Player Matchup

Awilix
Awilix
 
Awilix
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Chris-_crcm
Olorun
Level 123
God Stats
19W - 24L
1,596 SR
Queue Stats
251W - 236L
1,513 Elo+
Solo
Artio
Artio
DaddyN3ckB3ard
Artio
Level 139
God Stats
1W - 3L
1,670 SR
Queue Stats
115W - 107L
1,463 Elo+
Solo
Jormungandr
Jormungandr
KakujinDansei
Jormungandr
Level 145
God Stats
3W - 3L
1,566 SR
Queue Stats
243W - 237L
1,495 Elo+
Solo
Ishtar
Ishtar
WrigglyCornet29
Ishtar
Level 102
God Stats
2W - 4L
1,247 SR
Queue Stats
114W - 102L
1,415 Elo+
Solo
Team Averages
Level 127
1,516 SR
1,477 Elo+

VS

Team Averages
Level 85
1,624 SR
1,462 Elo+
Hera
Hera
Andymontesco
Hera
Level 68
God Stats
21W - 11L
1,652 SR
Queue Stats
453W - 490L
1,453 Elo+
Solo
Surtr
Surtr
TALONTED_AK
Surtr
Level 77
God Stats
5W - 1L
1,491 SR
Queue Stats
98W - 67L
1,541 Elo+
Solo
Jormungandr
Jormungandr
WIZARDSTENCH69
Jormungandr
Level 109
God Stats
14W - 9L
1,630 SR
Queue Stats
125W - 117L
1,465 Elo+
Solo
Arachne
Arachne
YoiSyco
Arachne
Level 71
God Stats
2W - 0L
1,717 SR
Queue Stats
4W - 4L
1,322 Elo+
Solo
Hades
Hades
x601 Kingheze
Hades
Level 99
God Stats
35W - 21L
1,632 SR
Queue Stats
414W - 382L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
0 / 4 / 1
5,790
445
2,367
8,498
2,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
11
1 / 4 / 0
7,092
546
5,876
9,733
2,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 2
6,152
473
1,979
10,289
5,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
KakujinDansei
Jormungandr
10
0 / 3 / 0
6,152
473
6,054
11,440
9,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 2 / 0
7,249
558
4,813
8,775
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 0
7,863
605
5,298
5,397
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 2
7,456
574
6,009
9,783
4,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
WIZARDSTENCH69
Jormungandr
10
0 / 2 / 3
6,542
503
4,437
7,928
4,999
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Arachne
YoiSyco
Arachne
14
8 / 2 / 4
8,157
627
5,557
9,283
3,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 0 / 4
7,880
606
7,821
10,175
4,149
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
6
Kills
17
17
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
4
1
0.13
W
4
3
0
1.33
L
Olorun
1
4
0
0.25
L
0
4
2
0.25
L
Jormungandr
KakujinDansei
Jormungandr
0
3
0
0
W
1
0
2
2
W
Jormungandr
WIZARDSTENCH69
Jormungandr
0
2
3
0.75
L
5
2
0
2.5
W
Arachne
YoiSyco
Arachne
8
2
4
5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,089
Damage
29,122
48,735
Taken
42,566
23,567
Mitigated
18,668
10,848
Healing
16,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,367
613
0
225
8,498
2,615
0
2,164
6,334
0
42,482
W
5,298
1,833
0
1,045
5,397
1,228
543
332
5,065
52,491
818
L
Olorun
5,876
2,800
101
3,459
9,733
2,578
0
5,409
4,324
49,313
0
L
1,979
88
160
2,104
10,289
5,500
0
2,390
7,899
32,549
0
L
Jormungandr
KakujinDansei
Jormungandr
6,054
1,879
0
842
11,440
9,811
0
1,885
9,555
39,073
2,682
W
6,009
2,982
0
4,521
9,783
4,946
505
4,243
5,540
1,552
46,612
W
Jormungandr
WIZARDSTENCH69
Jormungandr
4,437
1,273
0
1,008
7,928
4,999
78
1,481
6,447
21,243
443
L
4,813
2,404
0
3,957
8,775
3,063
0
5,815
2,960
0
56,879
W
Arachne
YoiSyco
Arachne
5,557
4,777
0
2,349
9,283
3,346
0
2,218
7,065
0
52,604
W
7,821
640
512
6,873
10,175
4,149
47
5,892
4,283
54,301
2,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,435
Gold Earned
37,898
376
Minions Killed
385
0
Camps Cleared
0
1,200,995
Distance Traveled
1,350,828
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,790
445
84
6
0
264,333
0
W
Hera
7,863
605
99
8
0
246,051
0
L
Olorun
7,092
546
82
6
0
218,289
0
L
Artio
6,152
473
44
3
0
258,115
5
L
Jormungandr
6,152
473
85
7
0
218,773
4
W
Surtr
7,456
574
77
6
0
263,912
0
W
Jormungandr
6,542
503
39
3
0
280,419
0
L
Ishtar
7,249
558
81
6
0
241,485
2
W
Arachne
8,157
627
68
5
0
325,328
0
W
Hades
7,880
606
102
8
0
235,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role