Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Astamic
Hun Batz
Level 62
God Stats
11W - 14L
1,463 SR
Queue Stats
296W - 254L
1,514 Elo+
Solo
Lancelot
Lancelot
MaestroFaz
Lancelot
Level 120
God Stats
7W - 3L
1,638 SR
Queue Stats
268W - 264L
1,505 Elo+
Party 1
Anhur
Anhur
UwUkillyou
Anhur
Level 48
God Stats
9W - 3L
1,759 SR
Queue Stats
88W - 105L
1,388 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zerfenus
Morgan Le Fay
Level 48
God Stats
4W - 10L
1,340 SR
Queue Stats
44W - 62L
1,444 Elo+
Party 1
Team Averages
Level 71
1,540 SR
1,470 Elo+

VS

Team Averages
Level 65
1,583 SR
1,497 Elo+
Skadi
Skadi
Ginsuu
Skadi
Level 67
God Stats
5W - 2L
1,691 SR
Queue Stats
151W - 132L
1,571 Elo+
Solo
Hercules
Hercules
Toatie13
Hercules
Level 85
God Stats
1W - 2L
1,784 SR
Queue Stats
199W - 194L
1,507 Elo+
Solo
Ratatoskr
Ratatoskr
evaputa
Ratatoskr
Level 43
God Stats
4W - 8L
1,554 SR
Queue Stats
79W - 112L
1,473 Elo+
Party 2
Ares
Ares
evaputi11a
Ares
Level 34
God Stats
39W - 53L
1,536 SR
Queue Stats
57W - 89L
1,459 Elo+
Party 2
Chronos
Chronos
quildempp
Chronos
Level 97
God Stats
0W - 1L
1,348 SR
Queue Stats
95W - 123L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
3 / 0 / 10
9,077
605
6,796
12,010
10,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
Astamic
Hun Batz
18
11 / 1 / 3
10,426
695
10,560
12,128
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Lancelot
MaestroFaz
Lancelot
14
0 / 3 / 2
8,073
538
11,201
13,028
9,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Anhur
14
3 / 3 / 2
8,268
551
8,568
10,497
3,123
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Zerfenus
Morgan Le Fay
14
5 / 5 / 5
8,678
579
10,650
9,117
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ginsuu
Skadi
14
3 / 5 / 0
7,843
523
12,724
11,679
2,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
Toatie13
Hercules
14
2 / 2 / 2
8,438
563
8,963
16,247
18,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
evaputa
Ratatoskr
13
5 / 6 / 3
7,808
521
6,130
13,216
4,656
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 2 / 2
6,619
441
2,294
10,204
6,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
quildempp
Chronos
13
2 / 7 / 3
8,103
540
7,504
13,560
4,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
22
Kills
12
12
Deaths
22
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
0
10
8
W
Hun Batz
Astamic
Hun Batz
11
1
3
12.5
L
Skadi
Ginsuu
Skadi
3
5
0
0.6
W
Lancelot
MaestroFaz
Lancelot
0
3
2
0.33
L
Hercules
Toatie13
Hercules
2
2
2
1.5
W
Anhur
3
3
2
1.33
W
Morgan Le Fay
Zerfenus
Morgan Le Fay
5
5
5
1.5
L
Ratatoskr
evaputa
Ratatoskr
5
6
3
1.08
L
0
2
2
0.5
L
Chronos
quildempp
Chronos
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,775
Damage
37,615
56,780
Taken
64,906
30,534
Mitigated
36,974
20,402
Healing
11,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,796
843
0
4,684
12,010
10,510
0
1,979
10,024
26,516
460
W
Hun Batz
Astamic
Hun Batz
10,560
1,630
0
6,650
12,128
4,506
0
2,376
9,493
0
106,038
L
Skadi
Ginsuu
Skadi
12,724
4,617
0
1,101
11,679
2,814
0
2,334
9,345
0
73,581
W
Lancelot
MaestroFaz
Lancelot
11,201
2,400
0
3,487
13,028
9,456
0
0
12,164
0
58,400
L
Hercules
Toatie13
Hercules
8,963
2,744
0
7,096
16,247
18,549
0
122
15,084
0
55,980
W
Anhur
8,568
4,347
0
4,595
10,497
3,123
213
666
9,831
0
59,755
W
Morgan Le Fay
Zerfenus
Morgan Le Fay
10,650
71
0
986
9,117
2,939
223
3,832
4,961
51,436
0
L
Ratatoskr
evaputa
Ratatoskr
6,130
1,560
0
615
13,216
4,656
0
4,404
8,528
0
37,814
L
2,294
285
0
1,414
10,204
6,870
0
2,615
7,589
15,431
1,721
L
Chronos
quildempp
Chronos
7,504
1,230
0
1,436
13,560
4,085
0
6,904
5,981
52,123
1,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,522
Gold Earned
38,811
485
Minions Killed
387
0
Camps Cleared
0
1,598,240
Distance Traveled
1,511,401
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,077
605
29
2
0
345,569
0
W
Hun Batz
10,426
695
154
10
0
374,269
0
L
Skadi
7,843
523
119
8
0
287,761
0
W
Lancelot
8,073
538
101
7
0
326,751
1
L
Hercules
8,438
563
99
7
0
253,413
0
W
Anhur
8,268
551
116
8
0
273,701
0
W
Morgan Le Fay
8,678
579
85
6
0
277,950
0
L
Ratatoskr
7,808
521
49
3
0
361,919
0
L
Ares
6,619
441
21
1
0
309,322
0
L
Chronos
8,103
540
99
7
0
298,986
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role