Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Crycix
Susano
Level 154
God Stats
0W - 2L
1,636 SR
Queue Stats
1W - 5L
1,446 Elo+
Party 1
Chang'e
Chang'e
ElJaffoGuzman
Chang'e
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
1,460 Elo+
Party 1
Ix Chel
Ix Chel
StylishShadow
Ix Chel
Level 123
God Stats
0W - 3L
1,370 SR
Queue Stats
31W - 72L
1,403 Elo+
Party 1
Medusa
Medusa
jackyman6
Medusa
Level 59
God Stats
0W - 1L
1,758 SR
Queue Stats
9W - 11L
1,593 Elo+
Party 1
Team Averages
Level 128
1,553 SR
1,480 Elo+

VS

Team Averages
Level 145
1,484 SR
1,516 Elo+
Lancelot
Lancelot
 
Lancelot
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Carles2029
Ares
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 92L
1,539 Elo+
Party 2
Ymir
Ymir
GdiuLeS
Ymir
Level 123
God Stats
11W - 6L
1,654 SR
Queue Stats
119W - 109L
1,515 Elo+
Party 3
Medusa
Medusa
InferCrack22
Medusa
Level 154
God Stats
8W - 3L
1,267 SR
Queue Stats
137W - 135L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 3 / 1
5,015
502
2,178
9,088
5,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
Crycix
Susano
9
0 / 4 / 0
4,760
476
2,436
7,083
1,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
9
0 / 3 / 1
4,907
491
2,163
8,594
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
10
1 / 2 / 0
5,646
565
3,575
5,699
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
jackyman6
Medusa
9
1 / 4 / 1
4,998
500
4,024
8,024
2,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
4 / 0 / 0
6,939
694
4,878
6,511
3,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
 
Nu Wa
11
2 / 1 / 2
6,248
625
6,059
3,217
619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 6
5,826
583
5,225
7,698
4,477
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ymir
GdiuLeS
Ymir
11
1 / 0 / 7
5,645
565
4,640
5,790
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
12
8 / 0 / 1
7,102
710
6,508
4,039
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
16
16
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
1
0.5
W
Lancelot
 
Lancelot
4
0
0
4
W
Nu Wa
 
Nu Wa
2
1
2
3
W
1
2
6
2
L
Susano
Crycix
Susano
0
4
0
0
L
Chang'e
0
3
1
0.17
W
Ymir
GdiuLeS
Ymir
1
0
7
4.5
W
Medusa
8
0
1
8.5
L
Ix Chel
1
2
0
0.5
L
Medusa
jackyman6
Medusa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,376
Damage
27,310
38,488
Taken
27,255
12,589
Mitigated
11,524
10,220
Healing
9,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,178
239
0
2,422
9,088
5,507
0
4,131
4,860
10,737
0
W
Lancelot
 
Lancelot
4,878
834
0
2,342
6,511
3,060
0
728
5,783
0
45,047
W
Nu Wa
 
Nu Wa
6,059
2,405
0
209
3,217
619
15
2,480
594
41,003
1,319
W
5,225
381
0
1,151
7,698
4,477
0
1,499
6,141
18,171
606
L
Susano
Crycix
Susano
2,436
318
0
820
7,083
1,786
0
810
5,732
0
25,811
L
Chang'e
2,163
312
296
3,841
8,594
1,916
0
3,114
5,332
29,225
0
W
Ymir
GdiuLeS
Ymir
4,640
804
0
2,870
5,790
2,095
0
1,576
4,057
37,725
1,173
W
Medusa
6,508
2,384
0
2,476
4,039
1,273
290
1,275
2,764
0
48,585
L
Ix Chel
3,575
53
189
1,311
5,699
1,294
0
3,988
1,534
37,785
0
L
Medusa
jackyman6
Medusa
4,024
798
0
1,341
8,024
2,086
0
3,147
4,817
0
36,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,326
Gold Earned
31,760
288
Minions Killed
349
0
Camps Cleared
0
1,003,624
Distance Traveled
1,110,787
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,015
502
24
2
0
204,261
0
W
Lancelot
6,939
694
94
9
0
225,325
2
W
Nu Wa
6,248
625
86
9
0
212,145
0
W
Ares
5,826
583
21
2
0
225,920
3
L
Susano
4,760
476
47
5
0
195,576
0
L
Chang'e
4,907
491
65
7
0
208,503
0
W
Ymir
5,645
565
65
7
0
232,973
1
W
Medusa
7,102
710
83
8
0
214,424
2
L
Ix Chel
5,646
565
94
9
0
197,150
0
L
Medusa
4,998
500
58
6
0
198,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role