Player Matchup

Ravana
Ravana
AnxietyRocks
Ravana
Level 46
God Stats
5W - 4L
1,543 SR
Queue Stats
121W - 131L
1,407 Elo+
Solo
Loki
Loki
Not_Designer
Loki
Level 113
God Stats
4W - 2L
1,596 SR
Queue Stats
190W - 170L
1,523 Elo+
Solo
Ishtar
Ishtar
RyzeXI-
Ishtar
Level 61
God Stats
3W - 6L
1,526 SR
Queue Stats
216W - 247L
1,455 Elo+
Solo
Sylvanus
Sylvanus
taisyou
Sylvanus
Level 105
God Stats
8W - 9L
1,517 SR
Queue Stats
135W - 143L
1,515 Elo+
Solo
Nu Wa
Nu Wa
xDeckardPainx
Nu Wa
Level 69
God Stats
4W - 7L
1,495 SR
Queue Stats
81W - 94L
1,461 Elo+
Solo
Team Averages
Level 79
1,535 SR
1,472 Elo+

VS

Team Averages
Level 156
1,585 SR
1,519 Elo+
Osiris
Osiris
 
Osiris
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Diaser
Surtr
Level 146
God Stats
4W - 1L
1,896 SR
Queue Stats
31W - 24L
1,504 Elo+
Solo
Nut
Nut
YoDaddy4x
Nut
Level 122
God Stats
8W - 1L
1,544 SR
Queue Stats
27W - 13L
1,591 Elo+
Solo
Yu Huang
Yu Huang
iMac820
Yu Huang
Level 156
God Stats
42W - 38L
1,535 SR
Queue Stats
289W - 283L
1,480 Elo+
Party 1
Terra
Terra
nashishusha1
Terra
Level 148
God Stats
13W - 19L
1,449 SR
Queue Stats
305W - 316L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
0 / 0 / 0
7,597
543
9,443
11,996
9,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 3 / 1
7,203
515
5,244
10,722
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
RyzeXI-
Ishtar
12
1 / 3 / 1
6,908
493
10,519
12,214
4,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sylvanus
taisyou
Sylvanus
12
0 / 3 / 3
6,668
476
6,948
12,351
8,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 2 / 1
7,848
561
6,971
4,436
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
7 / 0 / 3
8,210
586
8,564
10,814
6,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
Diaser
Surtr
14
1 / 0 / 3
8,294
592
8,324
15,617
12,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 3 / 4
6,898
493
8,073
8,988
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
iMac820
Yu Huang
15
2 / 1 / 4
7,991
571
5,192
7,133
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 7
6,843
489
5,420
15,759
9,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
11
11
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
7
0
3
8.5
L
Ravana
0
0
0
0
W
Surtr
Diaser
Surtr
1
0
3
2.5
L
1
3
1
0.5
L
Ishtar
RyzeXI-
Ishtar
1
3
1
0.5
W
1
3
4
1
W
Yu Huang
iMac820
Yu Huang
2
1
4
4
W
0
0
7
3.5
L
Sylvanus
taisyou
Sylvanus
0
3
3
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,125
Damage
35,573
51,719
Taken
58,311
26,087
Mitigated
33,258
19,419
Healing
25,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,564
2,442
0
6,603
10,814
6,381
0
2,584
8,230
0
65,699
L
Ravana
9,443
1,301
0
3,607
11,996
9,336
0
823
10,541
6,305
61,818
W
Surtr
Diaser
Surtr
8,324
2,843
0
5,913
15,617
12,554
0
1,927
13,690
2,146
60,528
L
5,244
409
0
5,064
10,722
3,204
0
2,158
8,521
0
64,315
L
Ishtar
RyzeXI-
Ishtar
10,519
7,114
0
5,744
12,214
4,513
520
3,091
9,123
0
50,658
W
8,073
4,992
0
4,170
8,988
2,311
0
2,617
6,371
0
46,081
W
Yu Huang
iMac820
Yu Huang
5,192
47
0
1,713
7,133
2,093
39
3,061
4,072
68,030
0
W
5,420
970
884
6,204
15,759
9,919
0
4,169
11,590
24,771
780
L
Sylvanus
taisyou
Sylvanus
6,948
1,951
1,238
3,187
12,351
8,079
0
2,855
9,473
26,979
10,871
L
6,971
1,240
0
579
4,436
955
425
2,496
1,940
54,282
218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,224
Gold Earned
38,236
471
Minions Killed
453
0
Camps Cleared
0
1,314,329
Distance Traveled
1,482,414
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,210
586
102
7
0
337,102
2
L
Ravana
7,597
543
123
9
0
278,348
0
W
Surtr
8,294
592
112
8
0
286,477
1
L
Loki
7,203
515
104
7
0
331,522
1
L
Ishtar
6,908
493
82
6
0
242,433
0
W
Nut
6,898
493
81
6
0
275,904
0
W
Yu Huang
7,991
571
120
9
0
265,830
4
W
Terra
6,843
489
38
3
0
317,101
5
L
Sylvanus
6,668
476
60
4
0
249,199
6
L
Nu Wa
7,848
561
102
7
0
212,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role