Player Matchup

Anhur
Anhur
 
Anhur
Level 299
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Tomioka99
Fenrir
Level 199
God Stats
2W - 1L
1,796 SR
Queue Stats
25W - 15L
1,712 Elo+
Party 1
Team Averages
Level 215
1,599 SR
1,571 Elo+

VS

Team Averages
Level 135
1,545 SR
1,527 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
CainTheHeirToSin
Hel
Level 104
God Stats
10W - 6L
1,635 SR
Queue Stats
321W - 303L
1,550 Elo+
Solo
Artemis
Artemis
Fanax Au Max
Artemis
Level 141
God Stats
5W - 2L
1,500 SR
Queue Stats
282W - 273L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 4 / 2
6,651
665
4,151
11,939
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chang'e
 
Chang'e
10
0 / 3 / 2
5,996
600
4,037
9,951
2,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Tomioka99
Fenrir
9
2 / 3 / 0
6,379
638
5,530
13,626
8,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 1 / 8
7,821
782
11,117
9,422
5,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 1 / 6
8,034
803
7,025
5,582
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Fanax Au Max
Artemis
14
6 / 0 / 3
8,184
818
13,520
6,882
2,530
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
10
10
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
2
0.25
L
Chang'e
 
Chang'e
0
3
2
0.33
W
Ne Zha
 
Ne Zha
1
1
8
5
W
3
1
6
6
W
Artemis
Fanax Au Max
Artemis
6
0
3
7.5
L
Fenrir
Tomioka99
Fenrir
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,718
Damage
31,662
35,516
Taken
21,886
12,655
Mitigated
9,805
8,447
Healing
13,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,151
2,570
0
2,291
11,939
2,550
0
637
11,221
0
25,495
L
Chang'e
 
Chang'e
4,037
214
720
2,928
9,951
2,002
0
1,196
8,687
18,923
0
W
Ne Zha
 
Ne Zha
11,117
2,208
0
2,541
9,422
5,600
181
1,463
7,745
0
39,227
W
7,025
0
4,053
4,157
5,582
1,675
471
1,510
4,010
29,342
833
W
Artemis
Fanax Au Max
Artemis
13,520
6,582
0
3,179
6,882
2,530
2,434
1,744
4,844
0
35,362
L
Fenrir
Tomioka99
Fenrir
5,530
1,713
0
2,508
13,626
8,103
0
4,859
8,739
899
10,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,026
Gold Earned
24,039
95
Minions Killed
135
0
Camps Cleared
0
531,804
Distance Traveled
593,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,651
665
57
6
0
164,712
0
L
Chang'e
5,996
600
26
3
0
179,701
0
W
Ne Zha
7,821
782
39
4
0
201,108
0
W
Hel
8,034
803
61
6
0
207,294
0
W
Artemis
8,184
818
35
4
0
184,725
0
L
Fenrir
6,379
638
12
1
0
187,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role