Player Matchup

Bacchus
Bacchus
Gold I
Arki0-_-R2
Bacchus
Gold I
Level 108
God Stats
38W - 32L
1,609 SR
Queue Stats
134W - 147L
1,624 MMR
Solo
Agni
Agni
Silver I
SnookiSmush
Agni
Silver I
Level 148
God Stats
3W - 1L
1,735 SR
Queue Stats
182W - 180L
1,613 MMR
Solo
Thanatos
Thanatos
Gold I
TwentyTHunder3
Thanatos
Gold I
Level 132
God Stats
0W - 1L
1,390 SR
Queue Stats
63W - 59L
1,606 MMR
Solo
Cupid
Cupid
Gold II
nappingdougs
Cupid
Gold II
Level 69
God Stats
10W - 6L
1,287 SR
Queue Stats
131W - 120L
1,546 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
xBaMBanPR
Cu Chulainn
Silver II
Level 89
God Stats
6W - 3L
1,607 SR
Queue Stats
9W - 6L
1,607 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,526 SR
1,599 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,569 SR
1,599 MMR
Cernunnos
Cernunnos
Bronze III
Bashar47Ad777-_-
Cernunnos
Bronze III
Level 44
God Stats
5W - 11L
1,705 SR
Queue Stats
28W - 44L
1,600 MMR
Solo
Vamana
Vamana
Gold I
Crafter51921
Vamana
Gold I
Level 148
God Stats
21W - 10L
1,687 SR
Queue Stats
185W - 176L
1,636 MMR
Solo
Ix Chel
Ix Chel
Gold III
K1NGxFR0STY
Ix Chel
Gold III
Level 143
God Stats
12W - 11L
1,643 SR
Queue Stats
61W - 59L
1,541 MMR
Solo
Pele
Pele
Gold I
Lawdedaw
Pele
Gold I
Level 114
God Stats
3W - 2L
1,671 SR
Queue Stats
93W - 88L
1,605 MMR
Solo
Xing Tian
Xing Tian
Gold I
Lukas15
Xing Tian
Gold I
Level 162
God Stats
3W - 5L
1,138 SR
Queue Stats
428W - 420L
1,615 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arki0-_-R2
Bacchus
10
1 / 0 / 1
5,907
537
4,272
6,898
5,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 6 / 2
7,063
642
5,716
8,462
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
12
3 / 4 / 2
6,439
585
7,608
11,922
3,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 1
6,508
592
5,112
8,112
2,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
xBaMBanPR
Cu Chulainn
10
0 / 4 / 0
5,487
499
6,130
10,792
6,199
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
LokiMartichorasMulanBake KujiraThoth

VS

Bans
ThorAwilixCthulhuJanusChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
11
2 / 2 / 0
5,890
535
5,829
7,503
2,474
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
13
3 / 0 / 2
7,582
689
9,052
11,141
6,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
K1NGxFR0STY
Ix Chel
13
3 / 1 / 4
6,797
618
4,905
5,352
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
13
8 / 2 / 2
7,185
653
8,111
10,450
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xing Tian
Lukas15
Xing Tian
10
0 / 2 / 6
5,919
538
3,932
12,851
6,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
16
16
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Arki0-_-R2
Bacchus
1
0
1
1.5
W
Cernunnos
2
2
0
1
W
Vamana
3
0
2
4
W
Ix Chel
K1NGxFR0STY
Ix Chel
3
1
4
5
W
Pele
8
2
2
4.5
W
Xing Tian
Lukas15
Xing Tian
0
2
6
1.5
L
2
6
2
0.5
L
Thanatos
3
4
2
1
L
1
2
1
0.75
L
Cu Chulainn
xBaMBanPR
Cu Chulainn
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,838
Damage
31,829
46,186
Taken
47,297
19,777
Mitigated
20,230
19,011
Healing
17,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Arki0-_-R2
Bacchus
4,272
281
0
1,983
6,898
5,334
0
1,726
5,077
19,767
0
W
Cernunnos
5,829
2,472
0
2,004
7,503
2,474
0
1,434
6,069
0
38,467
W
Vamana
9,052
5,028
0
3,506
11,141
6,926
255
1,367
9,774
0
63,711
W
Ix Chel
K1NGxFR0STY
Ix Chel
4,905
338
1,056
1,484
5,352
1,657
0
2,373
2,979
39,589
857
W
Pele
8,111
2,056
0
5,304
10,450
2,850
0
1,685
8,765
0
50,681
W
Xing Tian
Lukas15
Xing Tian
3,932
223
1,805
2,332
12,851
6,323
0
4,691
8,160
15,253
0
L
5,716
485
0
1,857
8,462
2,123
0
3,285
4,831
49,267
1,056
L
Thanatos
7,608
2,797
0
8,809
11,922
3,715
0
1,895
9,831
0
43,266
L
5,112
3,252
586
3,767
8,112
2,406
0
1,168
6,944
0
44,952
L
Cu Chulainn
xBaMBanPR
Cu Chulainn
6,130
836
0
2,009
10,792
6,199
0
208
10,059
5,128
30,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,404
Gold Earned
33,373
337
Minions Killed
365
0
Camps Cleared
0
1,134,061
Distance Traveled
1,171,877
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,907
537
23
2
0
249,846
4
W
Cernunnos
5,890
535
62
6
0
210,502
0
W
Vamana
7,582
689
118
11
0
222,279
1
W
Ix Chel
6,797
618
87
8
0
242,611
0
W
Pele
7,185
653
76
7
0
272,640
2
W
Xing Tian
5,919
538
22
2
0
223,845
5
L
Agni
7,063
642
86
8
0
208,861
4
L
Thanatos
6,439
585
78
7
0
245,491
1
L
Cupid
6,508
592
90
8
0
218,422
0
L
Cu Chulainn
5,487
499
60
5
0
211,441
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role