Player Matchup

Surtr
Surtr
 
Surtr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
angel_lokote82
Geb
Level 109
God Stats
6W - 6L
1,540 SR
Queue Stats
247W - 241L
1,441 Elo+
Party 1
Neith
Neith
ibnlwaleed
Neith
Level 129
God Stats
49W - 51L
1,523 SR
Queue Stats
590W - 550L
1,536 Elo+
Solo
Ishtar
Ishtar
raulgarcia2111
Ishtar
Level 106
God Stats
9W - 2L
1,690 SR
Queue Stats
200W - 192L
1,447 Elo+
Party 1
Xing Tian
Xing Tian
robertogs75
Xing Tian
Level 139
God Stats
3W - 3L
1,532 SR
Queue Stats
459W - 416L
1,558 Elo+
Party 1
Team Averages
Level 129
1,557 SR
1,496 Elo+

VS

Team Averages
Level 88
1,642 SR
1,430 Elo+
Sun Wukong
Sun Wukong
FIZZNPOP
Sun Wukong
Level 147
God Stats
1W - 3L
1,740 SR
Queue Stats
283W - 280L
1,492 Elo+
Solo
Raijin
Raijin
LuTheSecond
Raijin
Level 41
God Stats
9W - 3L
1,850 SR
Queue Stats
111W - 110L
1,520 Elo+
Party 2
Neith
Neith
TPK24
Neith
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,167 Elo+
Solo
Ao Kuang
Ao Kuang
missrosees
Ao Kuang
Level 89
God Stats
5W - 4L
1,657 SR
Queue Stats
429W - 447L
1,493 Elo+
Party 2
Xing Tian
Xing Tian
x1Down5Upx
Xing Tian
Level 77
God Stats
9W - 8L
1,465 SR
Queue Stats
192W - 185L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
6 / 4 / 6
8,286
592
9,928
12,607
8,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
1 / 4 / 4
6,238
446
6,015
12,489
5,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
13
4 / 1 / 1
7,906
565
7,225
8,751
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 0
7,024
502
5,807
10,605
5,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
robertogs75
Xing Tian
12
5 / 1 / 6
7,882
563
8,616
12,937
12,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FIZZNPOP
Sun Wukong
15
4 / 0 / 1
8,911
637
7,098
8,724
6,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
14
8 / 6 / 1
8,772
627
11,410
12,423
4,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
TPK24
Neith
12
1 / 3 / 1
6,796
485
7,400
7,701
2,458
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
missrosees
Ao Kuang
10
1 / 7 / 2
6,059
433
5,089
14,965
4,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xing Tian
x1Down5Upx
Xing Tian
11
0 / 0 / 3
6,677
477
4,056
10,888
7,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
16
Kills
14
14
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
6
4
6
2.25
L
Sun Wukong
FIZZNPOP
Sun Wukong
4
0
1
4.5
L
Raijin
8
6
1
1.42
L
Neith
TPK24
Neith
1
3
1
0.5
W
1
4
4
0.75
W
Neith
4
1
1
4.5
L
Ao Kuang
missrosees
Ao Kuang
1
7
2
0.29
W
0
4
0
0
W
Xing Tian
robertogs75
Xing Tian
5
1
6
8
L
Xing Tian
x1Down5Upx
Xing Tian
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,591
Damage
35,053
57,389
Taken
54,701
34,478
Mitigated
26,497
13,556
Healing
13,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,928
4,142
0
2,235
12,607
8,492
194
7,088
4,949
1,561
41,510
L
Sun Wukong
FIZZNPOP
Sun Wukong
7,098
1,619
0
1,873
8,724
6,858
0
98
8,626
0
65,429
L
Raijin
11,410
1,760
0
1,580
12,423
4,673
0
3,519
8,556
60,660
1,479
L
Neith
TPK24
Neith
7,400
2,654
0
1,861
7,701
2,458
0
3,330
4,349
0
51,409
W
6,015
383
0
1,005
12,489
5,132
0
5,847
6,336
48,493
0
W
Neith
7,225
2,375
0
6,193
8,751
3,167
958
2,832
5,827
0
60,561
L
Ao Kuang
missrosees
Ao Kuang
5,089
1,471
0
5,898
14,965
4,673
0
4,575
10,159
34,160
1,107
W
5,807
3,517
0
1,400
10,605
5,069
0
0
10,059
0
51,535
W
Xing Tian
robertogs75
Xing Tian
8,616
910
0
2,723
12,937
12,618
22
3,329
9,446
23,803
2,239
L
Xing Tian
x1Down5Upx
Xing Tian
4,056
425
0
1,925
10,888
7,835
0
3,637
7,146
21,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,336
Gold Earned
37,215
365
Minions Killed
432
0
Camps Cleared
0
1,335,931
Distance Traveled
1,375,815
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,286
592
67
5
0
282,476
0
L
Sun Wukong
8,911
637
116
8
0
273,466
2
L
Raijin
8,772
627
127
9
0
235,808
5
L
Neith
6,796
485
105
8
0
256,820
0
W
Geb
6,238
446
66
5
0
309,253
0
W
Neith
7,906
565
122
9
0
251,294
1
L
Ao Kuang
6,059
433
57
4
0
290,894
0
W
Ishtar
7,024
502
89
6
0
205,610
0
W
Xing Tian
7,882
563
21
2
0
287,298
1
L
Xing Tian
6,677
477
27
2
0
318,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role