Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Hannyaburou
He Bo
Level 125
God Stats
0W - 1L
1,824 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Anubis
Anubis
Pasitasuwu
Anubis
Level 107
God Stats
0W - 1L
1,746 SR
Queue Stats
2W - 3L
1,582 Elo+
Party 1
Artemis
Artemis
ThePearston
Artemis
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,805 Elo+
Party 1
Amaterasu
Amaterasu
rShigs88
Amaterasu
Level 47
God Stats
5W - 5L
1,616 SR
Queue Stats
308W - 330L
1,522 Elo+
Solo
Team Averages
Level 106
1,637 SR
1,582 Elo+

VS

Team Averages
Level 127
1,394 SR
1,496 Elo+
Baba Yaga
Baba Yaga
FizzOnUrJayc3
Baba Yaga
Level 149
God Stats
4W - 4L
1,355 SR
Queue Stats
176W - 177L
1,516 Elo+
Party 2
Ymir
Ymir
Icatchfish47
Ymir
Level 124
God Stats
3W - 2L
1,691 SR
Queue Stats
476W - 475L
1,534 Elo+
Party 3
Hercules
Hercules
RKGS Goob
Hercules
Level 156
God Stats
1W - 1L
1,276 SR
Queue Stats
75W - 91L
1,456 Elo+
Party 3
Cernunnos
Cernunnos
gwenwayr
Cernunnos
Level 105
God Stats
2W - 4L
1,340 SR
Queue Stats
387W - 395L
1,505 Elo+
Party 3
Izanami
Izanami
iMoNsMok0
Izanami
Level 103
God Stats
3W - 6L
1,305 SR
Queue Stats
398W - 398L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 6 / 14
8,746
729
6,566
16,706
16,645
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 3 / 7
10,066
839
12,482
8,024
2,901
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Pasitasuwu
Anubis
16
2 / 3 / 8
9,374
781
10,747
6,938
3,638
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ThePearston
Artemis
16
7 / 3 / 6
9,924
827
18,544
11,967
4,864
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
rShigs88
Amaterasu
15
0 / 3 / 15
8,764
730
5,726
17,116
16,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FizzOnUrJayc3
Baba Yaga
18
6 / 2 / 12
10,552
879
18,985
8,329
2,835
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 7 / 11
9,605
800
6,095
18,163
16,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
RKGS Goob
Hercules
18
4 / 2 / 11
10,275
856
9,096
24,022
21,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
gwenwayr
Cernunnos
16
3 / 4 / 9
9,925
827
9,721
8,347
2,791
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
iMoNsMok0
Izanami
15
3 / 3 / 10
9,495
791
7,057
7,621
2,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
71
18
Kills
18
18
Deaths
18
50
Assists
53
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
6
14
1.33
W
Baba Yaga
FizzOnUrJayc3
Baba Yaga
6
2
12
6
L
8
3
7
3.83
W
2
7
11
1.07
L
Anubis
Pasitasuwu
Anubis
2
3
8
2
W
Hercules
RKGS Goob
Hercules
4
2
11
4.75
L
Artemis
ThePearston
Artemis
7
3
6
3.33
W
Cernunnos
gwenwayr
Cernunnos
3
4
9
1.88
W
Izanami
iMoNsMok0
Izanami
3
3
10
2.67
L
Amaterasu
rShigs88
Amaterasu
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,065
Damage
50,954
60,751
Taken
66,482
44,218
Mitigated
45,607
18,811
Healing
21,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,566
606
628
1,193
16,706
16,645
0
4,793
11,876
0
11,378
W
Baba Yaga
FizzOnUrJayc3
Baba Yaga
18,985
805
1,051
2,217
8,329
2,835
1,040
2,477
5,625
28,845
0
L
12,482
742
0
630
8,024
2,901
1,028
4,180
3,802
22,660
0
W
6,095
451
482
1,393
18,163
16,416
112
8,045
9,073
14,485
475
L
Anubis
Pasitasuwu
Anubis
10,747
649
773
1,100
6,938
3,638
955
3,030
3,852
27,756
0
W
Hercules
RKGS Goob
Hercules
9,096
1,108
1,627
12,539
24,022
21,177
108
6,384
16,511
0
19,781
L
Artemis
ThePearston
Artemis
18,544
8,281
2,368
3,959
11,967
4,864
3,384
7,444
4,441
0
28,298
W
Cernunnos
gwenwayr
Cernunnos
9,721
3,685
0
347
8,347
2,791
2,169
1,968
6,228
0
28,848
W
Izanami
iMoNsMok0
Izanami
7,057
4,072
600
1,099
7,621
2,388
3,405
2,144
5,238
0
28,637
L
Amaterasu
rShigs88
Amaterasu
5,726
1,622
1,071
7,089
17,116
16,170
487
4,915
12,175
0
9,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,874
Gold Earned
49,852
120
Minions Killed
144
0
Camps Cleared
0
1,093,523
Distance Traveled
1,103,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,746
729
5
0
0
199,962
0
W
Baba Yaga
10,552
879
21
2
0
272,498
0
L
He Bo
10,066
839
33
3
0
263,117
0
W
Ymir
9,605
800
18
2
0
181,982
0
L
Anubis
9,374
781
48
4
0
213,382
0
W
Hercules
10,275
856
23
2
0
255,672
0
L
Artemis
9,924
827
25
2
0
211,022
0
W
Cernunnos
9,925
827
48
4
0
176,589
0
W
Izanami
9,495
791
34
3
0
217,065
0
L
Amaterasu
8,764
730
9
1
0
206,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role