Player Matchup

Chaac
Chaac
 
Chaac
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Adamfro1008964
Arachne
Level 143
God Stats
10W - 12L
1,554 SR
Queue Stats
57W - 62L
1,532 Elo+
Party 1
Chang'e
Chang'e
Bambihoe
Chang'e
Level 127
God Stats
94W - 92L
1,532 SR
Queue Stats
169W - 184L
1,436 Elo+
Solo
Team Averages
Level 123
1,529 SR
1,490 Elo+

VS

Team Averages
Level 99
1,442 SR
1,475 Elo+
Arachne
Arachne
 
Arachne
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DatOneSlothGuy
Discordia
Level 87
God Stats
18W - 11L
1,438 SR
Queue Stats
301W - 311L
1,480 Elo+
Party 2
Athena
Athena
Jmillz93
Athena
Level 149
God Stats
1W - 1L
1,387 SR
Queue Stats
35W - 49L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 0 / 4
6,963
696
6,203
8,753
8,549
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 0 / 3
7,992
799
8,239
7,650
3,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Bambihoe
Chang'e
13
3 / 0 / 2
7,623
762
7,386
5,178
1,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 3 / 0
6,647
665
4,648
10,643
4,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Discordia
DatOneSlothGuy
Discordia
12
0 / 1 / 0
6,681
668
7,614
3,729
1,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Jmillz93
Athena
11
0 / 2 / 0
6,534
653
4,138
10,192
9,995
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
6
Kills
0
0
Deaths
6
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
4
2
L
Arachne
 
Arachne
0
3
0
0
W
3
0
3
4.5
W
Chang'e
Bambihoe
Chang'e
3
0
2
4
L
Discordia
DatOneSlothGuy
Discordia
0
1
0
0
L
Athena
Jmillz93
Athena
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,828
Damage
16,400
21,581
Taken
24,564
13,259
Mitigated
16,001
10,083
Healing
4,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,203
460
0
2,635
8,753
8,549
0
4,289
4,432
0
30,043
L
Arachne
 
Arachne
4,648
3,649
0
2,413
10,643
4,688
0
3,720
6,767
0
28,029
W
8,239
6,697
0
3,442
7,650
3,169
450
4,064
3,570
0
30,501
W
Chang'e
Bambihoe
Chang'e
7,386
618
2,189
1,817
5,178
1,541
0
3,409
1,769
22,759
844
L
Discordia
DatOneSlothGuy
Discordia
7,614
615
605
262
3,729
1,318
0
1,378
2,309
35,011
0
L
Athena
Jmillz93
Athena
4,138
1,023
0
922
10,192
9,995
0
2,313
7,677
16,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,578
Gold Earned
19,862
143
Minions Killed
141
0
Camps Cleared
0
657,215
Distance Traveled
601,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,963
696
43
4
0
224,327
0
L
Arachne
6,647
665
54
5
0
225,621
0
W
Arachne
7,992
799
51
5
0
224,404
0
W
Chang'e
7,623
762
49
5
0
208,484
0
L
Discordia
6,681
668
52
5
0
183,807
0
L
Athena
6,534
653
35
4
0
191,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role