Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BadGrubiii
Neith
Level 129
God Stats
2W - 1L
1,698 SR
Queue Stats
71W - 81L
1,416 Elo+
Solo
He Bo
He Bo
C4RR
He Bo
Level 120
God Stats
4W - 3L
1,769 SR
Queue Stats
254W - 231L
1,469 Elo+
Solo
Mulan
Mulan
MaiqTheLiar-39
Mulan
Level 167
God Stats
26W - 27L
1,545 SR
Queue Stats
632W - 610L
1,564 Elo+
Solo
Nu Wa
Nu Wa
TeKDiGGiTTY
Nu Wa
Level 116
God Stats
18W - 11L
1,628 SR
Queue Stats
181W - 177L
1,485 Elo+
Solo
Team Averages
Level 120
1,628 SR
1,487 Elo+

VS

Team Averages
Level 134
1,498 SR
1,477 Elo+
Thanatos
Thanatos
Bros4live95
Thanatos
Level 87
God Stats
29W - 25L
1,506 SR
Queue Stats
244W - 248L
1,481 Elo+
Party 1
Chang'e
Chang'e
CourageStauber
Chang'e
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,466 Elo+
Solo
Jormungandr
Jormungandr
ReyCheT_T
Jormungandr
Level 164
God Stats
126W - 103L
1,482 SR
Queue Stats
613W - 619L
1,450 Elo+
Solo
Bacchus
Bacchus
SB_juanpa2108-01
Bacchus
Level 148
God Stats
9W - 4L
1,715 SR
Queue Stats
285W - 278L
1,508 Elo+
Solo
Neith
Neith
zThisIsLxgcy
Neith
Level 146
God Stats
2W - 5L
1,286 SR
Queue Stats
278W - 281L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
1
0 / 0 / 0
4,043
311
0
0
0
Neith
14
1 / 0 / 0
7,774
598
4,796
6,655
2,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
C4RR
He Bo
11
2 / 2 / 6
6,586
507
6,674
8,736
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 2 / 0
7,467
574
6,029
11,317
7,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
8 / 0 / 5
8,692
669
12,604
3,164
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bros4live95
Thanatos
11
1 / 4 / 2
6,364
490
3,819
12,057
3,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 5 / 0
4,788
368
1,320
6,485
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ReyCheT_T
Jormungandr
13
1 / 4 / 0
7,326
564
5,162
10,738
4,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

9
0 / 3 / 1
6,094
469
2,553
9,790
6,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 0
7,755
597
3,563
6,439
2,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
16
Kills
4
4
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
0
0
W
Neith
1
0
0
1
L
Thanatos
Bros4live95
Thanatos
1
4
2
0.5
W
He Bo
C4RR
He Bo
2
2
6
2.5
L
0
5
0
0
W
5
2
0
2.5
L
Jormungandr
ReyCheT_T
Jormungandr
1
4
0
0.25
L
0
3
1
0.17
W
8
0
5
10.5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,103
Damage
16,417
29,872
Taken
45,509
12,439
Mitigated
18,018
11,423
Healing
14,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Neith
4,796
992
0
3,340
6,655
2,309
0
700
5,955
0
67,544
L
Thanatos
Bros4live95
Thanatos
3,819
1,186
0
6,584
12,057
3,798
0
4,680
7,166
0
48,746
W
He Bo
C4RR
He Bo
6,674
616
0
4,364
8,736
2,183
0
1,342
7,394
44,580
0
L
1,320
119
184
1,218
6,485
1,172
0
4,621
1,577
15,698
0
W
6,029
1,131
0
2,137
11,317
7,019
0
5,155
6,162
0
41,102
L
Jormungandr
ReyCheT_T
Jormungandr
5,162
1,681
0
2,148
10,738
4,272
220
1,946
8,689
54,163
286
L
2,553
240
0
2,230
9,790
6,405
0
6,027
3,362
26,748
1,825
W
12,604
4,893
0
1,582
3,164
928
156
1,703
1,461
43,666
2,073
L
3,563
831
0
2,155
6,439
2,371
0
692
5,629
0
68,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,562
Gold Earned
32,327
357
Minions Killed
377
0
Camps Cleared
0
983,427
Distance Traveled
1,123,069
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,043
311
0
0
0
0
0
W
Neith
7,774
598
138
11
0
222,536
0
L
Thanatos
6,364
490
83
6
0
272,983
0
W
He Bo
6,586
507
68
5
0
276,134
0
L
Chang'e
4,788
368
31
2
0
133,147
2
W
Mulan
7,467
574
73
6
0
238,271
0
L
Jormungandr
7,326
564
95
7
0
243,194
0
L
Bacchus
6,094
469
43
3
0
224,351
0
W
Nu Wa
8,692
669
78
6
0
246,486
0
L
Neith
7,755
597
125
10
0
249,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role