Player Matchup

Janus
Janus
Gold I
 
Janus
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
HereComesStanky
Bacchus
Gold V
Level 129
God Stats
1W - 5L
1,220 SR
Queue Stats
77W - 89L
1,423 MMR
Solo
Pele
Pele
Gold IV
MiamiDeli
Pele
Gold IV
Level 120
God Stats
31W - 21L
1,561 SR
Queue Stats
284W - 297L
1,448 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
RyukGremory
Kuzenbo
Gold IV
Level 127
God Stats
6W - 6L
1,575 SR
Queue Stats
219W - 213L
1,435 MMR
Solo
Xbalanque
Xbalanque
Gold IV
xyz95326
Xbalanque
Gold IV
Level 156
God Stats
4W - 5L
1,342 SR
Queue Stats
60W - 55L
1,469 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,440 SR
1,455 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,576 SR
1,469 MMR
Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold II
DeezDreadz26
Sylvanus
Gold II
Level 152
God Stats
5W - 9L
1,571 SR
Queue Stats
434W - 447L
1,452 MMR
Solo
King Arthur
King Arthur
Bronze III
Kales9368
King Arthur
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,492 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
markpettus75
Zhong Kui
Bronze III
Level 142
God Stats
0W - 1L
1,767 SR
Queue Stats
1W - 5L
1,454 MMR
Solo
Olorun
Olorun
Bronze III
pudgepalia
Olorun
Bronze III
Level 86
God Stats
0W - 1L
1,540 SR
Queue Stats
1W - 2L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 2 / 2
6,354
635
3,950
3,180
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 6
5,790
579
5,638
4,544
3,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
10
2 / 1 / 0
5,542
554
3,399
6,623
1,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
RyukGremory
Kuzenbo
11
1 / 1 / 0
6,097
610
2,880
5,591
3,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
xyz95326
Xbalanque
11
5 / 0 / 4
6,480
648
4,349
4,587
1,319
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaAo KuangCharybdisCamazotzMulan

VS

Bans
LancelotBastetCthulhuMedusaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
0 / 2 / 0
4,719
472
903
6,594
2,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
DeezDreadz26
Sylvanus
10
1 / 3 / 1
5,263
526
3,843
8,841
3,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Kales9368
King Arthur
8
0 / 1 / 0
4,830
483
1,842
5,777
3,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
markpettus75
Zhong Kui
11
3 / 1 / 0
6,101
610
2,489
5,052
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Olorun
pudgepalia
Olorun
8
0 / 6 / 0
4,571
457
1,657
6,302
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
4
4
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
2
2
1
L
Thanatos
 
Thanatos
0
2
0
0
L
Sylvanus
DeezDreadz26
Sylvanus
1
3
1
0.5
W
4
0
6
7
L
King Arthur
Kales9368
King Arthur
0
1
0
0
W
Pele
2
1
0
2
W
Kuzenbo
RyukGremory
Kuzenbo
1
1
0
1
L
Zhong Kui
markpettus75
Zhong Kui
3
1
0
3
L
Olorun
pudgepalia
Olorun
0
6
0
0
W
Xbalanque
xyz95326
Xbalanque
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,216
Damage
10,734
24,525
Taken
32,566
12,223
Mitigated
14,570
6,255
Healing
10,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,950
199
0
381
3,180
971
0
2,017
1,163
41,872
798
L
Thanatos
 
Thanatos
903
336
0
3,444
6,594
2,161
0
1,492
5,022
0
33,402
L
Sylvanus
DeezDreadz26
Sylvanus
3,843
1,195
205
3,245
8,841
3,886
0
2,910
5,759
19,115
10,642
W
5,638
866
0
1,231
4,544
3,940
80
1,766
2,778
16,815
1,365
L
King Arthur
Kales9368
King Arthur
1,842
223
0
420
5,777
3,315
0
2,128
3,295
0
23,888
W
Pele
3,399
957
0
1,687
6,623
1,995
0
2,022
4,601
0
42,424
W
Kuzenbo
RyukGremory
Kuzenbo
2,880
282
0
1,378
5,591
3,998
0
668
4,923
33,108
2,692
L
Zhong Kui
markpettus75
Zhong Kui
2,489
153
0
2,558
5,052
3,277
0
1,507
3,373
36,895
0
L
Olorun
pudgepalia
Olorun
1,657
737
0
511
6,302
1,931
0
3,033
3,269
22,341
0
W
Xbalanque
xyz95326
Xbalanque
4,349
2,794
0
1,578
4,587
1,319
0
1,223
3,364
0
37,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,263
Gold Earned
25,484
333
Minions Killed
278
0
Camps Cleared
0
1,036,358
Distance Traveled
1,009,091
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,354
635
93
9
0
223,725
2
L
Thanatos
4,719
472
64
6
0
236,623
3
L
Sylvanus
5,263
526
46
5
0
179,798
2
W
Bacchus
5,790
579
24
2
0
202,626
0
L
King Arthur
4,830
483
45
5
0
209,916
0
W
Pele
5,542
554
73
7
0
241,798
2
W
Kuzenbo
6,097
610
70
7
0
158,176
0
L
Zhong Kui
6,101
610
85
9
0
181,068
4
L
Olorun
4,571
457
38
4
0
201,686
0
W
Xbalanque
6,480
648
73
7
0
210,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role