Player Matchup

Ra
Ra
Birdi8Special
Ra
Level 153
God Stats
6W - 0L
1,928 SR
Queue Stats
253W - 247L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
Bubby1031
Zhong Kui
Level 121
God Stats
8W - 6L
1,570 SR
Queue Stats
219W - 237L
1,425 Elo+
Solo
Odin
Odin
Gabriel167663
Odin
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
206W - 230L
1,418 Elo+
Solo
King Arthur
King Arthur
TheFrenchDiva
King Arthur
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 71L
1,573 Elo+
Solo
Nu Wa
Nu Wa
traviezo_scott19
Nu Wa
Level 99
God Stats
5W - 0L
1,816 SR
Queue Stats
281W - 277L
1,455 Elo+
Solo
Team Averages
Level 115
1,663 SR
1,467 Elo+

VS

Team Averages
Level 120
1,538 SR
1,414 Elo+
Nut
Nut
GravityMC
Nut
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,142 Elo+
Solo
Sol
Sol
HellJumperX7
Sol
Level 124
God Stats
8W - 11L
1,435 SR
Queue Stats
722W - 765L
1,433 Elo+
Solo
Mulan
Mulan
oKingKaiju
Mulan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,499 Elo+
Solo
Terra
Terra
oljasper
Terra
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 195L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
redsima015
Ah Muzen Cab
Level 148
God Stats
0W - 1L
1,757 SR
Queue Stats
96W - 105L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 8
7,981
798
4,662
6,881
2,175
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Bubby1031
Zhong Kui
17
8 / 1 / 16
9,892
989
17,514
11,375
11,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 1 / 18
8,621
862
8,601
12,090
11,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
TheFrenchDiva
King Arthur
16
7 / 2 / 12
9,670
967
6,645
12,765
8,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 3 / 13
8,527
853
13,391
6,824
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 3
8,734
873
7,780
11,230
4,772
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 3
7,597
760
6,140
7,788
2,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
12
1 / 7 / 6
7,078
708
7,651
13,237
10,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Terra
oljasper
Terra
14
0 / 4 / 10
8,004
800
4,657
14,256
11,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
redsima015
Ah Muzen Cab
14
2 / 4 / 7
7,717
772
11,830
11,419
5,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
40
24
Kills
11
11
Deaths
24
67
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
4
8
1.75
W
Zhong Kui
Bubby1031
Zhong Kui
8
1
16
16
W
3
1
18
12
L
7
5
3
1.7
L
1
4
3
0.63
W
King Arthur
TheFrenchDiva
King Arthur
7
2
12
6.5
L
Mulan
1
7
6
0.57
L
Terra
oljasper
Terra
0
4
10
1.25
L
Ah Muzen Cab
redsima015
Ah Muzen Cab
2
4
7
1.38
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,813
Damage
38,058
49,935
Taken
57,930
36,073
Mitigated
34,668
20,366
Healing
14,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,662
472
4,159
1,425
6,881
2,175
21
267
6,614
14,812
0
W
Zhong Kui
Bubby1031
Zhong Kui
17,514
1,828
1,404
2,967
11,375
11,137
594
2,361
9,014
27,270
882
W
8,601
1,692
1,789
3,063
12,090
11,713
121
2,443
9,647
0
14,908
L
7,780
4,037
163
1,349
11,230
4,772
0
6,749
4,481
0
25,919
L
6,140
1,566
0
1,784
7,788
2,645
0
5,639
2,149
17,818
1,830
W
King Arthur
TheFrenchDiva
King Arthur
6,645
635
2,582
2,522
12,765
8,763
0
3,128
9,637
0
13,871
L
Mulan
7,651
1,571
384
1,593
13,237
10,361
0
5,990
7,038
0
14,909
L
Terra
oljasper
Terra
4,657
330
3,996
3,390
14,256
11,492
0
9,174
4,975
8,878
1,296
L
Ah Muzen Cab
redsima015
Ah Muzen Cab
11,830
2,403
308
1,639
11,419
5,398
0
7,391
4,028
0
29,466
W
13,391
4,450
0
455
6,824
2,285
285
1,304
5,520
28,911
472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,691
Gold Earned
39,130
141
Minions Killed
114
0
Camps Cleared
0
890,523
Distance Traveled
775,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,981
798
17
2
0
174,788
0
W
Zhong Kui
9,892
989
43
4
0
174,317
0
W
Odin
8,621
862
27
3
0
205,034
0
L
Nut
8,734
873
36
4
0
166,344
0
L
Sol
7,597
760
20
2
0
89,843
0
W
King Arthur
9,670
967
27
3
0
173,151
0
L
Mulan
7,078
708
14
1
0
153,959
0
L
Terra
8,004
800
11
1
0
187,729
0
L
Ah Muzen Cab
7,717
772
33
3
0
177,135
0
W
Nu Wa
8,527
853
27
3
0
163,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role