
Hel
10,636
709
40
3
0
289,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role