Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Laker67
Susano
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,443 Elo+
Solo
Cu Chulainn
Cu Chulainn
afriendlycitizen
Cu Chulainn
Level 140
God Stats
7W - 4L
1,942 SR
Queue Stats
264W - 191L
1,690 Elo+
Solo
Sylvanus
Sylvanus
kodiak2251
Sylvanus
Level 85
God Stats
1W - 2L
1,819 SR
Queue Stats
175W - 170L
1,575 Elo+
Solo
Nox
Nox
xMarlz
Nox
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,577 Elo+
Solo
Team Averages
Level 125
1,652 SR
1,557 Elo+

VS

Team Averages
Level 194
1,606 SR
1,535 Elo+
Artemis
Artemis
Eureon
Artemis
Level 163
God Stats
2W - 2L
1,328 SR
Queue Stats
108W - 101L
1,546 Elo+
Solo
Jormungandr
Jormungandr
LemmKova
Jormungandr
Level 238
God Stats
8W - 4L
1,649 SR
Queue Stats
646W - 669L
1,519 Elo+
Solo
Guan Yu
Guan Yu
SerpaDerp
Guan Yu
Level 128
God Stats
2W - 0L
1,829 SR
Queue Stats
164W - 144L
1,507 Elo+
Solo
Hercules
Hercules
Wikky02
Hercules
Level 155
God Stats
4W - 0L
1,920 SR
Queue Stats
199W - 210L
1,524 Elo+
Solo
Baba Yaga
Baba Yaga
nryyy
Baba Yaga
Level 288
God Stats
2W - 5L
1,304 SR
Queue Stats
215W - 187L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 2 / 6
8,621
862
8,800
9,262
9,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Laker67
Susano
13
2 / 6 / 1
7,144
714
7,387
8,912
2,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cu Chulainn
afriendlycitizen
Cu Chulainn
16
5 / 3 / 5
8,598
860
17,653
17,386
9,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
kodiak2251
Sylvanus
12
0 / 5 / 4
6,615
662
5,571
12,265
10,846
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
xMarlz
Nox
12
0 / 5 / 7
6,746
675
4,190
7,733
3,003
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Eureon
Artemis
14
5 / 4 / 10
8,858
886
11,773
10,237
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jormungandr
LemmKova
Jormungandr
15
3 / 2 / 14
9,122
912
8,850
11,112
9,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Guan Yu
SerpaDerp
Guan Yu
13
2 / 2 / 10
8,474
847
4,236
11,885
10,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Wikky02
Hercules
14
5 / 3 / 9
8,616
862
8,541
12,550
11,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
nryyy
Baba Yaga
17
4 / 1 / 14
9,585
959
16,645
9,192
5,335
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
76
11
Kills
19
21
Deaths
12
23
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
2
6
3.5
W
Artemis
Eureon
Artemis
5
4
10
2.5
L
Susano
Laker67
Susano
2
6
1
0.42
W
Jormungandr
LemmKova
Jormungandr
3
2
14
5
W
Guan Yu
SerpaDerp
Guan Yu
2
2
10
3.5
W
Hercules
Wikky02
Hercules
5
3
9
3.17
L
Cu Chulainn
afriendlycitizen
Cu Chulainn
5
3
5
2.5
L
Sylvanus
kodiak2251
Sylvanus
0
5
4
0.4
W
Baba Yaga
nryyy
Baba Yaga
4
1
14
11
L
Nox
xMarlz
Nox
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,601
Damage
50,045
55,558
Taken
54,976
36,583
Mitigated
41,293
17,545
Healing
25,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,800
382
1,386
1,660
9,262
9,830
0
4,485
4,777
27,734
75
W
Artemis
Eureon
Artemis
11,773
6,545
144
2,035
10,237
3,926
1,302
1,923
8,314
0
21,666
L
Susano
Laker67
Susano
7,387
433
315
799
8,912
2,994
295
4,041
4,871
0
11,822
W
Jormungandr
LemmKova
Jormungandr
8,850
1,473
1,900
687
11,112
9,996
507
3,850
7,262
16,990
234
W
Guan Yu
SerpaDerp
Guan Yu
4,236
472
7,810
5,653
11,885
10,377
269
4,298
7,587
0
6,997
W
Hercules
Wikky02
Hercules
8,541
1,296
800
3,660
12,550
11,659
603
5,296
7,254
0
14,224
L
Cu Chulainn
afriendlycitizen
Cu Chulainn
17,653
1,828
0
4,082
17,386
9,910
0
6,148
11,238
382
28,766
L
Sylvanus
kodiak2251
Sylvanus
5,571
1,099
4,812
3,267
12,265
10,846
46
6,210
6,055
8,810
23
W
Baba Yaga
nryyy
Baba Yaga
16,645
370
437
2,767
9,192
5,335
1,048
3,478
5,714
35,987
1,602
L
Nox
xMarlz
Nox
4,190
372
790
434
7,733
3,003
0
3,748
3,985
11,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,724
Gold Earned
44,655
102
Minions Killed
121
0
Camps Cleared
0
852,284
Distance Traveled
950,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,621
862
33
3
0
196,494
0
W
Artemis
8,858
886
33
3
0
161,303
0
L
Susano
7,144
714
12
1
0
157,259
0
W
Jormungandr
9,122
912
21
2
0
189,245
0
W
Guan Yu
8,474
847
9
1
0
198,370
0
W
Hercules
8,616
862
16
2
0
181,185
0
L
Cu Chulainn
8,598
860
38
4
0
183,740
0
L
Sylvanus
6,615
662
4
0
0
163,981
0
W
Baba Yaga
9,585
959
42
4
0
220,086
0
L
Nox
6,746
675
15
2
0
150,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role