Player Matchup

Bastet
Bastet
HARVINATOR
Bastet
Level 81
God Stats
9W - 7L
1,448 SR
Queue Stats
48W - 56L
1,441 Elo+
Solo
Thanatos
Thanatos
Pestelis
Thanatos
Level 65
God Stats
4W - 2L
1,226 SR
Queue Stats
74W - 64L
1,427 Elo+
Solo
Kukulkan
Kukulkan
Siezon
Kukulkan
Level 83
God Stats
2W - 4L
1,454 SR
Queue Stats
24W - 25L
1,507 Elo+
Party 1
Charybdis
Charybdis
Tünde
Charybdis
Level 142
God Stats
6W - 7L
1,435 SR
Queue Stats
99W - 71L
1,526 Elo+
Solo
Cerberus
Cerberus
kriszn5115
Cerberus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,507 Elo+
Party 1
Team Averages
Level 87
1,413 SR
1,481 Elo+

VS

Team Averages
Level 117
1,481 SR
1,460 Elo+
Anubis
Anubis
DerProktologe
Anubis
Level 155
God Stats
149W - 158L
1,478 SR
Queue Stats
543W - 539L
1,454 Elo+
Solo
Ravana
Ravana
JabbaTheHutt423
Ravana
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
302W - 328L
1,435 Elo+
Solo
Scylla
Scylla
TBS x SwiFTy
Scylla
Level 123
God Stats
38W - 53L
1,427 SR
Queue Stats
382W - 381L
1,474 Elo+
Solo
Ares
Ares
Taschengelddieb2
Ares
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 137L
1,507 Elo+
Solo
Izanami
Izanami
ZOMGslayer935
Izanami
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
HARVINATOR
Bastet
10
2 / 3 / 1
5,881
588
4,629
7,857
1,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
Pestelis
Thanatos
10
6 / 1 / 3
6,096
610
4,328
8,007
2,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Siezon
Kukulkan
10
1 / 1 / 1
5,608
561
2,109
3,674
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Tünde
Charybdis
10
3 / 0 / 5
6,210
621
3,457
3,492
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
kriszn5115
Cerberus
9
2 / 0 / 5
5,582
558
3,903
8,364
4,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 1
5,478
548
2,725
5,831
1,949
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

10
0 / 4 / 2
5,156
516
3,912
7,263
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
11
2 / 0 / 0
5,932
593
4,055
2,498
709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
4,214
421
2,917
7,197
4,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
9
0 / 4 / 0
4,765
477
1,792
6,146
1,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
14
Kills
4
5
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Bastet
HARVINATOR
Bastet
2
3
1
0.83
L
0
4
2
0.25
W
Thanatos
Pestelis
Thanatos
6
1
3
7.5
W
Kukulkan
Siezon
Kukulkan
1
1
1
1.5
L
Scylla
2
0
0
2
L
0
3
0
0
W
Charybdis
Tünde
Charybdis
3
0
5
5.5
L
Izanami
0
4
0
0
W
Cerberus
kriszn5115
Cerberus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,426
Damage
15,401
31,394
Taken
28,935
11,354
Mitigated
11,489
14,161
Healing
7,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,725
373
0
2,789
5,831
1,949
66
0
5,831
27,766
0
W
Bastet
HARVINATOR
Bastet
4,629
1,279
0
3,157
7,857
1,628
0
2,609
5,248
0
35,363
L
3,912
1,268
0
1,745
7,263
2,266
0
1,627
5,636
0
29,762
W
Thanatos
Pestelis
Thanatos
4,328
1,331
0
5,309
8,007
2,811
0
1,775
6,123
0
30,267
W
Kukulkan
Siezon
Kukulkan
2,109
0
0
1,518
3,674
1,048
0
1,865
1,809
30,560
874
L
Scylla
4,055
518
0
854
2,498
709
0
1,511
987
42,129
0
L
2,917
30
0
651
7,197
4,729
0
680
6,517
19,060
0
W
Charybdis
Tünde
Charybdis
3,457
1,073
88
1,929
3,492
1,117
416
612
2,843
0
39,456
L
Izanami
1,792
1,367
0
1,153
6,146
1,836
0
1,754
4,392
0
29,661
W
Cerberus
kriszn5115
Cerberus
3,903
195
0
2,160
8,364
4,750
0
2,503
5,674
12,816
1,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,377
Gold Earned
25,545
269
Minions Killed
286
0
Camps Cleared
0
1,000,055
Distance Traveled
902,074
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,478
548
64
6
0
114,820
2
W
Bastet
5,881
588
58
6
0
193,613
3
L
Ravana
5,156
516
53
5
0
210,634
0
W
Thanatos
6,096
610
42
4
0
216,912
0
W
Kukulkan
5,608
561
66
7
0
196,907
6
L
Scylla
5,932
593
93
9
0
205,012
4
L
Ares
4,214
421
18
2
0
204,089
7
W
Charybdis
6,210
621
77
8
0
177,390
0
L
Izanami
4,765
477
58
6
0
167,519
2
W
Cerberus
5,582
558
26
3
0
215,233
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role