Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
BelaGerant
Fafnir
Level 148
God Stats
1W - 1L
1,706 SR
Queue Stats
62W - 86L
1,516 Elo+
Party 1
King Arthur
King Arthur
ImFihn
King Arthur
Level 41
God Stats
5W - 9L
1,398 SR
Queue Stats
107W - 126L
1,466 Elo+
Party 1
Poseidon
Poseidon
Panguïn
Poseidon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 81L
1,547 Elo+
Party 1
Team Averages
Level 98
1,521 SR
1,506 Elo+

VS

Team Averages
Level 122
1,557 SR
1,539 Elo+
Jormungandr
Jormungandr
Arklay07
Jormungandr
Level 111
God Stats
74W - 45L
1,643 SR
Queue Stats
427W - 365L
1,561 Elo+
Solo
Chang'e
Chang'e
BaumBeast945
Chang'e
Level 129
God Stats
5W - 4L
1,573 SR
Queue Stats
146W - 134L
1,551 Elo+
Solo
Hera
Hera
DoubleStiicks
Hera
Level 102
God Stats
1W - 0L
1,139 SR
Queue Stats
32W - 28L
1,510 Elo+
Solo
Cliodhna
Cliodhna
Patriotsfan8112
Cliodhna
Level 143
God Stats
2W - 0L
1,751 SR
Queue Stats
66W - 67L
1,503 Elo+
Solo
Rama
Rama
TheSouthwest
Rama
Level 127
God Stats
69W - 38L
1,677 SR
Queue Stats
411W - 327L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
4 / 6 / 2
6,895
575
8,665
13,355
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
 
He Bo
11
1 / 5 / 2
5,857
488
3,151
8,556
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
BelaGerant
Fafnir
10
2 / 4 / 2
6,462
539
1,739
12,669
12,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
ImFihn
King Arthur
11
0 / 3 / 0
6,032
503
1,852
8,619
4,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
Panguïn
Poseidon
13
1 / 1 / 1
6,905
575
5,241
5,548
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arklay07
Jormungandr
15
5 / 0 / 0
9,125
760
6,111
6,659
4,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
BaumBeast945
Chang'e
13
1 / 1 / 1
7,479
623
4,630
7,374
2,321
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 3 / 4
6,683
557
3,589
7,127
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
12
0 / 3 / 6
6,718
560
5,436
10,555
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
8 / 1 / 2
8,281
690
12,387
8,053
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
8
Kills
18
19
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
6
2
0.83
L
He Bo
 
He Bo
1
5
2
0.4
W
Jormungandr
Arklay07
Jormungandr
5
0
0
5
W
Chang'e
BaumBeast945
Chang'e
1
1
1
1.5
L
Fafnir
BelaGerant
Fafnir
2
4
2
0.75
W
4
3
4
2
L
King Arthur
ImFihn
King Arthur
0
3
0
0
L
Poseidon
Panguïn
Poseidon
1
1
1
1.5
W
Cliodhna
0
3
6
1
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,648
Damage
32,153
48,747
Taken
39,768
24,581
Mitigated
16,761
14,266
Healing
20,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,665
5,234
0
4,672
13,355
3,779
0
1,236
12,119
0
44,785
L
He Bo
 
He Bo
3,151
413
0
3,048
8,556
2,190
0
2,681
5,875
37,662
0
W
Jormungandr
Arklay07
Jormungandr
6,111
1,220
0
3,542
6,659
4,939
53
1,013
5,646
61,947
4,499
W
Chang'e
BaumBeast945
Chang'e
4,630
136
390
4,739
7,374
2,321
0
4,100
3,274
55,549
2,199
L
Fafnir
BelaGerant
Fafnir
1,739
1,007
177
3,523
12,669
12,594
0
2,593
10,076
16,391
0
W
3,589
804
231
1,404
7,127
3,300
70
1,721
5,406
25,696
1,025
L
King Arthur
ImFihn
King Arthur
1,852
75
0
1,520
8,619
4,784
0
4,505
4,114
0
36,716
L
Poseidon
Panguïn
Poseidon
5,241
840
0
1,326
5,548
1,234
0
2,593
2,955
63,420
0
W
Cliodhna
5,436
941
0
5,048
10,555
3,428
0
1,214
9,341
0
51,617
W
12,387
9,998
0
5,109
8,053
2,773
222
2,083
5,970
0
60,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,151
Gold Earned
38,286
346
Minions Killed
464
0
Camps Cleared
0
1,264,738
Distance Traveled
1,284,964
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,895
575
72
6
0
231,672
1
L
He Bo
5,857
488
64
5
0
281,039
1
W
Jormungandr
9,125
760
132
11
0
239,355
0
W
Chang'e
7,479
623
110
9
0
259,158
3
L
Fafnir
6,462
539
23
2
0
262,341
0
W
Hera
6,683
557
37
3
0
237,468
2
L
King Arthur
6,032
503
72
6
0
208,514
2
L
Poseidon
6,905
575
115
10
0
281,172
4
W
Cliodhna
6,718
560
86
7
0
289,661
3
W
Rama
8,281
690
99
8
0
259,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role