Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BamjoTheBear
Ravana
Level 140
God Stats
0W - 3L
1,191 SR
Queue Stats
107W - 82L
1,533 Elo+
Solo
Janus
Janus
I23-cry
Janus
Level 142
God Stats
17W - 21L
1,517 SR
Queue Stats
1,112W - 1,052L
1,577 Elo+
Solo
King Arthur
King Arthur
SkeleTON80835
King Arthur
Level 88
God Stats
1W - 9L
1,402 SR
Queue Stats
380W - 338L
1,560 Elo+
Solo
Eset
Eset
whg101422
Eset
Level 48
God Stats
0W - 4L
1,249 SR
Queue Stats
115W - 223L
1,309 Elo+
Solo
Team Averages
Level 115
1,372 SR
1,496 Elo+

VS

Team Averages
Level 110
1,653 SR
1,521 Elo+
Nemesis
Nemesis
FiniteSkillz
Nemesis
Level 121
God Stats
2W - 0L
1,763 SR
Queue Stats
53W - 26L
1,620 Elo+
Solo
Surtr
Surtr
GenericFatMan
Surtr
Level 93
God Stats
24W - 14L
1,665 SR
Queue Stats
317W - 284L
1,486 Elo+
Solo
Janus
Janus
MaTeScierEn2
Janus
Level 127
God Stats
8W - 1L
1,855 SR
Queue Stats
117W - 115L
1,509 Elo+
Solo
Artio
Artio
Tenkamuteky
Artio
Level 82
God Stats
18W - 11L
1,464 SR
Queue Stats
263W - 240L
1,474 Elo+
Solo
Medusa
Medusa
atkocska
Medusa
Level 129
God Stats
54W - 64L
1,521 SR
Queue Stats
482W - 466L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
2 / 1 / 2
5,228
581
4,985
8,274
3,882
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
10
2 / 1 / 1
5,144
572
3,658
4,096
1,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
I23-cry
Janus
10
0 / 1 / 0
5,101
567
2,064
3,602
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SkeleTON80835
King Arthur
10
3 / 3 / 0
5,920
658
5,815
9,734
4,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
3
0 / 1 / 0
3,356
373
51
755
105

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FiniteSkillz
Nemesis
8
1 / 1 / 0
4,616
513
2,932
5,421
1,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 3 / 0
5,433
604
6,404
9,338
7,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 1
5,771
641
1,645
2,791
664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 2
4,839
538
1,541
5,525
3,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
atkocska
Medusa
9
2 / 1 / 0
5,215
579
3,517
4,750
1,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
7
Kills
7
7
Deaths
7
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
1
2
3
L
Ravana
2
1
1
2.5
W
Nemesis
FiniteSkillz
Nemesis
1
1
0
1
W
3
3
0
1
L
Janus
I23-cry
Janus
0
1
0
0
W
1
0
1
1.5
L
King Arthur
SkeleTON80835
King Arthur
3
3
0
1
W
0
2
2
0.5
W
Medusa
atkocska
Medusa
2
1
0
2
L
Eset
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,573
Damage
16,039
26,461
Taken
27,825
10,173
Mitigated
14,144
8,619
Healing
9,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,985
887
0
3,043
8,274
3,882
0
957
7,317
25,448
0
L
Ravana
3,658
893
0
2,606
4,096
1,234
0
131
3,863
0
34,401
W
Nemesis
FiniteSkillz
Nemesis
2,932
1,634
0
1,077
5,421
1,622
0
366
5,003
0
25,172
W
6,404
2,345
0
3,866
9,338
7,421
7
0
9,338
861
29,209
L
Janus
I23-cry
Janus
2,064
43
0
468
3,602
913
0
1,490
1,998
32,122
936
W
1,645
116
0
760
2,791
664
0
1,300
1,335
37,589
0
L
King Arthur
SkeleTON80835
King Arthur
5,815
593
0
2,502
9,734
4,039
0
879
8,331
0
36,896
W
1,541
127
400
2,075
5,525
3,063
150
2,095
3,430
8,514
0
W
Medusa
atkocska
Medusa
3,517
1,642
0
1,213
4,750
1,374
342
2,866
1,884
0
35,385
L
Eset
51
27
0
0
755
105
0
0
755
3,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,749
Gold Earned
25,874
247
Minions Killed
251
0
Camps Cleared
0
818,117
Distance Traveled
843,768
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,228
581
40
4
0
191,870
0
L
Ravana
5,144
572
68
8
0
214,176
0
W
Nemesis
4,616
513
46
5
0
182,539
0
W
Surtr
5,433
604
48
5
0
159,083
0
L
Janus
5,101
567
62
7
0
171,325
3
W
Janus
5,771
641
93
10
0
176,136
2
L
King Arthur
5,920
658
70
8
0
184,709
0
W
Artio
4,839
538
19
2
0
159,802
0
W
Medusa
5,215
579
45
5
0
166,208
3
L
Eset
3,356
373
7
1
0
56,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role