Player Matchup

Nemesis
Nemesis
CallMeTwoShot
Nemesis
Level 105
God Stats
226W - 164L
1,697 SR
Queue Stats
794W - 750L
1,532 Elo+
Solo
Bacchus
Bacchus
Chickwolf
Bacchus
Level 120
God Stats
5W - 1L
1,718 SR
Queue Stats
11W - 15L
1,405 Elo+
Party 1
Chiron
Chiron
DavidDeals
Chiron
Level 123
God Stats
1W - 0L
1,432 SR
Queue Stats
49W - 43L
1,561 Elo+
Party 1
Vulcan
Vulcan
DoubleStiicks
Vulcan
Level 102
God Stats
3W - 0L
1,868 SR
Queue Stats
32W - 28L
1,521 Elo+
Solo
Hades
Hades
XILordzIX
Hades
Level 109
God Stats
21W - 14L
1,634 SR
Queue Stats
272W - 268L
1,493 Elo+
Solo
Team Averages
Level 112
1,670 SR
1,502 Elo+

VS

Team Averages
Level 118
1,614 SR
1,520 Elo+
Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
FakeTaxiRider
Ravana
Level 92
God Stats
2W - 1L
1,712 SR
Queue Stats
178W - 165L
1,564 Elo+
Solo
Zhong Kui
Zhong Kui
Ohio_CIe
Zhong Kui
Level 125
God Stats
56W - 39L
1,685 SR
Queue Stats
691W - 671L
1,570 Elo+
Solo
Olorun
Olorun
TheTirelessWiper
Olorun
Level 147
God Stats
4W - 7L
1,501 SR
Queue Stats
344W - 339L
1,515 Elo+
Solo
Horus
Horus
Wild Yoda
Horus
Level 98
God Stats
12W - 16L
1,675 SR
Queue Stats
119W - 169L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
7 / 0 / 1
6,429
643
5,036
6,828
2,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Chickwolf
Bacchus
11
1 / 1 / 4
5,982
598
3,808
8,022
6,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chiron
DavidDeals
Chiron
11
4 / 0 / 1
6,186
619
3,676
2,988
925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 1 / 1
6,279
628
1,826
3,626
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hades
XILordzIX
Hades
11
0 / 2 / 3
6,170
617
2,968
7,609
3,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
2 / 5 / 1
5,214
521
3,522
7,345
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 2 / 1
5,654
565
4,443
4,705
2,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Ohio_CIe
Zhong Kui
11
0 / 1 / 1
6,188
619
1,587
4,079
2,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 4 / 0
4,653
465
3,655
5,317
1,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Horus
Wild Yoda
Horus
8
0 / 1 / 1
5,059
506
2,102
6,650
3,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
4
4
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
5
1
0.5
W
Nemesis
7
0
1
7.5
W
Bacchus
Chickwolf
Bacchus
1
1
4
3
W
Chiron
DavidDeals
Chiron
4
0
1
4.5
W
1
1
1
1.5
L
2
2
1
1.25
L
Zhong Kui
Ohio_CIe
Zhong Kui
0
1
1
0.5
L
0
4
0
0
L
Horus
Wild Yoda
Horus
0
1
1
0.5
W
Hades
XILordzIX
Hades
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,314
Damage
15,309
29,073
Taken
28,096
14,596
Mitigated
12,515
11,225
Healing
10,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,522
1,041
0
2,224
7,345
1,493
0
1,079
6,266
0
23,746
W
Nemesis
5,036
2,003
0
1,977
6,828
2,231
0
542
6,286
0
39,130
W
Bacchus
Chickwolf
Bacchus
3,808
506
0
2,803
8,022
6,605
0
2,063
5,959
23,684
0
W
Chiron
DavidDeals
Chiron
3,676
938
614
1,208
2,988
925
0
1,043
1,945
0
43,420
W
1,826
30
0
895
3,626
1,133
0
1,373
2,253
47,088
773
L
4,443
1,152
0
1,438
4,705
2,860
0
1,980
2,725
0
31,754
L
Zhong Kui
Ohio_CIe
Zhong Kui
1,587
587
0
2,733
4,079
2,800
0
1,718
2,361
45,083
9,093
L
3,655
1,569
156
953
5,317
1,394
0
2,002
3,315
33,514
2,108
L
Horus
Wild Yoda
Horus
2,102
728
208
2,763
6,650
3,968
0
1,722
4,928
0
11,113
W
Hades
XILordzIX
Hades
2,968
454
0
3,728
7,609
3,702
0
0
7,609
34,394
1,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,046
Gold Earned
26,768
353
Minions Killed
308
0
Camps Cleared
0
982,594
Distance Traveled
969,751
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,214
521
48
5
0
204,322
0
W
Nemesis
6,429
643
56
6
0
238,595
2
W
Bacchus
5,982
598
27
3
0
203,017
5
W
Chiron
6,186
619
89
9
0
179,190
0
W
Vulcan
6,279
628
105
11
0
210,764
2
L
Ravana
5,654
565
57
6
0
194,639
2
L
Zhong Kui
6,188
619
110
11
0
175,270
0
L
Olorun
4,653
465
72
7
0
183,777
1
L
Horus
5,059
506
21
2
0
211,743
0
W
Hades
6,170
617
76
8
0
151,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role